Chroma Sub Sampling Notation
Chroma Sub Sampling Notation
The first digit originally specified luma sample rate relative to 3 3⁄8 MHz.
(The commonly used leading digit of 4 is a historical reference to
a sample rate roughly four times the NTSC or PALcolor subcarrier
frequency, when subcarrier-locked sampling was under discussion for
component video.) HDTV was once supposed to be described as
22:11:11! The leading digit has, thankfully, come to be relative to the
sample rate in use. Until recently, the initial digit was always 4, since all
chroma ratios have been powers of two – 4, 2, or 1. However, 3:1:1
subsampling has recently been commercialized in an HDTV production
system (Sony’s HDCAM), and in the SDL mode of consumer DV, and
3:1:0 has been commercialized in the SDL mode of consumer DV, so 3
may now appear as the leading digit. A leading digit of 2 is never used.
4:2:2:4
anticipating vertical subsam- If present, same as
pling; a third digit of zero now luma digit; indicates
denotes 2:1 vertical subsam- alpha (key) component
pling of both CB and CR .
Figure 2 Chroma subsampling. A 2×2 array of R’G’B’ pixels is matrixed into a luma component Y’
and two color difference components CB and CR . Color detail is reduced by subsampling CB and CR ;
providing full luma detail is maintained, no degradation is perceptible. In this sketch, samples are
shaded to indicate their spatial position and extent. In 4:2:2, in 4:1:1, and in 4:2:0 used in MPEG-2,
CB and CR are cosited (positioned horizontally coincident with a luma sample). In 4:2:0 used in
JPEG/JFIF, H.261, and MPEG-1, CB and CR are sited interstitially (midway between luma samples). In
4:2:0 used in MPEG-2 frame pictures, CB and CR are sited vertically midway between luma samples.
In MPEG--2 field pictures, the situation is more complicated, and not sketched here.
The third digit now has two possibilities. If the third digit is the same
as the second digit, there is no vertical subsampling. If the third digit
is zero, this indicates 2:1 vertical subsampling of both CB and CR .
4:2:2 Y’CBCR studio digital video according to Rec. 601, including professional
DV50 systems and the 422 profile of MPEG-2 (sometimes denoted
422P ) use 4:2:2 sampling. In the 4:2:2 scheme, CB and CR components
are each subsampled by a factor of 2 horizontally; their effective posi-
tions are coincident (cosited ) with alternate luma samples. (When sample
numbers in an active line start at zero, as is standard, chroma samples are
cosited with even-numbered luma samples.) The 12 bytes of R’G’B’ are
reduced to 8, effecting 1.5:1 lossy compression.
4:1:1 Certain digital video systems, such as consumer 480i 29.97 DV25,
professional 480 i 29.97 DV25, and professional 576 i 25 DV25, use 4:1:1
sampling. In this scheme, CB and CR components are each subsampled by
a factor of 4 horizontally, and cosited with every fourth luma sample. The
12 bytes of R’G’B’ are reduced to 6, effecting 2:1 compression.
3:1:1 Sony’s HDCAM system, and DV HD mode, use 3:1:1 sampling, where CB
and CR components are each subsampled by a factor of 3 horizontally.
Chroma samples are cosited with every third luma sample. 36 bytes of
R’G’B’ are reduced to 20, effecting approximately 2:1 compression.
3:1:0 Consumer DV25 in “long-play” (SDL) mode uses 3:1:0 sampling. In this
scheme, CB and CR components are each subsampled by a factor of 2
vertically, and subsampled by a factor of 3 horizontally (cosited with
every third luma sample). 36 bytes of R’G’B’ are reduced to 16, effecting
2.25:1 compression.