Command List
Command List
Mirror Silhouette Set varicolors Hide all sheets Sheets to Symdefs Silhouette Show all sheets Symdef to Sheets
Toolbar/Popup menu Attach button Attach button, right click Character toolbar >> Next sheet popup Character toolbar Character Character popup Character popup Character popup Character popup Character popup Character popup Character popup Character popup
Icon name
Syntax
[selection]
Places a copy of the selected entities on every visible sheet in the current drawing Set next sheet current Set previoius sheet current
CASNEXT
SNEXT SPREV COLORTOG MIRSIL SETCOLOR SHIDEA SHTTOSYM SIL SSHOWA SYMTOSHT
toolbar CASPREV toolbar >> Next sheet toolbar >> Next sheet toolbar >> Next sheet toolbar >> Next sheet toolbar >> Next sheet toolbar >> Next sheet toolbar >> Next sheet toolbar >> Next sheet
Swaps between dark and light varicolors [selection];xyMirrorStart;xyMirrorEnd; Creates a mirrored silhouette from selection Sets the dark and light varicolors Hides all but the current sheet Converts each sheet into a symbol defintion named after the sheet Creates a silhouette from selection Shows all sheets Converts each symbol defintion into a sheet named after the symbol
[selection]
Change House Layer City Menu All City Drawing Tools... City menu City Road City menu
CHANGEHL DRAWTOOLSM;=City* DRAWTOOLSM;City Road* DRAWTOOLSM;City* LOCKANG PARTM #system\citypart;1;0;1000,1000;;RDOFF;UNDO;RD ON; DRAWTOOLSM;Earth* DRAWTOOLSM;Grass* DRAWTOOLSM;Water* HB SB SC SYMICONM;Classic* SYMICONM;Cyberpunk* SYMICONM;Default* SYMICONM;Elven Treehouses* SYMICONM;Fantasy* SYMICONM;Gothic* SYMICONM;Halfling Burrows* SYMICONM;Hovel* SYMICONM;Igloo* SYMICONM;Mediterrane an* SYMICONM;Modern* SYMICONM;Moonbase* SYMICONM;Nomad Tents* SYMICONM;Orc Huts* SYMICONM;Roads* SYMICONM;Skyscraper* SYMICONM;Thatched*
[selection];sLayer[dialog]
Change the demographic information layer for symbols and buildings Display all city drawing tools
Displays the city road drawing tools for selection
All city drawing tools City menu Lock Symbol Angle City menu
Displays all city drawing tools for selection Sets the default symbol angle to align to a selected edge
Add city layers Earth Grass Water Hide all BLDNGs All BLDNGs with shading All BLDNGs with color Classic Cyberpunk Default... Elven Treehouses Fantasy Gothic Halfling Burrows Hovel Igloo Mediterranean Modern... Moonbase Nomad Tents Orc Huts Roads Skyscraper Thatched
City Menu City menu >> Area fills City menu >> Area fills City menu >> Area fills City menu >> Layers City menu >> Layers City menu City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings >> Layers >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol
Adds the city designer layers to a template which does Not have them
Display Earth area fill drawing tools Display Grass area fill drawing tools Display Water area fill drawing tools
Hides all BLDNGS layers and the structures layer Shows all BLDNG layers, with roof shading obscuring demographic info Shows all demographic information layers Opens the Classic symbol setting in the current style Opens the Cyberpunk symbol setting in the current style Opens the Default symbol setting in the current style Opens the Elven Treehouses symbol setting in the current style Opens the Fantasy symbol setting in the current style Opens the Gothic symbol setting in the current style Opens the Halfling Burrows symbol setting in the current style Opens the Hovel symbol setting in the current style Opens the Igloo symbol setting in the current style Opens the Mediterranean symbol setting in the current style Opens the Modern symbol setting in the current style Opens the Moonbase symbol setting in the current style Opens the Nomad Tents symbol setting in the current style Opens the Orc Huts symbol setting in the current style Opens the Roads symbol setting in the current style Opens the Skyscraper symbol setting in the current style Opens the Thatched symbol setting in the current style
City menu >> Symbol Settings Trees, People, Street City menu >> Symbol Settings City menu >> Symbol Vehicles Settings Tiled City Blocks Add Grid Overlay Color layers All City Drawing Tools... Default Road Create Index House Street Options City Road City Toolbar City Toolbar City toolbar City Toolbar City Toolbar City Toolbar City Toolbar City Toolbar, Default Road popup CD2ADDGRID CD2CCL CC2DRAWTOOLS CD2ROAD
SYMICONM;Tiled City Blocks* SYMICONM;Trees* SYMICONM;Vehicles* ADDGRID CCL DRAWTOOLSM;=City* DRAWTOOLSM;City Road, Default* GAZ HOUSE STREETOPT DRAWTOOLSM;City Road* HOUSEM;
HOUSEM;1
Opens the Tiled City Blocks symbol setting in the current style Opens the Trees symbol setting in the current style Opens the Vehicles symbol setting in the current style Adds a grid labelled along its axes. Used with Create Index to locate streets Sets the color for selected layers in a drawing for demographic information. Display all city drawing tools
Adds a new default road using Drawing Tools
[selection];pIndexPosition
Adds a index of selected text with coordinates. Click on an entry to zoom to it. Adds a building with a selected roof type, shape and style Random Street options
Displays the city road drawing tools for selection
xy1stCorner1;xy2ndCorner1;xy3rdCor Adds a rectangular building with the ner1 current style and roof type
City Toolbar, House popup House settings City Toolbar, House popup City toolbar, Symbol Settings Classic popup City toolbar, Symbol Settings Cyberpunk popup City toolbar, Symbol Settings Default... popup City toolbar, Symbol Settings Elven Treehouses popup City toolbar, Symbol Settings Fantasy popup City toolbar, Symbol Settings Gothic popup City toolbar, Symbol Settings Halfling Burrows popup City toolbar, Symbol Settings Hovel popup City toolbar, Symbol Settings Igloo popup City toolbar, Symbol Settings Mediterranean popup City toolbar, Symbol Settings Modern... popup City toolbar, Symbol Settings Moonbase popup City toolbar, Symbol Settings Nomad Tents popup City toolbar, Symbol Settings Orc Huts popup City toolbar, Symbol Settings Roads popup City toolbar, Symbol Settings Skyscraper popup City toolbar, Symbol Settings Thatched popup City toolbar, Symbol Settings Tiled City Blocks popup Trees, People, Street City toolbar, Symbol Settings popup
HOUSEOPT SYMICONM;Classic* SYMICONM;Cyberpunk* SYMICONM;Default* SYMICONM;Elven Treehouses* SYMICONM;Fantasy* SYMICONM;Gothic* SYMICONM;Halfling Burrows* SYMICONM;Hovel* SYMICONM;Igloo* SYMICONM;Mediterrane an* SYMICONM;Modern* SYMICONM;Moonbase* SYMICONM;Nomad Tents* SYMICONM;Orc Huts* SYMICONM;Roads* SYMICONM;Skyscraper* SYMICONM;Thatched* SYMICONM;Tiled City Blocks* SYMICONM;Trees*
Adds an extension to a building with the current style and roof type Connects two buildings with the current style and roof type Adds a regular L-shaped building with the current style and roof type Adds an irregular L-shaped building with the current style and roof type Adds a regular V-shaped building with the current style and roof type Adds an irregular V-shaped building with the current style and roof type Adds an irregular U-shaped building with the current style and roof type Adds an irregular T-shaped building with the current style and roof type Adds an irregular many-sided building with the current style and roof type Adds an irregular four-sided building with the current style and roof type Select or define house styles Opens the Classic symbol setting in the current style Opens the Cyberpunk symbol setting in the current style Opens the Default symbol setting in the current style Opens the Elven Treehouses symbol setting in the current style Opens the Fantasy symbol setting in the current style Opens the Gothic symbol setting in the current style Opens the Halfling Burrows symbol setting in the current style Opens the Hovel symbol setting in the current style Opens the Igloo symbol setting in the current style Opens the Mediterranean symbol setting in the current style Opens the Modern symbol setting in the current style Opens the Moonbase symbol setting in the current style Opens the Nomad Tents symbol setting in the current style Opens the Orc Huts symbol setting in the current style Opens the Roads symbol setting in the current style Opens the Skyscraper symbol setting in the current style Opens the Thatched symbol setting in the current style Opens the Tiled City Blocks symbol setting in the current style Opens the Trees symbol setting in the current style
Vehicles All All MoNochrome MoNochrome Change Panel Fill Style Cut line Fold line Geomorph tab Rectangular Panel Convert to panel Polygonal Panel Multipoly panel
City toolbar, popup City toolbar, toggle City toolbar, toggle City toolbar, toggle City toolbar, toggle
Symbol Settings Symbol Style Symbol Style Symbol Style Symbol Style
SYMICONM;Vehicles* SYMICONFSET;1
Displays matching standard style city catalogs Displays matching standard style city catalogs
SYMICONFSET;1 SYMICONFSET;2 SYMICONFSET;2 CPANEL CCDCPANEL CCDCUTLINE CCDFOLDLINE CCDGTAB CUTLINE FOLDLINE GTAB PANEL PANELCHANGE PANELPOLY PMPOLY2 CCDPMPOLY2
xy1;xy2;;xyN; xy1;xy2;;xyN; xy1;xy2;;xyN; Displays matching moNochrome style city catalogs Displays matching moNochrome style city catalogs
Dioramas toolbar Dioramas toolbar Dioramas toolbar Dioramas toolbar Dioramas toolbar
Changes the properties of selected panels Adds line to be cut along to a panel Adds a line for scoring and folding panels (xy1st;xy2nd)/xyEdgeOfEntity;xySi Draws fold-over plug-in tabs of the type de used by the CCD geomorph pieces.
xy1stCorner;xy2ndCorner Adds a rectangular interior panel Converts any closed entitiy to a dioramas panel
CCDPANEL
Dioramas toolbar
CCDPANELCHANGE
Dioramas toolbar
CCDPANELPOLY
Dioramas toolbar
Tab
Dioramas Options
Creates a single panel by combining separate closed shapes (eg a donut shape made from two circles) (xy1st;xy2nd)/xyEdgeOfEntity;dWi Adds a tab for gluing diorama panels dth[prior]
Diorama options
Add a net for a 3D walls with panels, tabs and fold lines Converts a path entity to complete 3D wall nets
Add arc of current default type set using Arc Box Add circle of current default type set using Circle Draws straight-edged entity with chain of fractalised Nodes Draws a freehand (sketched) path Draws a hexagonal grid Add line of current default type set in Line
Arc Box Circle Fractal Path Freehand Sketch Hex Grid Line Multipoly Number Path Polygon Smooth Path Parabolic Polygon Text Text Polygon Arc, Start, Bulge and End Arc with arrow Arc, Start, End and Bulge Arc with double arrow
Draw toolbar
ARCI
CC2ARCB
Draw toolbar Draw toolbar Draw toolbar Draw toolbar CC2BOX CC2CIRP CC2FPATH BOX CIRCLEI FPATH FREEHAND xy1;xy2;;xyN;
CC2SKETCH
Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar, Draw toolbar, Arc popup Draw toolbar, Arc popup Draw toolbar, Arc popup Draw toolbar, Arc popup CC2HEX CC2LINE CC2MPOLY2 CC2NUMBER HEXGRID LINEI MPOLY2 NUMBER PATHI POLYI SPLINE SPOLY TEX TSPEC POLY ARC3 ARCA ARCB ARCDA ARCS ARCW CARC CARCD ELIPA ARCD CIR2 CIR3 CIRD CIRP xyStart;xyDirection;xyNext; xy1;xy2;;xyN; xy1;xy2;xy3 xyCenter;xyStart;xyEnd/rAngle xy1;xy2;xy3 xyCenter;xyStart;xyEnd/rAngle xyCenter;xyStart;xyEnd/rAngle xy1;xy2;;xyN; xy1;xy2;;xyN; [selection]
Combines selection into one entity that can be filled. nNumber[prior];xy1[below prior Adds a series of number labels to the drawing number];;xyN[below prior number]; Add path of current default type set in Path Add poly of current default type set in Poly Draws an entity which curves inside a chain of Nodes Draws a fillable, closed entity which curves inside a chain of Nodes Adds text with rotation, scalingl justification and property options. Use TEXTM in macros Text Properties dialog box Draws a straight-edged, closed, fillable entity with chain of Nodes Start, Middle and End Arc Arc w/ Arrowhead to end Start, End and Bulge Arc Arc with arrowheads at both ends Center, Start, End Arc Wedge (multipoly) Chained Arcs Same as CARC xyCenter[prior];xyAxis1;xyAxis2;xyStar Elliptical Arc t;xyEnd Add a chosen arc type, optionally set default for Arc xy1;xy2 2 Point Circle xy1;xy2;xy3 dDiameter[prior];xyCen1;;xyCenN; xyCenter;xyCircum 3 Point Circle Diameter and Center Circle Center and Point On Circle
Arc, Center, Start, End Draw toolbar, Arc popup Arc, Wedge Arc, Chained Arc, Chained Elliptical Arc Arc 2 Point Circle 3 Point Circle Diameter and Center Center and Point On Draw toolbar, Arc popup Draw toolbar, Arc popup Draw toolbar, Arc popup Draw toolbar, Arc popup Draw toolbar, Arc popup, Options Draw toolbar, Circle popup Draw toolbar, Circle popup Draw toolbar, Circle popup Draw toolbar, Circle popup
Draw toolbar, Circle popup Draw toolbar, Circle popup Draw toolbar, Circle popup Draw toolbar, Circle popup, Options Draw toolbar, Line default
dRadius[prior];xyCen1;;xyCenN;
dInnerDiameter[prior];dOuterDiamete Creates Donut-shape from two concentric circles r[prior];xyCen1;;CenN; made into a multipoly. xyCenter[prior];Axis1;Axis2 Ellipse, Center and Axis Points Add a chosen circle type, optionally set default for Circle Draws lines (chain of separate line entities.) with an arrow head. If there is more than one in the chain, its usually better to use PATH Chain of parallel lines Line chain with an arrow at the start of each line Line chain with arrows at the ends of each line Draws lines perpendicular to a selected entity Draws the tangent between two selected entities Draws lines of a fixed length perpendicular to a selected entity Add a chosen line type, optionally set default for Line Add an outline to an object in the current color Draws a straight-edged entity with chain of Nodes Draws a straight-edged entity with chain of Nodes, arrow at both ends Draws a straight-edged entity with chain of Nodes, arrow at one end Add a chosen path type, optionally set default for Path Bezier Curve
xy1;xy2;;xyN;
DBLN LINEA LINEDA LNPRP TANGENT LNPRPL LINED OUTLINE PATH PATHA PATHDA PATHD BEZ FPOLY RPOLY POLYD PSPOLY SPLINEA SPLINEDA PSPLINE ATTC FONTPURGE
Line with Double Arrow Draw toolbar, Line popup Line, Perpendicular Draw toolbar, Line popup
Tangent to two entities Draw toolbar, Line popup Line, Perpendicular at length Lines Outline in Current Color Path Path with Arrow Path with Double Arrow Path Bezier curve Fractal Polygon Regular Polygon Polygon Parabolic Polygon Curve with Arrow Curve with Double Arrow Parabolic Curve Text along a curve Purge Fonts Draw toolbar, Line popup (Default) Draw toolbar, Line popup, Options Draw toolbar, Outline popup Draw toolbar, Path (Default) Draw toolbar, Path popup Draw toolbar, Path popup Draw toolbar, Path popup, Options Draw toolbar, Polygon popup Draw toolbar, Polygon popup Draw toolbar, Polygon popup Draw toolbar, Options Draw toolbar, popup Draw toolbar, popup Draw toolbar, popup Draw toolbar, popup Draw toolbar, Draw toolbar, Polygon popup, Smooth Path Smooth Path Smooth Path Smooth Poly Text popup Text Properties
xy1;xy2;xy3;xy4 xy1;xy2;;xyN;
Draws a closed, fillable, straight-edged entity with chain of fractalised Nodes nNodes[prior];xyCenter[prior];xyCorne Draws regular polygon r Draw a chosen polygon type, optionally set default for Polygon xy1;xy2;;xyN; Draws a closed, fillable entity which curves outside a chain of Nodes xy1;xy2;;xyN; Draws an entity which curves outside a chain of Nodes with an arrow at the start xy1;xy2;;xyN; Draws an entity which curves outside a chain of Nodes with an arrow at both ends xy1;xy2;;xyN; Draws an entity which curves outside a chain of Nodes Wrap text to path or curve Removes unused fonts from the text options in drawing
Add Corridor All dungeon drawing tools Wall (Default) Toggle fill style Secret layer Wallbreak Lock symbol angle Add Room Wall
Change Color Change Fill Style Change Layer Change Line Style Change Line Width Change Text Specs Copy in drawing Erase Explode Keep Like Move, Scale, Rotate Rotate Fractalise
Dungeon toolbar Dungeon toolbar Dungeon toolbar Dungeon toolbar Dungeon toolbar Dungeon toolbar Dungeon toolbar Dungeon toolbar Dungeon toolbar, Wall right click
Edit Edit Edit Edit Edit Edit Edit Edit Edit toolbar toolbar toolbar toolbar toolbar toolbar toolbar toolbar toolbar
CORRIDOR DRAWTOOLSM;=Dun geon* DRAWTOOLSM;Dung eon Wall, Default* FILLTOG GOLAYER Secret GV wd 5';WBCW LOCKANG ROOM DRAWTOOLSM;Dung eon Wall*;
CHANGEC CHANGEFS CHANGEL CHANGELS CHANGELW CHANGET COP ERASE EXPLODE KEEP LIKE MOV ROT FRX [selection];nColor[dialog] [selection];sFillStyle[dialog] [selection];sLayer[dialog] [selection];dWidth [selection];sLineStyle[dialog]
Draws a corridor in a choice of styles Displays all dungeon drawing tools Draws the default dungeon wall Toggle between solid and hollow fill style Sets the Secret layer current Breaks a hole in a wall, 5' center Sets the current symbol angle Draws a room in a choice of styles and shapes Displays dungeon wall drawing tools
Change color of selection Change fill style of selection Change Layer of selection Change line width of selection Change Line style of selection Change Text Properties dynamic copy Deletes selection Converts selection to more primitive components Sets the current properties to be those of the selected entities Sets a property of seletion to that of selected entity. Use with Change Fill Style, Line Style, Layer, Color Move, scale, rotate selection using a visual cursor. Use MOVE in macro. Dynamic rotate. Use ROTATE in macro. Fractalises an existing shape
[selection]
Edit toolbar Edit toolbar Edit toolbar Edit toolbar Edit toolbar
xyEntity xyEntity
Undo Change properties Change background color Change 2nd Color Change pen thickness Change Text
Edit toolbar Edit toolbar, Any Change button popup Edit toolbar, Any Change button popup Edit toolbar, Any Change button popup, Change Properties Edit toolbar, Any Change button popup, Change Properties Edit toolbar, Any Change button popup, Change Properties
UNDO CHANGE CHANGEBC CHANGEC2 CHANGEPT CHANGETX CHANGEDTM MPEDIT CARY CLIPCOPY CLIPCUT CLIPINS COPY LAYERCPY MIRCPY PASTE REPEAT SCLCPY CLOSEPATH CMB CTS LTP REDN STC TEXPLODE DRAWLIKE DRAWLIKEOPT LIKE MIRROR MOVE STR STRETCH ROTATE ROTCPY DYNOPT SCA SCALE SCALEXY SCASREF FLIP REDOA ABOVE BACK BELOW FRONT BOOKMARK BROWSET;#TEMPLATES\M APS xyEntity;[selection] [selection] xyEntity;[selection] [selection] [selection] xyLineChain;xyAccept[cancel] xyPathEntity1 [selection] [selection] [selection];nSpokes[Prior];nRings[Prio r];ArrayCenter[Prior];xyCopyOrigin;rA ngle[Even];dBetweenRings [selection];xyOrigin[0,0] [selection];xyOrigin[0,0] xy1;xyN; [selection]xyFrom1;xyTo1;;xyToN; [selection];sLayer[dialog] [selection];xyStart;xyEnd sDrawtoolname[dialog];[selection] [selection];nColor[dialog] [selection];dWidth
Undoes previous Non-nestable command Change properties of selected entities, choose property to change from dialog Changes the map (Not the view window) background color. This is a macro. Change 2nd (interior) color of selection.Use CHANGE Change pen thickness (actual printed width) of selection 0-2.54mm. Use CHANGE Change all text in selection to new string. Apply selected draw tool settings to selected entites, for example adding hatching Change multiple properties of selected entities Circular Array Copy to Clipboard (^C) Cut to Clipboard (^X) Dynamic clipboard insertion. Use PARTM if possible. Non-visual copy Copies selection to chosen layer. Creates a copy mirrored about two selected points Paste clipboard into drawing
Change Like Draw Tool Edit toolbar, Any Change popup Change Properties (new version) Circular Array Copy Cut Paste Non-visual Copy Layer Copy Mirror Copy Non-visual Paste Rectangular Array Scale Copy Path to Poly Combine Paths Smooth to Straight Line to Path Remove Nodes Straight to Smooth Explode Text Draw Like Draw Like Options Like Mirror Non-visual Move Stretch Non-visual Stretch Non-visual Rotate Roated copies Cursor Options Scale Non-visual Scale Non-visual ScaleXY Scale Symbols in Map Flip Redo All Bring In Front of Back Send Behind Front Edit Bookmarks New Edit toolbar, Any Change popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Explode popup Edit toolbar, Explode popup Edit toolbar, Explode popup Edit toolbar, Explode popup Edit toolbar, Explode popup Edit toolbar, Explode popup Edit toolbar, Explode popup Edit toolbar, Keep popup Edit toolbar, Keep popup Edit toolbar, Like Edit toolbar, Move popup Edit toolbar, Move popup Edit toolbar, Move popup Edit toolbar, Move popup Edit toolbar, Rotate popup Edit toolbar, Rotate popup Edit toolbar, Rotate, Move or Copy popups Edit toolbar, Scale Edit toolbar, Scale Edit toolbar, Scale Edit toolbar, Scale Edit toolbar, Undo popup Edit toolbar, Undo popup Entity order toolbar Entity order toolbar Entity order toolbar Entity order toolbar File toolbar File toolbar
[selection];nColumns[prior];nRows[pri Creates an array from a selection or];xyOrigin;xy2 [selection];rScale[prior];xyCenter[prior Scales a copy of a selection, No visual cursor ] [selection] Converts selected paths to polygons Combines two paths converts path/poly to smooth path/poly convert chain of lines to path. xyAccept can be any point - it just a left button click. Reduce number of Nodes converts smooth path/poly to path/poly Explodes text into a multipoly of splines and paths Draw using selected entity as pattern Set drawing methods for Draw Like Sets property for next drawn entity only to that of selected entity Mirrors selection about two selected points Moves selection, No visual cursor Dynamic stretch [selection];(xyCorner1,xyCorner2)[pick Moves selected Nodes of selection window];(xyFrom,xyTo)[rX,rY] [selection];rAngle[prior];xyCenter[prio Rotate selection, No visual cursor r] [selection];rAngle[prior];xyCenter[prio Rotate copy of selection, No visual cursor r] Dynamic edit command options Dynamic scale [selection];rScale[prior];xyCenter[prior Scales selection, No visual cursor ] [selection];rScaleX[prior];rScaleY[prior Scales selection different xy, No visual cursor ];xyCenter[prior] [selection]nScale Scales selected symbol references about their insertion point Flip between last Undo and Redo Redo all Undos Move selection in display list after selected entity Draw selection behind others (send to start of drawing database) Move selection in display list before selected entity Draw selection in front of others (send to end of drawing database) Edit bookmarks Starts a new drawing based on the selected map template.
Open Link with File Link with Map Character Artist City Designer CC2 Dioramas Dungeon Designer Map Notes Open Next Bookmark Open Previous Bookmark Open Next Drawing
File toolbar File toolbar File toolbar File File File File File toolbar toolbar toolbar toolbar toolbar
FILE LINKF LINKM NOCHARACTERARTIST NOCITY NODIORAMAS NODUNGEON NOTES OPENBN OPENBP OPENND OPENPD PRINT SAVE BROWSE;#EXAMPLES\CITI ES BROWSET;#TEMPLATES\CI TIES CATALOG #SYMBOLS\CITIES\CITIES _CC2.FSC DRAWTOOLSM;city* HELPN 16000 HOUSECC2 HOUSECC2OPT BROWSE;#EXAMPLES\CHA RACTERS HELPN 16003 BROWSE;#EXAMPLES\DUN GEONS BROWSET;#TEMPLATES\D UNGEONS CATALOG #SYMBOLS\DUNGEONS\DU NGEONS_CC2.FSC CORRIDORCC2 DRAWTOOLSM;Dungeon* HELPN 16001 ROOMCC2 BROWSE;#EXAMPLES\DIO RAMAS HELPN 16002 ACTION BROWSET;#TEMPLATES\C haracterArtist\CardFigures\ DwarfGNomeHalfling; BROWSET;#TEMPLATES\C haracterArtist\CardFigures\ HumanElfOrc; BROWSET;#TEMPLATES\C haracterArtist\CardFigures\ Monsters; BROWSET;#TEMPLATES\C haracterArtist\Counters\She et BROWSET;#TEMPLATES\C haracterArtist\Counters\Sin gle BROWSET;#TEMPLATES\C haracterArtist\Portraits\Dwa rfGNomeHalfling BROWSET;#TEMPLATES\C haracterArtist\Portraits\Hu manElfOrc; BROWSET;#TEMPLATES\C haracterArtist\Portraits\Mon sters; NEW TEMPLATE BROWSEC OPEN CONVF ASAVE
Open file with file browser and previewer. Add file hyperlink Add map hyperlink Displays "No CA installed" dialog Displays "No CD2 installed" dialog Displays "No CCD installed" dialog Displays "No DD2 installed" dialog Edit, view, and delete Notes Opens next bookmark file Opens previous bookmark file Open next drawing in file history Open previous drawing in file history Prints current drawing Saves current file Displays CD2 example files Start a new city based on the selected template Opens cut-down CC2 city symbols Displays CC2-only city drawing tools Displays CD2 help information Cut-down version of CD2 House command for CC2 Options for cut down CC2 House command Displays Character Artist example files Displays Character Artist intro help topic Displays DD2 example files Start a new dungeon based on the selected template Opens cut-down CC2 dungeon symbols Cut-down version of DD2 corridor command for CC2 Displays CC2-only dungeon drawing tools Displays DD2 help information Cut-down version of DD2 room command for CC2 Displays Dioramas example files Displays Dioramas intro help topic Creates hotspot with attached commands Starts a new card figure for a Dwarf, GNome or Halfling Starts a new card figure for a Human for an Elf or Orc Starts a new card figure for a Monster Starts a new sheet of counters Starts a new single counter Starts a new portrait for a Dwarf for a GNome or Halfling Starts a new portrait for a Human, Elf or Orc Starts a new portrait for a Monster Starts a new drawing based on current template. Sets the current template for New Browses the current folder Open file with No preview. Convert multiple CC2 drawings to other formats Set autosave options
Open Previous Drawing File toolbar Print Save CD2 Examples maps New City City Symbols (examples) City Draw Tools CD2 Information Building (cut-down version) Building Options (cutdown version) Character Artist Examples Character Artist Information DD2 Examples maps New Dungeon Dungeon Symbols (examples) Corridor (cut-down macro version) Dungeon Draw Tools DD2 Information Room (cut down version) Dioramas Examples Dioramas Information Make Hotspot File toolbar File toolbar File toolbar, CD2 popup File toolbar, CD2 popup File toolbar, CD2 popup File toolbar, CD2 popup File toolbar, CD2 popup File toolbar, CD2 popup File toolbar, CD2 popup File toolbar, Character Artist popup File toolbar, Character Artist popup File toolbar, DD2 popup File toolbar, DD2 popup File toolbar, DD2 popup File toolbar, DD2 popup File toolbar, DD2 popup File toolbar, DD2 popup File toolbar, DD2 popup File toolbar, Dioramas popup File toolbar, Dioramas popup File toolbar, Link popup
New card figure, File toolbar, New popup Dwarf, GNome Halfling New card figure, Human, Elf, Orc New card figure, Monster New counter, Sheet New counter, Single New portrait, Dwarf, GNome or Halfling New portrait, Human, Elf or Orc New portrait, Monster New from current template Select Template Browse Open (No preview) File Autosave File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, Open popup File toolbar, Open popup File toolbar, Save button popup File toolbar, Save popup
Save As Export Text Save map section Toggle Grid Select Grid Screen Tools Percent Along Center Endpoint Intersection
File toolbar, Save popup File toolbar, Save popup File toolbar, Save popup Grid button Grid, Ortho, Snap buttons right click Hammer button Modifers toolbar Modifers toolbar Modifers toolbar Modifers toolbar
Saves current file, or exports to other file formats, saves map sections Exports text in selection to a text file exports view to JPEG, PNG or BMP Toggles grid state Select grid system Manage CC2's screen tools Percentage along selected entity Snaps to the center of a selected entity Locks to endpoint of selected entity Snaps to intersection of selected entity. Fails in macro if you use two point selection, and the first point contains two entities Snaps to midpoint of selected entity Snap to point on selected entity Snap cursor perpendicular to selected entity Toggle orthogonal locking Shows all map drawing tools Adds a new default Border using Drawing Tools Display the deafault contour drawing tools Adds a new default River using Drawing Tools Adds a new default Road using Drawing Tools Adds a new default body of water using Drawing Tools Move to next style of symbol catalog setting, if one matches the current filter Display all catalog settings for the current style Display Border area fill drawing tools Display Contour area fill drawing tools Adds a new default landmass using Drawing Tools Draws a square grid Display landmass area fill drawing tools Display River area fill drawing tools Display Road area fill drawing tools Displays matching CC2 Filled catalogs Displays matching CC2 Line catalogs Symbol Settings master filter controls Display Water area fill drawing tools
MID ON PRP ORTHT DRAWTOOLSM;=MAP* DRAWTOOLSM;Map Border, Default* DRAWTOOLSM;Map Contour Default* DRAWTOOLSM;Map River, Default* DRAWTOOLSM;Map Road, Default* DRAWTOOLSM;Map Water, Default* SYMICONFNEXT SYMICONM* Border right Contour right Default Hex Grid Landmass River right Road right Symbol Style Symbol Style Symbol Style Water right DRAWTOOLSM;Map Border* DRAWTOOLSM;Map Contour* DRAWTOOLSM;Map Land, Default* SQGRD DRAWTOOLSM;Map Land* DRAWTOOLSM;Map River* DRAWTOOLSM;Map Road* Filled:SYMICONFSET;1; Line:SYMICONFSET;2; SYMICONFOPT DRAWTOOLSM;Map Water*
Ortho Ortho button All Map Drawing Tools Overland toolbar Default Border Default Contourline Default River Default Road Overland toolbar Overland toolbar Overland toolbar Overland toolbar
Default Body of Water Overland toolbar Symbol Style Toggle All Map Symbol Settings... Borders Contours Default Landmass Square Grid Landmass Rivers Roads Filled (symbol style) Line (symbol style) Master Settings Filters Body of Water Overland toolbar Overland toolbar Overland toolbar, click Overland toolbar, click Overland toolbar, Landmass Overland toolbar, popup Overland toolbar, right click Overland toolbar, click Overland toolbar, click Overland toolbar, popup Overland toolbar, popup Overland toolbar, popup Overland toolbar, click
dGridSpace[prior];xy1st[0,0];
3D Box Rectangular Floor Rectangular Room, current wall width Current 3D House
Current 3D House
Per toolbar
IHOUSEP
Current 3D House
Per toolbar
IHOUSEP
xyCorner1;xyCorner2/dDist2;xyCo rner3/dDist3;dHeight (negative makes a hole) xyCorner1;xyCorner2/dDist2;xyCo rner3/dDist3[Square] xyCorner1;xyCorner2/dDist2;xyCo rner3/dDist3[Square] Varies with house style. Gabled roof: xyCorner1;xyCorner2/dDist2;xyCo rner3/dDist3[Square];dWallHeight [Prior];dRoofHeight[Prior]; Hip Roof (both ends same): xyCorner1;xyCorner2/dDist2;xyCo rner3/dDist3[Square];dWallHeight [Prior];dRoofHeight[Prior];dRoofIn s Hip Roof (ends different): xyCorner1;xyCorner2/dDist2;xyCo rner3/dDist3[Square];dWallHeight [Prior];dRoofHeight[Prior];dRoofLe ft;dRoofRight[same]
3D box shape Rectangular floor Adds a rectangular floor plus walls in the current thickness Adds a house in the current house style
Converts plan or elevation to isometric view xyFirstEnd;xyNode1/dDist1;;xyN odeN/dDistN;;dheight 3D Wall, with current thickness
Sets current color and hatch scheme Setsor edits current color and hatch scheme dRadius[prior];xyCen;dHeight[prior]
Cylinder
ICYL
3D Poly 3D Regular Poly 3D Circle Left 3D Circle, Right 3D Circle, Top 3D Line Convert to Polygon Rectangular Room, choose width Circular Room, choose width Circular Room, current width Polygonal Room, choose width Polygonal Room, current width
Per toolbar, 3D Box popup Per toolbar, 3D Box popup Per toolbar, 3D Projection popup Per toolbar, 3D Projection popup Per toolbar, 3D Projection popup Per toolbar, 3D Projection popup Per toolbar, 3D Projection popup Per toolbar, Rectangular Room popup Per toolbar, Rectangular Room popup Per toolbar, Rectangular Room popup Per toolbar, Rectangular Room popup Per toolbar, Rectangular Room popup
xy1;xy2;;xyN;dHeight[prior] Adds a 3D-polygon solid or hole (negative value makes hole) nNodes[prior];xyCenter[prior];xyCorne Adds a 3D regular-polygon-based solid or r;dHeight[prior] (negative value hole makes hole)
An isometric circle viewed from the left An isometric circle viewed from the right An isometric circle viewed from above
IBOXW
Line angled to main isometric directions Converts a closed chain of entities into a polygon dWidth[prior];xyCorner1;xyCorner Adds a rectangular floor plus walls in a 2/dDist2;xyCorner3/dDist3[Square user-defined wall thickness ] dWidth[prior];dRadius[prior];xyCen;d Adds a circular floor plus walls in a userHeight[prior] defined wall thickness
dRadius[prior];xyCen;dHeight[prior]
ICYLW Adds a circular floor plus walls in the current wall thickness
ICYLWC
dWidth[prior];xy1;xy2;;xyN;dHeight[ Adds a polygonal floor plus walls in a userprior] (negative value makes hole) defined wall thickness
IPOLYW
xy1;xy2;;xyN;dHeight[prior] (negative value makes hole)
IPOLYWC
dWidth[prior];nNodes[prior];xyCenter[ Adds a regular poly floor plus walls in a prior];xyCorner;dHeight[prior] user-defined wall thickness
Regular Poly Room, Per toolbar, Rectangular choose width Room popup Regular Poly Room, Per toolbar, Rectangular current width Room popup Wall, choose thickness Wall, 1' thick Wall, 2' thick
IRPOLYW
nNodes[prior];xyCenter[prior];xyCorne Adds a regular poly floor plus walls in the r;dHeight[prior] current wall thickness
IRPOLYWC dThickness[prior];xyFirstEnd;xyNo de1/dDist1;;xyNodeN/dDistN;;d height xyFirstEnd;xyNode1/dDist1;;xyN odeN/dDistN;;dheight xyFirstEnd;xyNode1/dDist1;;xyN odeN/dDistN;;dheight dThickness[prior];xyFirstEnd;xyNo de1/dDist1;;xyNodeN/dDistN;;d height
xyEntityToBreak;xyStart;xyEnd xyEntityWithNodes
Per toolbar, Wall popup Per toolbar, Wall popup Per toolbar, Wall popup
3D Perspectives Wall, 1' thick 3D Perspectives Wall, 2' thick 3D Perspectives Wall, outline only
Wall, wireframe
Break Delete Node Dynamic Edit Numeric Edit Insert Node Properties Split Trim Trim to Intersection Trim to Intersection Chamfer only Fillet Only Fillet and Trim Chamfer and Trim Fillet and Trim Trim Inside Trim to Length Trim Outside Snap Toggle Color Save custom palette Fill Style Layer
IWALLW
BREAK DELNODE DYNEDIT EDIT INSNODE PEDIT SPLIT TRIM TRIMINT TRIMTO CHAM FIL FILLET TCHAM TFIL TRIMIE TRIML TRIMOE SNAPT COLORDLG SAVEPAL FSTYLEDLG LAYERDLG
Break a gap in entity Deletes Node nearest to selection point Move, add and delete Nodes Changes numerical or text properties of selected entities Adds a Node on selected entity with Nodes Edit properties of single entities
xyEntityWithNodes;xyNode
xyEntity;xySpilt xyEntity;xyTrimTo[xyEntity] xyEntity1;xyEntity2 xyEntity;;xyEntity1;;EntityN; xyEntity1;xyEntity1;dDistance xyEntity1;xyEntity1;dDistance xyEntity1;xyEntity1;dDistance xyEntity1;xyEntity1;dDistance xyEntity1;xyEntity1;dDistance xyEdgeEntity1;xyEdgeEntity2[No 2nd edge];xyEntity1;;EntityN; dLength;xyEntity1;;EntityN; xyEdgeEntity1;xyEdgeEntity2[No 2nd edge];xyEntity1;;EntityN;
Splits an entity in two Trim entity Trim to intersection Trim to specified entity Creates a bevelled corner between two entities, keeps corner Creates a curved corner, between two entities, keeps old corner Same as FIL Creates a bevelled corner between two entities, deletes old corner Creates a curved corner, between two entities, removes old corner Trim to inside of one or two entities Trim to specified length Trim to outside of one or two entities. Select section to keep Toggle snap value Sets current drawing color, straight to dialog box Saves the current palette as the custom palette Set fillstyle for new entities, dialog option Display layer dialog box
Line Style Line Width Pen Thickness Magic catalog, Square counters Magic catalog, Horizontal hex counters
Status bar, Line Style indicator Status bar, Line Width indicator Status Bar, Pen Thickness indicator Symbol toobar >> Magic popup
LSTYLEDLG LWIDTHD PTHICK CATALOG #symbols\CharacterArtist\c ounters\CountersMagic.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersMagicHH.f sc CATALOG #symbols\CharacterArtist\c ounters\CountersMagicHV.f sc CATALOG #symbols\CharacterArtist\c ounters\CountersMonsters.f sc CATALOG #symbols\CharacterArtist\c ounters\CountersMonstersA tt.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersMonstersA ttHH.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersMonstersA ttHV.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersMonstersH H.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersMonstersH V.fsc CATALOG [selection] #symbols\CharacterArtist\c ounters\CountersTreasure.f sc CATALOG #symbols\CharacterArtist\c ounters\CountersTreasureH H.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersTreasureH V.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersWeapons.f sc CATALOG #symbols\CharacterArtist\c ounters\CountersWeaponsH H.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersWeaponsH V.fsc CATALOG #symbols\CharacterArtist\F ree\Magic.fsc CATALOG #symbols\CharacterArtist\F ree\Monsters.fsc CATALOG #symbols\CharacterArtist\F ree\Treasure.fsc CATALOG #symbols\CharacterArtist\F ree\Weapons.fsc
Set linestyle for new entities, dialog option Set line width for new entities, dialog option Set pen thickness for new entities Open square counters magic catalog
Magic catalog, Vertical Symbol toobar >> Magic popup hex counters Monsters catalog, Square counters Monsters catalog, Square counters with attributes Monsters catalog, Horizontal hex counters with attributes Monsters catalog, Vertical hex counters with attributes Monsters catalog, Horizontal hex counters Monsters catalog, Vertical hex counters Treasure catalog, Square counters Treasure catalog, Horizontal hex counters Treasure catalog, Vertical hex counters Weapons catalog, Square counters Weapons catalog, Horizontal hex counters Weapons catalog, Vertical hex counters Magic catalog, Free standing Symbol toobar >> Monsters popup Symbol toobar >> Monsters popup Symbol toobar >> Monsters popup Symbol toobar >> Monsters popup Symbol toobar >> Monsters popup Symbol toobar >> Monsters popup Symbol toobar >> Treasure popup Symbol toobar >> Treasure popup Symbol toobar >> Treasure popup Symbol toobar >> Weapons popup Symbol toobar >> Weapons popup Symbol toobar >> Weapons popup Symbol toolbar
Open square counters with attributes monsters catalog Open horizontal hex counters with attributes monsters catalog Open vertical hex counters with attributes monsters catalog Open horizontal hex counters monsters catalog
Open free standing magic catalog Open free standing monsters catalog Open free standing treasure catalog Open free standing weapons catalog Opens the cave symbol setting in current symbol style Opens the Container and Treasure symbol setting in current symbol style Opens the Debris symbol setting in current symbol style Opens the Elemental and Magic symbol setting in current symbol style Opens the furniture symbol setting in current symbol style
Monsters catalog, Free Symbol toolbar standing Treasure catalog, Free Symbol toolbar standing Weapons catalog, Free Symbol toolbar standing
Cave Symbol toolbar Containers and Treasure Debris Symbol toolbar Elemental and magic Furniture Symbol toolbar Symbol toolbar Symbol toolbar
SYMICONM;Cave*;
Opens the geomorph symbol setting in current symbol style Opens the simple symbol setting in current symbol style Opens the Temples and Statues symbol setting in current symbol style Opens the traps symbol setting in current symbol style Opens the up and down symbol setting in current symbol style Opens the wall features symbol setting in current symbol style Opens the walls symbol setting in current symbol style Opens the weapons symbol setting in current symbol style
Up and Down Symbol toolbar Wall Features Symbol toolbar Walls Symbol toolbar Weapons Symbol toolbar Castle symbols
Symbols toolbar
SYMICONM;Up and Down*; SYMICONM;Wall Features*; SYMICONM;Walls*; SYMICONM;Weapons *; CATALOG #symbols\dioramas\Cast les.fsc CATALOG #symbols\dioramas\Dior amas symbols.fsc; CATALOG #symbols\dioramas\dior amas wall features.fsc CATICON1 CATICON1 CATICON10 CATICON10 CATICON2 CATICON2 CATICON3 CATICON3 CATICON4 CATICON4 CATICON5 CATICON5 CATICON6 CATICON6 CATICON7 CATICON7 CATICON8 CATICON8 CATICON9 CATICON9
SYMICONM;Borders*
Dioramas symbols
Symbols toolbar
Displays the diorama net symbols (furniture etc) Displays the generic wall features symbols Toggle between catalogs Toggle between catalogs Toggle between Moon catalogs Toggle between Moon catalogs Toggle between catalogs Toggle between catalogs Default and Miscellaneous Default and Miscellaneous Futuristic, Cyberpunk and Futuristic, Cyberpunk and Fantasy and Hovel Fantasy and Hovel
Wall Features symbols Default/Miscellaneou s Default/Miscellaneou s Futuristic/Cyberpunk /Moon Futuristic/Cyberpunk /Moon Fantasy/Hovel Fantasy/Hovel Igloo/Nomad Igloo/Nomad Modern Blue/Grey/Red Modern Blue/Grey/Red Vehicles/Roads Vehicles/Roads Thatched/Gothic Thatched/Gothic
Symbols toolbar
Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar
Toggle between Igloo and Nomad catalogs Toggle between Toggle between Red catalogs Toggle between Red catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Igloo and Nomad catalogs Modern Blue, Grey and Modern Blue, Grey and Vehicles and Roads Vehicles and Roads Thatched and Gothic Thatched and Gothic Classical and Middle East Classical and Middle East Orc, Halfling and Elf Orc, Halfling and Elf Skyscrapers and Modern Skyscrapers and Modern
Classical/Middle East Symbols toolbar Classical/Middle East Symbols toolbar Orc/Halfling/Elf Orc/Halfling/Elf Symbols toolbar Symbols toolbar
Symbols toolbar
Symbols toolbar
SYMICONM;Cave*
SYMICONM;Coast*
Symbols toolbar
Symbols toolbar Symbols toolbar
Symbols toolbar
Furniture
GM Only Minerals/Mountains Natural Features
Symbols toolbar
Symbols toolbar Symbols toolbar Symbols toolbar
SYMICONM;Furniture*
SYMICONM;GM Only* SYMICONM;Mountains* SYMICONM;Natural*
Outdoor
Structures Vegetation
Symbols toolbar
Symbols toolbar Symbols toolbar
SYMICONM;Outdoor*
SYMICONM;Structures* SYMICONM;Vegetation*
Wall Features
Water/Rivers
Symbols toolbar
Symbols toolbar
SYMICONM;Wall Features*
SYMICONM;Water*
Weapons Temples and Statues Traps Up and Down Classical Classical Middle East Middle East Default Default Miscellaneous Miscellaneous Fantasy Fantasy Hovel Hovel Futuristic Futuristic Cyberpunk Cyberpunk Moon Moon Igloo Igloo Nomad Nomad
Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar, Classical/Middle East popup Symbols toolbar, Classical/Middle East popup Symbols toolbar, Classical/Middle East popup Symbols toolbar, Classical/Middle East popup Symbols toolbar, Default/Miscellaneous popup Symbols toolbar, Default/Miscellaneous popup Symbols toolbar, Default/Miscellaneous popup Symbols toolbar, Default/Miscellaneous popup Symbols toolbar, Fantasy/Hovel popup Symbols toolbar, Fantasy/Hovel popup Symbols toolbar, Fantasy/Hovel popup Symbols toolbar, Fantasy/Hovel popup Symbols toolbar, Futuristic/Cyberpunk/Moon popup Symbols toolbar, Futuristic/Cyberpunk/Moon popup Symbols toolbar, Futuristic/Cyberpunk/Moon popup Symbols toolbar, Futuristic/Cyberpunk/Moon popup Symbols toolbar, Futuristic/Cyberpunk/Moon popup Symbols toolbar, Futuristic/Cyberpunk/Moon popup Symbols toolbar, Igloo/Nomad popup Symbols toolbar, Igloo/Nomad popup Symbols toolbar, Igloo/Nomad popup Symbols toolbar, Igloo/Nomad popup Symbols toolbar, Modern Blue/Grey/Red popup Symbols toolbar, Modern Blue/Grey/Red popup
SYMICONM;Weapons* Temples and Statues* Traps* Up and Down* GN cat7 1;CATICON7 GN cat7 1;CATICON7 GN cat7 2;CATICON7 GN cat7 2;CATICON7 GN cat1 1;CATICON1 GN cat1 1;CATICON1 GN cat1 2;CATICON1 GN cat1 2;CATICON1 GN cat2 1;CATICON2 GN cat2 1;CATICON2 GN cat2 2;CATICON2; GN cat2 2;CATICON2; GN cat10 1;CATICON10 GN cat10 1;CATICON10 GN cat10 2;CATICON10 GN cat10 2;CATICON10 GN cat10 3;CATICON10 GN cat10 3;CATICON10 GN cat3 1;CATICON3 GN cat3 1;CATICON3 GN cat3 2;CATICON3 GN cat3 2;CATICON3
Opens the Weapons symbol catalog Opens the Temples and Statues symbol catalog Opens the Traps symbol catalog Opens the Up and Down symbol catalog Opens the Classical catalog Opens the Classical catalog Opens the Middle East catalog Opens the Middle East catalog Opens the Default catalog Opens the Default catalog Opens the Miscellaneous catalog Opens the Miscellaneous catalog Opens the Fantasy catalog Opens the Fantasy catalog Opens the Miscellaneous catalog Opens the Miscellaneous catalog Opens the Futuristic catalog Opens the Futuristic catalog Opens the Cyberpunk catalog Opens the Cyberpunk catalog Opens the Moon catalog Opens the Moon catalog Opens the Igloo catalog Opens the Igloo catalog Opens the Nomad catalog Opens the Nomad catalog
Modern Blue
GN cat4 1;CATICON4
Modern Blue
GN cat4 1;CATICON4
Modern Grey
Symbols toolbar, Modern Blue/Grey/Red popup Symbols toolbar, Modern Blue/Grey/Red popup Symbols toolbar, Modern Blue/Grey/Red popup Symbols toolbar, Modern Blue/Grey/Red popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Skyscrapers/Modern popup Symbols toolbar, Skyscrapers/Modern popup Symbols toolbar, Thatched/Gothic popup Symbols toolbar, Thatched/Gothic popup Symbols toolbar, Thatched/Gothic popup Symbols toolbar, Thatched/Gothic popup Symbols toolbar, Vehicles/Roads popup Symbols toolbar, Vehicles/Roads popup Symbols toolbar, Vehicles/Roads popup Symbols toolbar, Vehicles/Roads popup
View View View View View View View, Any popup View, Any popup View, Any popup View, Any popup
GN cat4 2;CATICON4
Modern Grey
GN cat4 2;CATICON4
Modern Red
GN cat4 3;CATICON4
Modern Red Orc Orc Halfling Halfling Elf Elf Skyscrapers Skyscrapers Modern Modern Thatched Thatched Gothic Gothic Vehicles Vehicles Roads Roads
Redraw Zoom Extents Zoom In Zoom Last Zoom Out Zoom Window Pan Zoom Center Zoom Height Zoom Named
GN cat4 3;CATICON4 GN cat8 1;CATICON8 GN cat8 1;CATICON8 GN cat8 2;CATICON8 GN cat8 2;CATICON8 GN cat8 3;CATICON8 GN cat8 3;CATICON8 GN cat9 1;CATICON9 GN cat9 1;CATICON9 GN cat9 2;CATICON9 GN cat9 2;CATICON9 GN cat6 1;CATICON6 GN cat6 1;CATICON6 GN cat6 2;CATICON6 GN cat6 2;CATICON6 GN cat5 1;CATICON5 GN cat5 1;CATICON5 GN cat5 2;CATICON5 GN cat5 2;CATICON5
REDRAW ZEXT ZIN ZLAST ZOUT ZWIN PAN ZCEN ZHGT ZNAME xyCorner1;xyCorner2 xyFrom;xyTo xyViewCenter rViewHeight rName[dialog] rScale
Opens the Modern Red catalog Opens the Orc catalog Opens the Orc catalog Opens the Halfling catalog Opens the Halfling catalog Opens the Elf catalog Opens the Elf catalog Opens the Skyscrapers catalog Opens the Skyscrapers catalog Opens the Modern catalog Opens the Modern catalog Opens the Thatched catalog Opens the Thatched catalog Opens the Gothic catalog Opens the Gothic catalog Opens the Vehicles catalog Opens the Vehicles catalog Opens the Roads catalog Opens the Roads catalog
Redraw the screen Zoom Extents view Zoom In view Zoom Last view Zoom Out view Zoom Window view Move drawing window in direction and distance specified by two points Zoom Center view Zoom Height view Zoom Name View
View, Any popup View, Any popup WWII toolbar, Unit Arrow
Shows a list of all text, click to zoom to the text Zoom Text (dialog box version) Draws an arrow representing troop movements in the current style
WARROWD
ABOUT ACTHIDE ACTIONM ACTVIS AGRID AHEAD ANG ARCAS AREA ASTYLE ATCHOFF ATCHON ATTRIB BEARING BKGND BRNG BRNG BROWSEP BROWSEPART BROWSET CALC CATOFF CATON CFS CHAMFER CHANGEDT
cColor rAngle/xyEntity;xyPoint/rLength
xyEntity1;xyEntity1;dDistance [selection]
CHANGEHL
CHANGESC CHANGESCBB CHANGESL CHANGESS CHANGEX CHGCBB
[selection];sLayer[dialog]
[selection];nColor[dialog] [selection] [selection];sLayer[dialog] [selection];rScale
[selection]
CINC
[selection]nColorInc
CINC2 CIRTAN2 CIRTAN3 CLIPOPT CLONESYM CMENU CMENUR CONNECT CONNECTC COPYSHT CORRIDORCC2M COUNT COUNTA CPART CPARY
Displays the current right click popup context menu at the cursor [selection]xyFrom1;xyTo1;xyFrom2;xy Scale, move and rotate selection so that two To2 points in the selection are in different locations [selection]xyFrom1;xyTo1;xyFrom2;xy Scale, copies and rotate selection so that two To3 points in the selection are in different locations Copy entities to aNother sheet xyStart;xyEnd1;;xyEndN; Cut-down corridor command for CC2 -macro version Displays number and type of all entities in drawing Displays number and type of selected entities Create Part. Same as WRITE Create a circular array out of selected CC2 file
Cursor snap off Cursor snap on Add Control Points Define Symbol Define Symbol (Advanced) Degrees On Delete duplicates Delete files Delete sheet Delete Symbol Definition Discard drawing Distance Along Distance Along Distance Along Distance Along Distance format Drag Drag Copy Drawing Tools Drawing Tools Drawing Tools (macro and menu version) Custom Drawing Tools
CSNAPOFF CSNAPON CTRLP DEFSYM DEFSYMD DEG DELDUPS DELETE DELSHT DELSYM DISCARD DIST DIST DIST2 DISTANCE DISTFMT DRAG DRAGCPY DRAWTOOLSD DRAWTOOLSL DRAWTOOLSM DRAWTOOLSM;*
sDefName;xyOrigin;[Selection]
Turn cursor snap off Turn cursor snap on Add control point for symbol alignment Defines a symbol from selection Creates a symbol definition from selection with lots of dialog box options for origin, background. Snaps to a specified angle around an arc or circle Deletes duplicates from selected entities Deletes selected files Delete named sheet Deletes a symbol definition. Use SYMMGR. Discards all edits and starts new drawing based on current template with same name Displays distance between two points. Same as DISTANCE. Snaps to a specified distance along selected entitiy. Shows bearing and distance - can be copied to clipboard Displays distance between two points. Units Distance format code Use MOV Use COP Use, create or edit custom drawing tools Draw custom entity from list (redundant) Use drawing tool by name (will display dialog box if Tool Name matches more than one option) Display all drawing tools for selection
rAngle;xyArcOrCircle [selection]
dDistance;xyEntity
sToolName[current]
Dust Floors Grass Lava Mud, Hot Pebbles Water Earth Grass
Farmland Fens Forest Marsh Meadow Shrubland Swamp
DRAWTOOLSM;Dung eon Dust*; DRAWTOOLSM;Dung eon Floor*; DRAWTOOLSM;Dung eon Grass*; DRAWTOOLSM;Dung eon Lava*; DRAWTOOLSM;Dung eon Mud, Hot*; DRAWTOOLSM;Dung eon Pebbles*; DRAWTOOLSM;Dung eon Water*; DRAWTOOLSM;Earth* DRAWTOOLSM;Grass*
DRAWTOOLSM;Map Farm* DRAWTOOLSM;Map Fens* DRAWTOOLSM;Map Forest* DRAWTOOLSM;Map Marsh* DRAWTOOLSM;Map Meadow* DRAWTOOLSM;Map Shrubland* DRAWTOOLSM;Map Swamp*
Display Dust drawing tools Display Floor drawing tools Display Grass drawing tools Display Lava drawing tools Display Mud, Hot drawing tools Display Pebbles drawing tools Display Water drawing tools drawing tools
Display Grass area fill drawing tools Display Farm area fill drawing tools Display Fens area fill drawing tools Display Forest area fill drawing tools Display Marsh area fill drawing tools Display Meadow area fill drawing tools Display Shrubland area fill drawing tools Display Swamp area fill drawing tools Display Water area fill drawing tools Repeat last Draw Tools command. May display dialog box Change CC2 desktop color Creates a random floorplan with the current settings Sets the options for random dungeon creation Use drawings line width - color map turn of dyn menu Turn on dyn menu Dynamic pan of drawing Use ROT Use ROTCOP Use SCA Use COP Edits macro definition. CC2's are very large - use NOTEPAD to edit fcw32.mac, then use Load Macros when you've saved the file Edits a symbol definfion. Use SYMMGR. Edit a rectangular grid system
Water
Repeat drawing tool Desktop color Random Dungeon Random Dungeon Options Drawing color map dyncc2 menu off dyncc2 menu on Dynamic Pan Dynamic Rotate Dynamic Rotate Copy Dynamic Scale Dynamic Scale Copy Edit macros
DRAWTOOLSM;Water*
DRAWTOOLSP DSKCOLOR DUNGEON DUNGEONOPT DWGCMAP DYNMENUOFF DYNMENUON DYNPAN DYNROT DYNROTC DYNSCL DYNSCLC EDITMAC nColor[dialog] xyCorner1;xyCorner2
EDSYMDEF EGRID
Ellipse, Circle at Angle to Window Ellipse, Center and Inclination End session Symbols Along Exit Show extents Extract Attributes Save File Options Insert CC2 Drawing Reverse Path Toggle Frames Freehand Options Freeze layer Freeze all Freeze layer by filter Fill Style (macro version) Options Global Layer Settings Set and add layer Grid angle
ELIPC ELIPI END ESC EXIT EXTENTS EXTRACT FILEOPT FILEPART FLP FRAMETOG FREEHANDOPT FREEZE FREEZEA FREEZEF FSTYLE GLOBALOPT GLS GOLAYER GRIDANG
xyCenter[prior];xyAxis;rAngle
xyCenter[prior];xyInclination;dAxis1;d Ellipse, Center and Inclination Axis2 Quits CC2 , saves automatically Draws symbols along selected entity Quits CC2 with option to save (same as QUIT) Displays XY extents of current drawing Displays text listing of symbol attributes in the drawing Save as options for FILE (use GLOBALOPT) Insert CC2 file selected using file browser. Reverses Node order of paths. Useful with Combone Paths and Text Along a Curve Toggles state of frame used on smooth entities segment length for Freehand Sketch Makes all but the cuirrent layer uneditable Make named layer uneditable Freeze layers that match text filter Set fillstyle for new entities CC2 Options Global layer settings, overriding drawing layer settings Set current layer, adding the layer if it does Not exist Sets angle of current angled grid. Fails in macro if current grid Not Angled Grid
sLayer rAngle/(xyEntity;xyBearing)
Grid Angle
Group
GRIDANG
GROUP
Aligns the drawing grid to a specified angle, rAngle/xyEntity/(xyBearing1;xyBea bearing between two points or selected ring2) entity such as a road
[selection] Makes selection behave as a single entity
Wallbreaks, Center, 10' wide Wallbreaks, End, 10' wide Wallbreaks, Center, 3' wide Wallbreaks, End, 3' wide Wallbreaks, Center, 5' wide Wallbreaks, End, 5' wide Hide all BLDNGs
Help Current command help Help on help Help on ID Hide layer Hide all layers Hide layers by filter Hide Sheet Same X House (cut-down version) (macro version) Coordinate
Breaks a hole in a wall, centered on insertion point, 10' wide Breaks a hole in a wall, insertion point at end, 10' wide Breaks a hole in a wall, centered on insertion point, 3' wide Breaks a hole in a wall, insertion point at end, 3' wide Breaks a hole in a wall, centered on insertion point, 5' wide Breaks a hole in a wall, insertion point at end, 5' wide Hides all BLDNGS layers and the structures layer
Displays help for CC2 Displays help on current command (F1) Displays Windows how to use Help. Help on specific id number. Macro fails on incorrect help id. Hides a Specific layer. Macro fails if layer Not in drawing Hide all but the current layer sLayerFilter Hide layers that match text filter Hide named sheet Snaps to Same X as reference point. Same as SAMEX. nHouseType[prior];xy1stCorner1;xy2n Cut-down version of CD2 House command for dCorner1;xy3rdCorner1;;;xy1stCorn CC2 - macro version (House type 10 is an er2;xy2ndCorner2;xy3rdCorner2; extension, all the rest are the basic house) nHelpId Displays coordinate of selected point
ID
Solid Extrude
Index files Insert File Add symdefs from file Insert Symbols from Drawing Insert Symbols JPEG and PNG Options Keep text height and angle
IEXTRUDE
INDEX INSERT INSSDEF INSSDEF INSSYMD JPEGOPT KEEPTHA
xyFrom;dHeight
s[drive:path\*.fcw]
Current layer Convert drawings to symbols Length Link with CR2 Encounter List List layers List symbol definitions List variables Open drawing Load color map Load macros
LAYER LDSYMDEF LENGTH LINKE LIST LISTLYR LISTSYM LISTVARS LOAD LOADCMAP LOADMAC
sLayer[dialog]
Sets current layer. Fails in macro if layer Not present - use GOLAYER to add a layer Makes symbol definitions from files in selected folder. Use SYMMGR Displays length of part or entire entity Adds an AD&D Core Rules 2 hyperlink Displays a text list of properties and geometry of selected entites Displays a text list of all layers in the drawing Displays a text of properties and geometry of entities in a symbol definition Displays a text list of macro variables Open file with No preview. Same as OPEN. Changes the line width-color mapping to a custom file Loads new macros into memory from file
LOCKANG
LOCKOFF LOCKON LOCKT LOCKTEXT LWIDTH MCOLOR MDCTL MENU MENUD MENUDM MOVESHT MPARS MPOLY NED NET NETADD NETCENTER NETCUT NETLEFT NETOFST NETRECT NETRIGHT NETRMV NETWID NETWIDA NETWIDE NETWIDS NEWW NOPARGRPS NOSTEP OFFSET OFFSET1 OFFSETCPY OFFSETD OFFSETI OPENBC OPENDOC OPENOVL OPENREF OPENSEP OPTIONS fMenuFile rWidth[current] nColor[CurrentMarkingColor]
macro version of PAR, use PARTM Combines selection into one entity that can be filled. Same as MPOLY2. Opens text editor xy1;xy2;;xyN; Creates a network xyNetEntity[New];xy1;xy2;xyN Adds to a network, or starts a new one Sets the net insertsion point to center xyNetEntity;xyCut1;xyCut2 Cut a section from a network Sets the net insertsion point to left xyNetEntity;dOffset1;;OffsetN; Makes copies of a network with different width but same location xyNetEntity[New];xyFirstCorner1;xySe Creates or adds a rectangular network condCorner1;xyFirstCornerN;xySeco ndCornerN; Sets the net insertsion point to right xyNetSpan1;;xyNetSpanN; Removes a span from a netwrol [selection] dWidth;xyNetEntity[New];xyCorner1; Sets width for nets, optionally add a new net ;CornerN; dWidth;xyNetEntity;xyCorner1;;Corn Changes width of selected net erN; dWidth;xyNetNode1;;xyNetNodeN Change width of selected span on a net dWidth;xyNetSpan1;;xyNetSpanN Change width of selected Node on a net Opens a new drawing window Turn off grouping on par insert. Turn off macro debug mode Creates an offset of a selected entity or chain in the current properties dOffset;xyEntity1;xySide1;;xyEntityN Creates an offset of a selected entity in the ;xySideN; current properties dOffset;xyChain;xySide Creates an offset copy of a selected entity or chain in the current properties Add a chosen offset type, optionally set default for Offset Add offset of current default type set using Offset Opens current bookmark file dOffset;xyChain;xySide Opens a registered file of any type Open overlay file Open reference drawing Open separate drawing Options. Use Options
ORDERDL
ORIGIN OUTLINE2 xyOrigin [selection]
To selected color, change outline color Outline in Black Insert Drawing Grouping on for insert Insert Drawing, same scale Insert Drawing (macro version)
[selection] [selection]
Changes outline color (first color only) of selection Add an outline to an object in black inserts a drawing into the current drawing. Use INSERT Turn on grouping on par insert. Insert a drawing into the current drawing using previous scale Insert drawing file into current drawing. Use INSERT or PARS
Adds the city designer layers to a template which does Not have them
Draws points Prints the specified named view or active window to fit the paper xyViewCen;dPaper;dDrawing;nFlags[0 Prints a view at the given center and specified ] scale Sets up printer xyWindowCorner1[Active Prints the active window view, to fit the paper Window];(xyWindowCorner2);nFlags[ 0]; xyEntity;xy1/rDistance Snap cursor parallel to selected entity Protects drawing Removes unused symbol definitions from the drawing Displays help Quits CC2 with option to save. Same as EXIT sets variable to random number 0 to 1. Multiply by N and use GN to get a number between 0 and N Redo last Undo Select reference Export CC2 registry settings Use GROUP Renames the current drawing without saving it Rename symbol reference. Use SYMMGR Resizes CC2 window for help to be displayed Resizes CC2 wndow, displays QuickStart Guide Reloads current drawing, discarding changes Rename and Reorder symbols nRoomType[prior] Cut-down room command for CC2 -macro 1-Square: version xy1stCorner;xyClockwiseCorner;;xy1 stCorner2;xyClockwiseCorner2 2-Rectangle: xy1st;xy2nd;xy3rd;; xy1st;xy2nd;xy3rd; 3-Circle xyCenter;xyCircumfrence 4-Polygon: 1xy1;1xy2;;2xyN;;2xy1;2xy2;;2xy N; xyCenter[prior];xyBearing1;xyBearing Rotate and align selection, No visual cursor 2 fFileName[prior] Launches an executable file by name Snaps to Same X as reference point. Snaps to Same Y as reference point. Not used Saves All open drawings Saves current file. Use Save As fName Saves current file as fcw. Overwrites existing files. Macro version. Saves current line width - color mappings Saves current macros
Rotate Align Run executable Same X Same Y Same Z Save All Save As (old version) Save As (macro version) Save color map Save Macros
ROTALN RUNAPP SAMEX SAMEY SAMEZ SAVEALL SAVEAS SAVEASM SAVECMAP SAVEMAC
SB
Shows all BLDNG layers, with roof shading obscuring demographic info
SC
SCAXOFF SCAXON SCRIPT SEARCH SELAW SELECT SHEET SHEET SHOWF SHTSYMORG SVNAME SYMBOL SYMBOLD SYMICOND SYMICONFLOAD SYMICONM vnSelectedVariable
sLayerFilter
SYMICONM;All* SYMICONR
Create symdef name file Symbol Manager Import reordered symdefs Create catalog list file Import re&named symdefs Sort Symbols in map Tablet calibration Tablet configuration Tablet off Tablet on Tagent to Technical Support Edit Text Test Copy Text Edit and move text Text (visual, macro version) Multiline Text Explode Text Text Text around Arc Insert Text File Find Text increment text Tip of the Day Find and Replace Ungroup Units To match interior, change outline color About CC2 Same Y View Sets (macro version) View Sets
SYMRENAME SYMSORT TABCAL TABCFG TABOFF TABON TAN TECH TED TEST TEXCOPY TEXEDIT TEXM TEXML TEXPLODEMP TEXT TEXTARC TFILE TFIND TINC TIPS TREPLACE UNGROUP UNITS UNOUTLINE VER VERT VSET VSETM
[selection]
xyEntity
[selection]
[selection];nIncrement
[selection]
WBC
WBE
WEBINFO WRITE WRITEM XHOFF XHON XHTOG XPCFG XREF ZNAMEM ZTEXT ZWID ZWIN2 sTextWithFilter xyCorner1;xyCorner3
Use in Macro Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes
No No No No No No No Yes No No No Macro Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No No No No No No No No No No No
Yes Yes
Yes
No
Yes Yes
No Yes No Yes No Yes No Yes Yes No No Yes Yes No No Yes Yes Yes Yes Yes Yes No Yes Yes Yes No Yes Yes Yes Yes
Yes Yes Yes Yes Yes Yes No Yes Yes Yes Yes No Yes Yes Yes No Yes Yes Yes Yes No Yes
Yes No Yes Yes Yes No Yes No Yes Yes Yes Yes Yes Yes Yes No Yes Yes Yes No Yes No Yes Yes Yes No No Yes Yes Yes No Yes Yes Yes No No Yes Yes Yes Yes Yes Yes Yes Yes Yes No No
No Yes Yes Yes Yes Yes Yes No Yes Yes Yes Yes No Yes No No No No No No No No Yes No No No No No Yes No No Yes No No No No No No No No No Yes No No No No No
Yes
Yes
Yes No Macro
No No
Yes
Yes
Yes
Macro
Yes
Yes
Yes
Macro
Yes
Yes Yes No No Yes No Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes No Yes No No
No No No No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No No No No
Yes
Yes
Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes
No
No
No
No
No No
No
No
No No No
No
No No
No
No
No No No No Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes
Macro
Yes
Macro
Yes
Macro
Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes
Yes Yes Yes Yes Yes Yes Yes Yes Yes No
No No Yes
No
No Yes Yes Yes Yes Yes Yes Yes No No Yes Yes No No Yes No Yes No No No No Yes Yes Yes Yes Yes
Yes
Yes Yes Yes Yes No Yes Yes
Yes
Yes Yes No Yes No Yes Yes No Yes No No No Yes No No Yes Yes Yes No No Yes No
No
Yes Yes Yes No Yes Yes Yes No Yes Yes Yes Yes No
No No
Yes Yes Yes No No No No No No No Yes Yes Yes Yes Yes Yes No No Yes Yes
Yes
Yes
No
Yes
Yes No No No No No Yes
Macro
Yes Yes Yes Yes Yes Yes No No No No No Yes Yes No Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes No Yes Yes Yes Yes Yes No No Yes Yes No No No No
Macro
Yes Yes
Yes
Yes
No Yes Yes Yes
Yes Yes
No
Yes
Yes No No Yes No Yes Yes Yes No Yes No No Yes No No No Yes
Macro
Macro
Yes Yes No No No Yes No No Yes No No Yes No No No Yes
No Yes
No No No No
No Yes No No Yes Yes Yes Yes No Yes No No Yes No Yes No No No No Yes No No Yes No Yes No Yes No Yes
Yes
Yes
No No Yes Yes Yes Yes No No Yes Yes Yes Yes
Command Pause for input Actuate Concatenate variables Yes or No dialog box Arrow Height Arrow Style Define Attributes (macro version) Catalog Clear Macros Color (macro version)
Main menu Text only Text only Text only Text only Tools menu >> Properties >> Arrow Style Tools menu >> Properties >> Arrow Style Text only Text only Text only Text only
Toolbar/Popup menu
Circular Part Array (macro version) Text only Deselect entities Prompt Echo Off Prompt Echo On End macro defintion Exit all macros Exit macro Get file name with preview Frame Off Frame On Fractalise (macro version) Get Get Get Get Get Get Get Get Get Get angle arccos arcsin arctan angle Color cosine distance distance Each pick Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text only only only only only only only only only only only only only only only only only only only only
Get current drawing name Get Get Get Get Get Get Get Get Extents high right point Extents low left point Extents width Extents height drawing settings Symbol Scale X coord Y coord
Text only Text Text Text Text Text Text Text Text only only only only only only only only
Get Filename (Open) Get Filename Wildcard (Open) Get Filename (Save) Get Filename Wildcard (Save) Get String Get Length Get Integer Go label Go label Get Point Get Reference Get relative filename Grid off Grid On Grid Value Get Sine Get Tangent Get Real Get Unbroken String Hide sheets by filter House (Macro version) House, Rectangular Extension Connection House Regular L House Irregular L House Regular V House Irregular V House Irregular U House Irregular T House Many-sided House Irregular 4-sided If defined label If Error label If negative
Text only Text only Text only Text only Text only Text only Text only Text Text Text Text Text Text Text Text Text Text Text Text only only only only only only only only only only only only
Text only
Text only City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup
Text only Text only Text only
If positive If Zero Insert Symbols (macro version) Open drawing (macro version) Load macros (menu version) Line style (macro version) Line to Path (macro version) Begin Macro Menu (macro version) Message dialog box Strip file name extension Ortho lock off Ortho lock on Insert Drawing, Non-visual Insert rectangular array (macro version) Pause macro Redraw suppressed Redraw restored
Text only Text only Text only Text Text Text Text Text Text Text Text Text Text Text Text only only only only only only only only only only only only
Add Room (macro version) Add Room (Square) Add Room (Rectangular) Add Room (Circular) Add Room (Polygonal)
Hide all but current off Hide all but current on Save as DXF Save Macros (macro version) Save drawing settings Save variables Script (macro version) Select by 1 Each pick Select by All Select by Color Select by Dialog or popup Select by Multiple Each Select by Layer Select by Prior+A465 Window Restore selection method Save selection method
Text only Dungeon toolbar, Room popup Dungeon toolbar, Room popup Dungeon toolbar, Room popup Dungeon toolbar, Room popup Add Add Add Add
Text only Text only Text only Text only Text only Text only Text only Tools menu >> Select method Text only Text only Tools menu >> Select method Tools menu >> Select method Text only Tools menu >> Select method Tools menu >> Select method Text only Text only
Options >>
Decimal places Set fraction rounding Layer Get current sheet Hide sheet by pattern Show Layer Show All Layers Show Sheet Show sheets by filter Snap off Snap on Snap Value Set sheet by name Set sheet by pattern Show current sheet
Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text
only only only only only only only only only only only only only only only
Straight to Smooth (macro version) Text only Debug on Store entity Text only Text only
Random Street
Insert symbol from catalog Symbol Options Master Settings Filters (macro version) Set Master Filter (macro version) Select Template (macro version) Export Text (macro versoin) Text (macro version) Insert Text File (macro version) Thaw layer Thaw All layers Thaw filtered layers Text Angle Text Font Text Height Text Justification Text Spacing Text Style Text Stretch Units (macro version)
City menu
Text only Text only Text only Text only Text only Text only Text only Text only Text only Text only Text only Tools menu >> Text Tools menu >> Text Tools menu >> Text Tools menu >> Text Tools menu >> Text Tools menu >> Text Tools menu >> Text Text only
City Toolbar
>> Set Properties >> Set Properties >> Set Properties >> Set Properties >> Set Properties >> Set Properties >> Set Properties
Draw toolbar, Text Properties Draw toolbar, Text Properties Draw toolbar, Text Properties Draw toolbar, Text Properties Draw toolbar, Text Properties Draw toolbar, Text Properties Draw toolbar, Text Properties
Text Equivalent ^D ACT APND ASKBOX ASTYLEH ASTYLEL ATTRIBM CATALOG CLEARM COLOR
nColor[dialog]
CORRIDORM
CPARYM DESELECT ECOFF ECON ENDM EXITAM EXITM FILEM FRAMEOFF FRAMEON FRXM GA GACOS GASIN GATAN GBRNG GCOL GCOS GD GDIST GE GETDWGNAME GETEXTH GETEXTL GETEXTX GETEXTY GETSETTINGS GETSYMSCALE GETX GETY
xy1;xy2;;xyN;
fPart[prior];rScale[prior];rRotate[prior];Spokes[Prior];n Rings[Prior];ArrayCenter[Prior];xyPartOrigin;rAngle[Eve n];dBetweenRings
vfFileName ^D
xyPathEntity1;rDepth;rStrength;(xyPathEntity2;xyPat hEntityN) vrAngle;rAngle/(xyBrng1;xyBrng2) vrAngle;rCos vrAngle;rSin vrAngle;rTan vrAngle;rAngle/(xyBrng1;xyBrng2) vnColor;nColor[dialog] vrCos;rAngle/(xyBrng1;xyBrng2) vdDist;dDist vdDist;dDist vxyEntity;xyEntity vfFilename vxyHighright vxyLowleft vrWidth vrHeight vrScale vrX;xyPoint vrY;xyPoint
GFNO GFNOP GFNS GFNSP GL GLEN GN GO GOTO GP GR GRFN GRIDOFF GRIDON GRIDV GSIN GTAN GV GW HIDESHTF HOUSEM HOUSEM;1 HOUSEM;10 HOUSEM;11 HOUSEM;2 HOUSEM;3 HOUSEM;4 HOUSEM;5 HOUSEM;6 HOUSEM;7 HOUSEM;8 HOUSEM;9 IFDEF IFERR IFN
fAny fAny;sPattern fAny fAny;sPattern vsText;sText vrLength;xyEntity vnNum;nNum/rReal sLabel sLabel vxyPoint;xyPoint vxyPoint;xyRef vfRelative;fAbsolute
dGap[prior] vrSin;rAngle/(xyBrng1;xyBrng2) vrTan;rAngle/(xyBrng1;xyBrng2) vrReal;rReal vsWord;sWord sSheetnamefilter [nHouseShape](See individual house types for syntax) xy1stCorner1;xy2ndCorner1;xy3rdCorner1
xyInHouse;xyEdge;xyEnd;xyWidth[default]; xyInHouse;xyEdge1;xyEdge2;xyWidth[default];
xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1 xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1;xy5thCnr1; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1;xy5thCnr1; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1;xy5thCnr; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1; xy1stCnr1xyNthCnr1;xyCenter1; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1 vVariable sLabel sLabel (real expression) sLabel
IFP IFZ INSSYM LOADM LOADMACM LSTYLE LTPM MACRO MENUM MSGBOX NOEXTENSION ORTHOFF ORTHON PARTM PARYM PAUSE RDOFF RDON
(real expression) sLabel (real expression) sLabel sSymbol;rScaleX[prior];rScaleY[prior];rRotate;xy1;xy N; fLoad fMacros sLineStyle[dialog] xyLineChain vMacroName (can't be used on command line) fMenuFile sTitle;sBox1;;sBoxN; fFilename
ROOMM;nRoomType;(see Add Room(*) entries for individual syntax) 1;xy1stCnr1;xy2ndCnr1;;xy1stCnrN;xy2n dCnrN; 2;xy1stCnr1;xy2ndCnr1;xy3rdCnr1;;xy1s tCnrN;xy2ndCnrN;xy3rdCnrN 3;xyCenter1;xyEdge1;;xyCenterN;xyEdge N; 4;xy1stCnr1;xy2ndCnr1;;xyNthCnr1;;;x y1stCnrN;xy2ndCnrN;;xyNthCnrN
fScript fScript
SETDECP SETFRAC SETLAYER SGETNAME SHIDEP SHOW SHOWA SHOWSHT SHOWSHTF SNAPOFF SNAPON SNAPV SSET SSETP SSHOWNAME STCM STEP STORE STREET SYMBOLC SYMBOLOPT SYMICONFOPTM SYMICONFSET TEMPLATEM TEXPORTM TEXTM TFILEM THAW THAWA THAWF TSPECA TSPECF TSPECH TSPECJ TSPECP TSPECS TSPECT UNITM
[selection]
vnEntity;xyEntity
xyEnd1;xyEnd2;
fCatalog;sSymbol;rScaleX[prior];rScaleY[prior];rRotate; xy1;xyN; rXscale[Prior];rYscale[Prior];rAngle[Prior] nFilters;s1[empty];sN[Empty]; nMaster
[selection] sText;xyPosition[below prior] fText;xyPosition[below prior] sLayer[dialog] sLayerFilter rAngle[prior] sFont dHeight nCode rSpacing[prior] nFlags rStretch
Description Pause for user input in macro Activates a hotspot Concatenate variables. Add spaces for delimiters Display Yes/No message box. Sets error flag on No. Arrowhead height Arrowhead style Define symbol attribute macro version Load a symbol catalog file into the catalog window Clear all macros from menu. Be careful Not to save over existing macros. Sets current drawing color by number
Stores a user-chosen file name using Open dialog. No ^D required Stores a user-chosen file name using * or ? Pattern. Uses Open file dialog. No ^D required Stores a user-chosen file name (using Save dialog). No ^D required Stores a user-chosen file name using * or ? Pattern (using Save dialog). No ^D required Stores a line of text Stores length of object Stores an integer - will convert a real to an integer by stripping off the floating Go to macro label Go to macro label. Same as GO Stores a point Get reference entity (on frozen layers) Stores relative file path name. # represents CC2 folder; $, current folder. Turns visual grid on Turns visual grid on Sets distance between grid points Stores sine of angle Stores tangent of angle Stores real (floating-point) value Stores string - delimiters finish command (space, semicolon, enter) Hides sheets matching a text wild card
Adds a building with the selected roof shape Adds a rectangular building with the current style and roof type Adds an extension to a building with the current style and roof type Connects two buildings with the current style and roof type Adds a regular L-shaped building with the current style and roof type Adds an irregular L-shaped building with the current style and roof type Adds a regular V-shaped building with the current style and roof type Adds an irregular V-shaped building with the current style and roof type Adds an irregular U-shaped building with the current style and roof type Adds an irregular T-shaped building with the current style and roof type Adds an irregular many sided building with the current style and roof type Adds an irregular four sided building with the current style and roof type
Branch if variable is already defined. Branch if error flag is set (right click or escape) Branch if real.expression < 0
Branch if real.expression > 0 Branch if real.expression = 0 Insert symbol by name Open file, macro version Load macro file, menu or macro version Set linestyle for new entities Convert Line to Path (macro version) Begin Macro Definition Load Menu file by name Displays message in macro Strips the extension from a file name Turn orthogonal locking off Turn orthogonal locking on Insert part by name Insert drawing file by name as rectangular array Halt macro execution for n seconds, wait for keypress Restore automatic screen redraws Supress automatic screen redraws
Add room macro command Add square room Add rectangular room Add circular room Add polygon room
sets "hide all but current sheet" off sets "hide all but current sheet" on Saves current file as DXF. saves current macros by file name saves the current drawing settings save variable values in a script file Run a script file by name Select entitles by Single Each Pick Select entities by All Select entities by Color Select entities by Dialog Select entities by Each picks Select entities by Layer Select entities by Prior selection Select entities by Window Restore saved selection method saved using SELSAVE Save selection method. Restore with SELREST
Set Units decimal places code Set Units fraction rounding code Setst the current layer. Same as LAYER sets the current sheet into a macro variable (you could restore it later with SSET) hides sheet by selected entity Shows the named layer Shows all layers Show named sheet Shows sheets matching a text wild card Turns snap on Turns snap off Set snap points between each grid point sets current sheet name by name sets sheet by selected entity displays the current sheet name on the status bar converts smooth path/poly to path/poly (macro version) Turn on macro debug mode sets a variable to a selected entity
Sets the symbol rotation and scale for future symbol insertions Define Symbol Settings master filter (macro) Set Symbol Settings master filter (macro) Set current template by name Exports text in selection to a text file. Macro version Adds text, macro version Insert text file Thaw layer Thaw All layers Thaws layers that match text filter Set text angle Set text font by name Set text height Set text justify Set text spacing Set text style Set text stretch factor Set inches per drawing unit, macro version