0% found this document useful (0 votes)
5K views2 pages

Andy Klise Square 1

The document provides advanced algorithms for solving a Square-1 puzzle beyond the basic steps. It includes algorithms for orienting corners and edges, permuting corners and edges, solving parity issues, and special moves. It also credits sources for more guides on solving the Square-1 puzzle and explains the notation used.

Uploaded by

Lucas Hedström
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
5K views2 pages

Andy Klise Square 1

The document provides advanced algorithms for solving a Square-1 puzzle beyond the basic steps. It includes algorithms for orienting corners and edges, permuting corners and edges, solving parity issues, and special moves. It also credits sources for more guides on solving the Square-1 puzzle and explains the notation used.

Uploaded by

Lucas Hedström
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

Basic Square-1 Algorithms

Advanced Square-1 Algorithms

Arranged by Andy Klise of http://www.kungfoomanchu.com

Use these in addition to the Basic Algorithms

Orient Corners

Orient Corners

(1,0)/(3,0)/(-1,0)

(1,0)/(-1,0)

(1,0)/(3,3)/(-1,0)

(1,0)/(0,3)/(0,3)/(-1,0)

Orient Edges

Orient Edges

(0,-1)/(-3,0)/(4,1)/(-4,-1)/(3,0)/(0,-1)

(0,-1)/(1,1)/(-1,0)

(1,0)/(-3,0)/(-1,-1)/(4,1)/(-1,0)

Permute Corners

/(3,-3)/(3,0)/(-3,0)/(0,3)/(-3,0)/
or
/(3,-3)/(-3,0)/(0,3)/(0,-3)/(0,3)/

Permute Corners

/(3,-3)/(0,3)/(-3,0)/(3,0)/(-3,0)/

Permute Edges

/(3,3)/(3,0)/(3,3)/(3,0)/(3,3)/

/(3,3)/(0,3)/(3,3)/(0,3)/(3,3)/

/(-3,0)/(3,3)/(0,-3)/

/(0,3)/(0,-3)/(0,3)/(0,-3)/

/(3,0)/(-3,0)/(3,0)/(-3,0)/

/(3,-3)/(3,-3)/

Flip bottom and top layers so that you don't have to


memorize any algs for the bottom layer

(1,0)/(0,3)/(-1,-1)/(1,-2)/(-1,0)

Permute Edges

/(6,6)/

(1,0)/(0,-1)/(0,-3)/(5,0)/(-5,0)/(0,3)/(0,1)/(5,0)
/(3,0)/(1,0)/(0,-3)/(-1,0)/
(-3,0)/(1,0)/(0,3)/(-1,0)

(1,0)/(3,0)/(3,0)/(-1,0)

(1,0)/(5,-1)/(-5,1)/(5,0)

(1,0)/(0,-3)/(-1,0)/(3,0)/(1,0)/(0,3)/
(-1,0)/(-3,0)/

Parity

Perform parity when you get something like this

(0,-1)/(1,0)/(3, 0)/(0,-5)/
(0,5)/(-3, 0)/(-1, 0)/(0, -5)

(1,0)/(-1,-1)/(-3,0)/(1,1)/(3,0)/
(-1,-1)/(0,1)

(1,0)/(-1,-1)/(-3,0)/(1,1)/(6,0)/
(-1,-1)/(-3, 0)/(1,1)/(-1,0)

Parity

/(3,3)/(1,0)/(-2,-2)/(2,0)/(2,2)/(-1,0)/(-3,-3)/(-2,0)/(3,3)/(3,0)/(-1,-1)/(-3,0 )/(1,1)/(-4,-3)
/(-3,0)/(0,3)/(0,-3)/(0,3)/(2,0)/(0,2)/(-2,0)/(4,0)/(0,-2)/(0,2)/(-1,4)/(0,-3)/(0,3)

Special Moves

/(-3,0)/(0,3)/(0,-3)/(0,3)/(2,0)/(0,2)/(-2,0)/(4,0)/(0,-2)/(0,2)/(-1,4)/(0,-3)/(0,3)

Credits
(1,0)/(6,6)/(-1,0)

/(6,0)/(6,0)/(6,0)

/(6,0)/(0,6)/(-1,-5)

Weston - http://www.youtube.com/watch?v=6iPhuY-KvzE
Lars Vandenbergh - http://www.cubezone.be/square1step5.html
Dan Cohen and whoever it was that made the odd shape pictures
For more guides just like this, visit my website
http://www.kungfoomanchu.com/

Getting the Square-1 into a Cube

Notation

Step I: Get the puzzle into 3 distinct layers


Step II: Fill one layer with 6 large wedges
Step III: Transform the puzzle into a cube
Step IV: Orient Corners then Orient Edges
Step V: Permute Corners then Orient Edges
Step VI: Fix Parity and do Special Moves

(UR UB) (DF DB)

(UF UB) (DR DB)

Notation
Top layer 30 (1/12 turn) CW
Note: a small wedge is 30 wide
Top layer 60 (1/6 turn) CW
Note: a large wedge is 60 wide
Top layer 90 (1/4 turn) CW
Top layer 180 (half-way around)
Top layer 90 (1/4 turn) CCW
Top layer 60 (1/6 turn) CCW
Top layer 30 (1/12 turn) CCW

(1,0)
(2,0)
(3,0)
(6,0)
(-3,0)
(-2,0)
(-1,0)

Rotate the entire RIGHT SIDE 180

)(

Bottom
Bottom
Bottom
Bottom
Bottom
Bottom
Bottom

(0,1)
(0,2)
(0,3)
(0,6)
(0,-3)
(0,-2)
(0,-1)

layer
layer
layer
layer
layer
layer
layer

30 (1/12 turn) CW
60 (1/6 turn) CW
90 (1/4 turn) CW
180 (half-way around)
90 (1/4 turn) CCW
60 (1/6 turn) CCW
30 (1/12 turn) CCW

You might also like