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The Viewing Pipeline

Window defines WHAT is to be viewed and viewport defines WHERE it is to be displayed. If a window is changed a different part of the object is displayed at the same position on display device.

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Tejesh Bhagat
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0% found this document useful (0 votes)
7 views

The Viewing Pipeline

Window defines WHAT is to be viewed and viewport defines WHERE it is to be displayed. If a window is changed a different part of the object is displayed at the same position on display device.

Uploaded by

Tejesh Bhagat
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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THE VIEWING PIPELINE

Consider a building described in WORLD Co-ordinate System(WCS)

A world coordinate area selected for display is called a window. The window can be directly mapped on to the display area or onto a sub region of display device. An area on a display device to which a window is mapped is called a VIEWPORT.

The window defines WHAT is to be viewed andviewport defines WHERE it is to be displayed. Often windows and viewport are rectangles in standard position, with rectangle edges parallel to the co-ordinate areas. If a window is changed a different part of the object is displayed at the same position on the screen.

If the view port is changed the same portion of the object model is displayed at diff. position on display device. {plz draw all the diagrams in diff. positions.}

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