The Viewing Pipeline
The Viewing Pipeline
A world coordinate area selected for display is called a window. The window can be directly mapped on to the display area or onto a sub region of display device. An area on a display device to which a window is mapped is called a VIEWPORT.
The window defines WHAT is to be viewed andviewport defines WHERE it is to be displayed. Often windows and viewport are rectangles in standard position, with rectangle edges parallel to the co-ordinate areas. If a window is changed a different part of the object is displayed at the same position on the screen.
If the view port is changed the same portion of the object model is displayed at diff. position on display device. {plz draw all the diagrams in diff. positions.}