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Unit 1 The Design Process 2

The document outlines the design process, which begins with identifying a problem. It then discusses researching the problem, developing possible solutions through brainstorming and sketches, prototyping potential designs, testing the prototypes, communicating the solutions, and potentially redesigning based on evaluation. The document provides an example of a customer asking for a chair design for their son. It then walks through each step of applying the design process to develop a chair design that meets the client's needs.

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0% found this document useful (0 votes)
88 views

Unit 1 The Design Process 2

The document outlines the design process, which begins with identifying a problem. It then discusses researching the problem, developing possible solutions through brainstorming and sketches, prototyping potential designs, testing the prototypes, communicating the solutions, and potentially redesigning based on evaluation. The document provides an example of a customer asking for a chair design for their son. It then walks through each step of applying the design process to develop a chair design that meets the client's needs.

Uploaded by

api-3807416
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 19

The Design

Process
Pham Thanh Duong

10/17/08 1
Definitions

 Design is a product of human creativity and


ingenuity
 Design is a very broad term used to describe
things made that are not in a “natural” form.
 Humans possess the needed brain-power to
design beyond “instinct”

10/17/08 2
Design is a process

 A process is a series of ordered steps


 Design is an ongoing, continual process
 The only solution to a design problem is the
“perfect” solution.

10/17/08 3
10/17/08 4
Where do we begin?

 Identify a problem.
 It could be your own problem, or a problem
another person has.
 Necessity is the Mother of Invention.
 Stand on the shoulders of giants, you can
see farther that way.
 Don’t reinvent the wheel, refine it!

10/17/08 5
Problem

A customer has approached us and


asked us to produce a design for a
chair for their son.

10/17/08 6
Research the need or
problem
 examine current solutions
 explore other options via the internet,
 library, interviews, videos, etc

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Develop possible
solution(s)
 brainstorm possible solutions
 use your knowledge of science and maths
 present the solutions using "thumbnail
sketches" , "rough sketches", and "working
drawings"

10/17/08 12
Generating Ideas

 Brainstorm
 Think-tank
 Summit
 Study
 Daydream
 Thinking sideways
 Lateral thinking

10/17/08 13
Select the best possible
solution(s)

?
10/17/08 14
Prototype

 Create a mock-up
 Graphic representation
 Scale model
 Working model
 Computer simulation
 First generation product.

10/17/08 15
Test Prototype against
limitations.
 Run simulations
 Work out the “Bugs”
 Test functionality
 Test form
 Create options
 Safety testing
 Improve the prototype

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Communicate the
solution(s)
 Make a presentation that includes a
discussion of how the solution(s) meets the
needs of the original problem or need

10/17/08 17
Evaluation and redesign

 “New and Improved”


 Bigger, better, higher, faster, and farther…
 Changes in fashion, style and taste.
 Trends and Fads……
 Green revolution
 New laws and regulations

10/17/08 18
Redesign (if necessary)
 Overhaul the solution(s) based on
information gathered during the tests and
presentation

10/17/08 19

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