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Angelica Lo 2 Planning and Developing For Animation

The document provides details about the planning and development process for an animation project. It includes initial ideas, character development, storyboards, test animations, sound recordings, and changes made to plans throughout the process. The key aspects covered are choosing a word and developing ideas around objects that grow, creating characters, drafting a storyboard, conducting a test animation to work out technical issues, adding sound effects, and frequently changing plans to improve the animation.

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0% found this document useful (0 votes)
1K views12 pages

Angelica Lo 2 Planning and Developing For Animation

The document provides details about the planning and development process for an animation project. It includes initial ideas, character development, storyboards, test animations, sound recordings, and changes made to plans throughout the process. The key aspects covered are choosing a word and developing ideas around objects that grow, creating characters, drafting a storyboard, conducting a test animation to work out technical issues, adding sound effects, and frequently changing plans to improve the animation.

Uploaded by

cnsmedia
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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LO2 Planning and Developing

for animation
Angelica Urfano
Initial Ideas

• My ideas can be turned into an animation as


the objects or things are do-able as an
animation. For example: I thought of a
flower (as my chosen word was GROW)
• I thought of things that would grow and
thought of things that would be easy to
draw.
Explaining what I did…

• What I did was I choose my word (which was ‘grow’)


• Then I thought of things that would grow, get taller or
bigger like humans then my ideas grew into cartoons or
stories like Jack and the Beanstalk and many more.
• Then I thought of what would happen after, would they
keep growing? Would the object or living things die? Or
do you have to cut it? And the ideas carried on.
Explaining my ideas
• First I thought of easy things that
you would straight away think of
when you hear the word grow,
then it got me thinking of the
colours I used, which on some
photos, orange, and that got me
got the idea of a carrot, and my
first Idea was a man killing a
carrot, I got the idea of the man
from jack and the beanstalk.
Character development

• I thought of a jellyfish and a smiley sun, but I thought I would


have difficulty moving the squiggly lines for the legs or the
sun beams for the sun.
• I then found my final idea of a sausage, and I created my
characters; Tillie and Louie.
• I found how I can move them about is by getting them
hopping without no legs as I thought it would take a longer
time to make and I thought It suited there character for being
cute.
• I planned character development so I can see what I can use
from all the characters I created and look at what's best for
the story.
• Character development helps me on my animation because I
can change or make my chosen character in a better way and
In any other way I like which is best for my animation.
Animation proposal treatment

• I did an animation proposal because I knew that it would help me list the things
that I have done and also get me to remember what I have done and see if I can
change it to make it better ( I can get more ideas out of it)
• It also helps me for when I make another animation like it and I need to know
what equipment I need for it, so it would be like a guide for me.
Production schedule

• The purpose of a production schedule is to check on your progress,


what your on, find out what your going to do next, follow the steps of
your animation guide (so you know if you can add anything to it), it
will also be your guide that you can follow and it can get you doing
your work quicker as you will have deadlines that you set yourself to
achieve and make sure you have done everything that needs to be
done before time runs out. For only fifteen minutes, what I did was
write down all the things I need to do in those following weeks from a
list sir gave us, with the dates and equipment I need for that day, it
helped me keep on track of things, because then I kept looking at what
I needed to do next.
• My strength to this is how I kept on time with my schedule, which
would usually be my weakness in things (managing on time), I got
things done in the time I had and my progress got better and better.
storyboards
• The story is about two little sausages called Tillie and Louie, a family of
four are watching a movie on the television of Tillie and Louie running
away. The story starts with an introduction from 20 th Century Fox and the
movie starts, the two sausages come alive from the barbeque, they try
and run away going through different places like the garden while a hand
tries to catch them, until they jump out of the television screen and freak
the family out, Louie is then caught and there is a sad and epic scene of
Tillie and Louie saying goodbye to each other as the story end with Fran
eating Louie and the word ‘FIN’ comes on meaning ‘the end’ in French,
some film makers put them in because they think it looks posh.
• I didn’t write down what I was going to do, which I should of, but I kept
getting so many ideas until I found one idea put all together from so
many other ideas and made that as my final idea, I still didn’t write it
down because I knew I would have had to change it again and again, If I
wrote my storyboard, I think I would of saved some time. I don’t think it
would of really helped me on doing my animation as I think it would of
confused me a lot, especially if Im thinking of so many ideas at once, I
would know what to do or what idea to choose, and that is one of my
weaknesses as I should do it, as its part of planning.
Creating models/characters/backgrounds

• I used pictures that I drew and cut them out as their own, and I also got my pictures
like background from Google images, the characters that drew are Tillie and Louie,
with the television and the speech bubbles.
• I chose those backgrounds because I wanted most of the scenes outside as it is a
barbeque in the first place, I didn’t use some of my backgrounds because I thought
they didn’t suite the whole animation itself and I couldn’t fit the characters in, as the
characters were actually bigger than the background itself.
• Finding different backgrounds helped me choose the best and fitted ones for my
scenes that fit in well with the characters and it also made it easier for me to get on
with it.
• The background were easy to work with and so were the characters, the characters
didn’t have anything fiddly like legs and arms, which made it easier for me to move
my characters, the backgrounds, I had no problem with it except one, in the scene
where Tillie and Louie jump out of the television screen, first they had to be inside the
television, then they go over it, it was good I had a hole through the screen and at the
same time, I found use for one of the backgrounds I thought not to put in my
animation, I thought of not putting it in until I realised I could use it as the background
for the television picture ( it was a picture of grass with a barbeque on it).
• What I learnt from the test animation is I saw the problems I would have had to
face and solve when I did my real animation, I had trouble with the background
and the camera focus on the backgrounds, which I needed to sort out and
practice on before doing my real animation, so doing a test animation helped
me to experience working on my final animation and know what to do when I do
my real one, and I actually used some of the scenes from my test animation in
my final animation, which was also good because that saved me some spare
time to tweak on anything I needed to change and do at the end.
• My strength in this is finding out I can do an animation made by myself, as I
thought I would be able to because I never think simple, and so doing the
animation was a challenge for me.
• My weakness is learning about what I can do with the camera, or the place
where I was doing my test animation, I should look and think more closely on
where its best for my animation to work.

Test animation
Sound recordings/plan
• I got my sounds from Youtube.
• I used a remix of the flight of a bumble bee through out my animation, and
I used a mix of screams that I got from a website called ‘freesound.org’ ,
what I did was I downloaded the sounds from the website then I put them
into my animation by file upload, I had help from my teacher as I didn’t
understand properly how to do it and t was difficult to do as I had to use
another computer to upload the sounds from and put them on a memory
stick and then transfer them onto the other computer I was using, it took
quite long time for me to put the sounds in and make them fit in with the
animation, I also used a video of 20 th Century Fox, which I got from
youtube and mixed it in with my animation and again I had some help on
that as I didn’t know how to mix one video in with another, but in the end it
turned out really good.
• I added sound in my animation as I think it made my animation better and
more interesting than without, and it made it more entertaining as the
sound is very upbeat, and the sound effects are funny.

• Adding sound to my animation helped design my animation because it got


me to try out new things when I do animation and that is by adding sound,
as I have never tried adding sound before to any of my other animations
except my claymation.

• My strengths to adding sound is that it made my animation interesting and


I learnt how to add sound in any of my animations
• My weakness Is remembering how to put the sounds in any animation I do,
and that is what I need to learn.
Changing of plans

• Through out making my animation, I change a lot of things with


my plans, whether it was for the bad or the good, changing my
plans got me finishing my animation quicker as I thought at
some times, I had trouble in making decisions in things that I do
or put in my animation like, coming up with a new idea, but
thinking, do I have time to do it, or will it be to complicated to
do, and In the end I took risks which made me happy having a
good animation made as an outcome to all things.
• Changing plans all the way through helped me design my
animation, as it got me thinking in all places of things, like if I
should add this sound with this scene or shall I put sound in
this bit, and I did have to change one of my scenes while
looking back at the animation as at first I thought it would be
good until I kept watching it again and again and In the end , I
changed it because it wasn’t really that good and I could do
better so I changed it and it was better to watch and understand
and I wasn’t worrying about it, which I thought I would of but I
didn’t so it turned out really good in the end.

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