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Assignment A UML (Use Case and Class Diagram)

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97 views

Assignment A UML (Use Case and Class Diagram)

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Rik Das
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© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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You are on page 1/ 16

Sheffield Hallam University

Faculty of ACEs
_______________________________________________________________________________________________________

Assignment A

UML (Use Case and Class diagram)

16-7213 Object Oriented Methods

Prepared by Group 1: Chan Lai San (Student ID: 12034569)

Fida Al-Obaisi (Student ID: 17032975)

Rebah Daw Sarreb (Student ID: 16033719)

Written for: Dr. Alan Goude Date: 3-4-2008

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-1-
Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

Table of contents:

1.0 INTRODUCTION TO UML ............................................................................................... - 3 -


1.1 INTRODUCTION TO UML DIAGRAMS .................................................................................- 3 -

2.0 USE CASE DIAGRAM........................................................................................................ - 6 -


2.1 RELATIONSHIPS ...................................................................................................................- 7 -

3.0 CLASS DIAGRAM .............................................................................................................. - 9 -


3.1 ATTRIBUTES .................................................................................................................... - 10 -

3.2 MULTIPLICITIES ................................................................................................................- 11 -

3.3 OPERATIONS ......................................................................................................................- 11 -

4.0 RELATIONSHIP BETWEEN USE CASE AND CLASS DIAGRAM ......................... - 13 -

5.0 CONCLUSION ................................................................................................................... - 14 -

REFERENCES: ........................................................................................................................ - 16 -

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-2-
Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

1.0 Introduction to UML (282 words by Lai San):

UML or Unified Modelling Language is a multipurpose modelling language that aims to provide
a standard for modelling a system. UML consists of various diagrams used to model a system
from initial idea to an implement able project. Each model carries the specifications and
requirement of that same system from different point of view. For example, the users of a
particular system only want to know what the system can do while the designer will design what
and how many functions or tasks in that system. But a programmer or engineer needs to know
how to perform a particular function or how each task affect each other. All this can be realise
using UML diagrams. UML provides standard methods and notation to create these models as
well as guideline to transform one model to another model while preserving the consistency
between models.
UML is a collaboration of several traditional modelling concepts and notation. It is first created
by Grady Booch, James Rumbaugh and Ivar Jacobson during 1994. UML is a non proprietary
modelling language but its ownership and evolution responsibility is governed by Object
Management Group (OMG). The application of UML is very wide. It is not only used in object
oriented systems analysis and design. It is also used widely in all phases of complex software
development life cycles, development of many systems engineering, as well as in modelling of
many business processes. UML is not dependent on any programming languages and strongly
highlight the concept of reuse, layering, partitioning and modularity. In general, UML is design
to be flexible, extendable and open to many specific applications or industries. UML provides
guideline on how to extend a system using stereotypes method.

1.1 Introduction to UML Diagrams (570 words by Lai San)

According to the new OMG’s information [1], there are a total of thirteen types of diagrams
define in the latest UML 2.0, which is divided into three categories namely static structure,
behaviour and interaction. Static structure models include the Class diagram, Object diagram,
Component diagram, Composite Structure diagram, Package diagram, and Deployment
diagram. Behaviour models include the Use Case diagram, Activity diagram, and State
diagram. And lastly interaction models include the Sequence diagram, Communication diagram,
Timing diagram, and Interaction Overview diagram. Each of the diagrams serves its own
purpose and is strongly related to each other. The details of Use Case diagram and Class diagram
will be discussed in later sections.
Structural or static modelling consists of diagrams that is used to shows elements or functions
and its relationships which a system have. In other words, it is used to shows different view of
‘what’ the system have or do, as well as the relationships but not what happen from the
interaction. Class diagram, being one of the static model, uses set of classes to group objects with
common properties together and shows the relationships between each class. Package diagram is
a simplify version of complex class diagram, where related classes can be group into individual
package. A dotted line is used to indicate there is a dependency among packages. Object diagram
shows instances or objects generated from particular classes. It is useful in explaining complex

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Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

recursive relationships between classes in class diagram. Figure 1 shows some simple example
of the diagrams.
Class diagram, Package diagram and Object diagram are usually used during analysis and
design stage. On other hand, Component, Composite Structure and Deployment diagrams are
used in implementation stage or when the system is complete. Component diagram gives a view
of what components (or pieces of parts) and its relationships that is inside the completed system.
While Deployment diagram shows how to assemble these components together to form the
systems or where these components belong to. Lastly, the OMG UML superstructure V2.1.2 [12],
define a Composite Structure diagram as to depict the internal structure of a classifier, as well as
the use of collaboration in a collaboration use. Figure 2 shows simple example of Component,
Deployment and Composite Structure diagrams.

Copy Member Copy


Member
title Library University name: Alan title: UML
name
author ID: 12345 author: Grady
ID
add() add() add() add()

CopyStatus CopyStatus

dueDate b) Package diagram dueDate:2/7/08

a) Class diagram c) Object diagram

Figure 1: Example of Class, Package and Object diagrams

Library

member copy
data request

a) Component diagram

obtain record
<<librarian PC>> from ►
c) Composite Structure diagram
copy (Obtain from Figure 9.27 of [1])
request
<<server>>
member b) Deployment diagram
data

Figure 2: Example of Component, Deployment and Composite Structure diagrams

In addition, behaviour modelling show how each elements or functions in a system will behave
or interact with each other. Use case diagram depict the functionality of a system with its users
interaction. Statechart (also call State Machine) diagram shows the possible states of an object in
a system and the transition that cause the change of state[4]. Activity diagram models how the
control flows from one activity to another within a single process or function of a system.

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Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

Next, the interaction modelling category shows more details behaviour of things derived from
the general behaviour models mentioned earlier. Sequence diagram shows step by step
operations flow and the messages passes between lifelines or objects. Sequence diagram usually
involve timing concept. Communication (also known as Collaboration) diagram also shows the
messages passes between objects but it focus on the objects role rather than the timing concept.
Timing diagram focus on events or conditions changes within objects and it time of occurrence.
Lastly, an Interaction Overview diagram shows the overall flows control within the whole
system which is a simplify version of all Activity diagrams of the system. Figure 3 shows simple
example of behaviour and interaction type diagrams.

Library System / create


ID=valid
Maintain available
member record no
/ return / borrow
Borrow copy yes
not
Librarian available copy title
Return copy
/ destroy

update dueDate
a) Use Case diagram b) Statechart diagram

c) Activity diagram

d) Sequence diagram e) Timing diagram


(Obtain from Figure 14.26 of [1]) (Obtain from Figure 14.30 of [1])

f) Communication diagram
(Obtain from Figure 14.27 of [1])

Figure 3: Example of behaviour and interaction models

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-5-
Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

2.0 Use Case Diagram (1004 words by Rebah)

It is graphical overview the functionality and requirement of the system and the interface with
outside the system, as well as it shows the actors and the relationship between the actors and the
use cases. Use case diagram shows the design features. Moreover, the use case diagram is the
first point when designing new system by using UML and when explaining the requirement for
the system in analysis, implementation and documentations stage. Furthermore, the use case
diagram used to understand the system and what system is.
The use case diagram has four components: [15][16]
1- Actor
2- Use cases
3- System boundary
4- Relationship

Actor A role played by a person, other system external system

Use case A start-to-finish feature of the system

Association The communication among an actor and a use cases

Extend The relationship between use cases,when use case <<extend>>


completely consists the behavior of another use case

Generalization The relationship between use cases ,when the parent


use case identify behaviour that its children can inherit

Include The relationship between use cases.when one use case <<include>>
has explicitly contains the behavior of another use case

Boundary The boundary of the system contain the use cases and
the relationships between use cases
Figure 4: Use case general notations
Actor:
“It represents role that can play with regard to a system” [16], or it is external entity that interact
with the system. Furthermore, it is the input and the output of the use case, and simple actor may
achieve many use cases. The actor includes Person, organization, hardware, software or any
external system that interact with the system. Furthermore, the only relationship between the
actors is the generalization this is helpful to classifying overlap roles between actors and the
relation between the actor and the use cases are association. Moreover, the Actor is represented
by stick man figure with suitable name that portray the function as the user of the system and it is
write below the figure and the relation represent by line. [15][17]

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Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

Use cases:
The use cases are sequence of actions that the user takes on a system to get particular target and
it describe the interaction between the actor and the system, as well as is method for capture the
task requirement of a system. Moreover, use cases explain what the system wants to do without
identifying how the system will execute. The use case is represented by ellipse with name that
includes an active verb and usually a noun phrase and it is help to understand the functional
requirement of a system. [14][17]

Boundary system
Figure 5: Use case diagram [14]

System boundary:
“System is a piece or multiple pieces of software that perform some sort of function for its users”
[15].system boundary boxes is separate between the actors and the use cases and it represent by
rectangle around the use cases of the system which is the part of the system and the actors are out
side the rectangle which is external to the system, actors are joined with the use cases by lines.
Moreover, the name of the system boundary is written inside the box Furthermore, system
boundary boxes are rarely used. [17]

2.1 Relationships

The relationship is the association between the actors as well as it illustrate the actors that are
participating in a use case. Moreover, the use cases and the path relationships are attach the
diagram together. The purpose of the relationship is to explain that an actor is basically involved
in a use case, not involve an information exchange in any direction. Relationships are
represented by a line connecting between Actors and use cases.
The relationships between use case diagrams in UML have different type:
1- Includes relationship.
2- Extends relationship.
3- Generalizations relationship.[16][15]

Include relationship:-
The include relationship is used to indicate that one use case has explicitly contains the behavior
of another use case to execute its function. Moreover, include relationship has two types of use
cases that illustrate this situation, firstly including use case which required the functionality

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Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

from another use case, and the second kind included use case which is included in the first,
including use case. [15][17]

The includes relationship is represented by dashed line with open arrow head which connected
the include use case including use case started at including use case and ending at the include use
case, as well as the ward <<include>> enveloping with guillemot is written Along the line .
When develop the system into an application the included use case is facilitated to identify where
can reuse functionality, which is major, advantage of design and development.

Extend relationship:
The extended relationship is used to indicate that use case completely consists of the behavior of
another use case at one or specific point, which mean inheritance between the class in C++. The
notation of extended relationship is similar that to include relationship. Furthermore, the use case
of the include relationship might totally use again with another use case behavior but in the
extended relationship the reuse was optional depended on system achievement decision ,as well
as the Extends relationship is a conditional include . Extends relationship is represented by
dashed line with an open arrow head and along the line is written “<<extend>>", enclosed in
guillemets. An extend relationship points the line started at the use case which is conditionally
include the other use case. [16][15]

Generalizations relationship:
The generalization relationship is used to represent that the parent use case identify behaviour
that its children can inherit, and the child can add or override to that behaviour, as well as
Generalization can be related to both actors and use cases to represent that the child inherit
functional from parent .Furthermore, Generalization can separated more than two child use case
as well as generalization can be hierarchal. Moreover, the use case inheritance is helpful to show
that one use case is special kind of another use case. The generalization relationship is
represented by a solid line with a hollow triangular arrow. The arrow is drawn indicating the
direction of the Generalization.[16][15][17]

Maintain
add book member records
record

<<include>> Maintain book


>? records

Librarian
Borrow book
pay fine
<<extend>> Return book
>?

Figure 6: Library system use case

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Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

3.0 Class Diagram (1537 words by Fida)

The system static structure can be documented by class diagram. All system life time can be
shown on a links (associations) between classes with their operations, attributes, and names.
Class diagram define as a rectangular boxes .This boxes initially contain sections. First section
gives for class name (or object name), second one contain the class attributes, and the bottom
section for methods (operations) associated with the class as shown below [5].

Class member
Attributes member name
Operations() member ID

Search for book ()
Figure 7: Class icon Figure 8: Member class

Name Symbol Description


Class whole class rectangular contents :
student -class name (student).
student ID -class attributes (such as student ID).
show results () -class operations (such as show results).

Links defaulted association between classes bi-directional


directional link

composition
aggregation
interfaces
qualified links(association)

Multiplicities 1 constraints the numbers of existence


1..* links between classes.
0
0..1
Figure 9: Class diagram terminologies

Each object has a class in class diagram .This object may be a person, thing, place, or event for
our system. In attribute section (…) indicate that there are other attributes related to that class.
Before build a class, you should make a good class model that help to understand the system
behavior. The class must meet all the system criteria, and realize the use case diagram, otherwise
that the class model can not work well, whatever the techniques are used to build the class.

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Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

The class building should:


• Design it in cheap and quick ways, this mean each point required in system behavior
must provide in sensible way, by the object of the class.
• Design a system to easy maintain and flexible to add future requirements. If object needs
to update ,this should be easily done and should the designer keep a track to that object
for any new changes ,such as when the super market change the item cost ,the updated
values carry on directly to the system data base without need to make a new design or
add other class for that! . A good class represents permanent classes of domain objects,
which do not depend on particular function, this mean a name of class to call it is need to
be clearer .example in the member class for library system gives the indication of the
class contents rather than call the class moon, people in library or any name not related to
class attributes!
• The design of classes should be chooses carefully and makes sure each class has a link
with other class. Do not build a class without have work to do it.
• The model design must contain all the description of what should the system do.
• The class name should be a noun. The attributes are name phrases, the methods have a
verb sentences, and the links (association) between that classes contain the exact
operations between them such as: is a , part of, contain, has a …etc.[5],[8],and[9].

Member Librarian Status


1..n Asked for 1..n book ID
member name librarian ID 1..* checked 0..1
member ID return book book title
address check fines cat. no
Borrow book
Return book

1..* Copy Book

copy ID 1..* part of 1 book ID


Interested in n availability
due date
Take a copy()

Figure 10: Class diagram for library system

3.1 Attributes

Any class cannot make it process without addressing the states and behavior of that object. It
should have the attributes middle section of object (or class) box with lower case letter for each
name. Each object have own attributes and they gives the all information that object have. In
library system the member object attributes are: member ID, member name, address, phone no. ,
e- mail. All those have unique information for each member in library. Some attributes values
could be changes during system life time and this should included in the first steps of building a
system class diagram as we mentioned in good class points. In library, sometimes the member
changes the phone no. or address ,but in address changes ,the good actor(designer) for class
design need to add new class name address .Because the addresses have complex lines and many
information, also the address object could be used from other class not for member class only .It
may use for librarian class. This method reduces the interactions loads on system behavior.
Some type of class diagram add the attributes information within class diagram like member

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Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

class, also can but the programming languages arguments such as title: string, name: char ….etc
as show in copy class below.[5],[9].

Member Copy
member name: Alan Goude copy ID :string
member ID: 125648 due date :char
E-mail :[email protected] Take a copy() :char
Borrow book Borrow copy( c:Copy)
Search for book
Figure 11: Class attributes declarations [9].

3.2 Multiplicities

The multiplicity of associations represents exactly the numbers between objects (classes) it gives
more details about the amounts of relation .For example in library system as shown before ,1..*
between the copy class and book class means each copy in library may have one or more copy of
that edition …and so on. Each symbol has own meaning:
0..1 zero or one
0..* zero or more
1..* one or more
0..n zero to n (where n>1)
1..n one to n (where n>1). [7]

3.3 Operations

Operations are located in third (bottom) class section. They must define in each class box,
because the object (class) did not know what should do and which other class should interact
with. The operation tells object what is the message passed to the receiver object, and the last
one invoked that message to perform operation. The familiar format for operation as shown in
fig 4 gives (visibility name (parameters): type), Take a copy() :char There is a tight relationship
between object state and operation .the object attributes can not change or update it values by it
self. The object needs to have a service that wraps the assists modularity in a system life time.
This service can provide it only at object’s interface .It contain a signature for each operation to
avoid the conflicting during sending or receiving messages between system objects. Normally
the object just respond to a simple quires .There are objects need to send a message that have a
valid call on an operation.

The operations write in verb sentences lower case letters to give the indicate about what the class
(object)need to do and which other class(receiver class)operations or attributes are related to that
operations . [7] [9], and [5]. In class diagrams the generalization operation gives important concepts.
In library system we can call a library member is generalization of librarian, because each
librarian is already a member of library. This go to other class diagrams relations such as,
aggregation, composition, association class, interface, and others. They classified in table below.

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Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

Relation Symbol Description


1. Association Borrow The association established when two
Member Book classes are connected to each other.
<Member can borrow a book>
1.1 Multiplicity 1 Borrow 1...* Relation details by give one to one, one to
Member Book
many, many to many.<one or more books
can borrowed by a member>
1.2Direct Borrow The arrowed association gives the one
association Member Book direct relation between classes, because
the association by default comes with bi-
directional links.
2. Aggregation Borrow Hallow diamond means. If the copy class
Copy Library was damage, the library class still exists.
3. Composition Borrow Solid diamond means, if the library class
Library Book damaged, the book classes also damaged.

4. Generalization Plants Tree and roses are part of plants, and they
/inheritance make photosynthesis shared from plants
properties.
Trees Roses

Figure 12: Examples of Class Operations

Generalization: in example below, the engineer, and doctor are goes to one people (human) class
.they generalize, or inherit a people. We can call doctors, engineers, teachers are people, but
never called the people are doctor! Generalization goes in one way from children class to
parent’s class.
People

Doctor Engineer

Figure 13: Generalization

Aggregation: Is represented by empty diamond. The seat is an aggregate of car .This mean if the
seat class damaged, the car class still exist.

1...* 1
Seat Car

Figure 14: Aggregation

Composition: It represented by solid diamond. The engine is composed of car. Mean if the
engine class damaged, the car also will damaged as well [10].

Engine 1 1 Car

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Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

Figure 15: Composition


Associations: the UML versions implement different types of association operations. The basic
concepts that labeled the association between classes called (role names) .it give multiplicity
constraints [6]. Some versions noted two associates between two objects for cost effective of
system, and label each one if the class have references from many classes such as company and
client class as shown.

Contact person client


Company 1 1
First name
name
Last name
Employee 0..*
1
Figure 16: Associations [10]

For first association ,the one to one cardinality means for each company there is only one contact
person for each company, in second association means there is zero or many employees in one
company. This example shows how add two attribute that referenced to other class [10].
Operations not end in above examples .They are the general operations used ,but there are many
of them used for advanced steps depends on how the system life time work and system needs for
other operations such as, association with multiplicities and navigability(look like associations
but with one link between classes), interfaces, pattern, and qualified association. The good
system works perfectly if it build as simply as possible to understand it from others (clients), and
easily to upgrade, updates, and maintenance.

4.0 Relationship between Use Case and Class Diagram (261 words by Lai San)

The use case diagram is usually deployed at the very beginning stage of any project. Use case
diagram only shows what is the function and requirement of a system. Hence, the next stage of
the project implementation will be transform the use case diagram to others diagram (usually
another type of UML diagram) closer to its project implementation. This process is called
realisation. One of the most popular diagrams used will be Class diagram. Following will be
some guideline for use case realisation. Almost everything in UML is optional, hence it is not a
necessary step to follow.

First, identify possible set of classes that can derived from the use case diagram. Then
understand how those classes might relate to deliver the functionality of the use case. All details
that are not directly related to the collaboration will be suppressed. At this stage, the class
diagram might not really tell the whole story of the system. But as the design continues, more
information will be added. The diagram will eventually form the picture as the model transform
again. It is very important that the consistency of all diagrams used is maintained especially
during the realisation process. At the end of realisation process, both the use case and class
diagram should have structural and notational similarities to the collaboration. There should be a
class for each nodes and each classes have associations that link them. Some class might not

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Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

have any relationship yet but will be added in later stage. The end result must have all class
correspond with a relationship. [5]

Maintain
Add book member records
record
<<include>> Maintain book
>? records

Borrow book Librarian


Pay fine
<<extend>> Return book
>?

Member Librarian 1..* checked 0..1 Status


1..n Asked for 1..n book ID
member name librarian ID
member ID return book book title
address check fines cat. no
Borrow book
Return book

1..* Copy Book

copy ID 1..* part of 1 book ID


Interested in n due date availability
Take a copy()

Figure 17: Example of Use Case and Class diagram for library system after realisation

5.0 Conclusion (320 words by Lai San and Fida)

In summary, UML is a simple to use guideline for creating model of a system. Because of its
simplicity and flexibility, it is acceptable and applicable in various fields as long as there is a
need of building model. This makes UML a common language of modelling for all level. Each
of the thirteen UML diagrams holds some information of other diagram and can be used to
realise the other diagram. Use Case, Class, Object, and Package, Statechart, and Activity
diagrams are usually used in early project stage such as project design and analysis. While other
diagrams like Sequence, Timing, or Communication diagram are used during project
implementation. There are many methodologies like Object Oriented that provide guidelines to
transform one diagram to another diagram while ensuring the consistency is still preserved.
However, there are no specific regulations or procedures that must be follows in UML. Most of
UML diagrams is optional and can be ignore, as long as it suit the purpose of the project. Use
Case diagram is a very useful model that shows the initial requirement of a system. It is normally
use in gathering information and specification for the system. While Class diagram is used to
classify the objects and relationships with their separate classes. The Class diagram help in
defining further properties of objects and its functions for projects implementation. It shows the
whole system behaviours from beginning to end. Both diagrams are very useful in a project
design stage. Use Case diagram help to ensure the rest of project design are consistent with
requirement and limitation. Statechart, Sequence and Activity diagrams will be realised from
both Use Case and Class diagrams. Statechart, Sequence and Activity diagrams help the designer

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Sheffield Hallam University
Faculty of ACEs
_______________________________________________________________________________________________________

to determine how the system will react to each event and what type of database required. Other
UML diagrams will also be realise from these two diagrams during the whole project design and
implementation stage.

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Sheffield Hallam University
Faculty of ACEs
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References:

[1] Introduction to OMG Unified Modelling Language™ (UML®) by OMG, updated on


11/09/2007. Web link: http://www.omg.org/gettingstarted/what_is_uml.htm

[2] Holt J., UML for system engineering, The Institution of Electrical Engineering, (2001).

[3] Boggs M. and Boggs M., Mastering UML with Rational Rose, Sybex Inc., (2002).

[4] Practical UML: A Hands-On Introduction for Developers by Randy Miller on 1/12/2003.
On:http://dn.codegear.com/article/31863#use-case-diagram

[5] Bennett S., Mcrobb S. and Farmer R., Object Oriented System Analysis and Design using
UML, McGraw Hill, (2006).

[6] Graham I., Object Oriented Methods Principles & Practice, third edition, (2001).

[7] Ambler S., The Object Primer: Agile Model-Driven Development with UML 2.0 (2004).

[8] Sommerville I., Software Engineering, seventh edition (2004).

[9] Stevens P., and Pooley R., Using UML Software Engineering with Objects and Components,
(2000).

[10] Visual Case Tool – UML Tutorial, Artiso Visual Case, visited at 3-3-2008. On:
http://www.visualcase.com/tutorials/class-diagram.htm

[11] Relationship table,visit at 7-3-2008. On:


http://www.developer.com/design/article.php/10925_2206791_1

[12] OMG Unified Modelling Language (OMG UML), Superstructure, V2.1.2, November 2007.
On: http://www.omg.org/spec/UML/2.1.2/Superstructure/PDF

[13] B. Henderson Seller 1999-2003, Module M5 UML case diagrams (Accessed: 04/03/2008)

[14] Jeremy T. Lanman, 25 February 2002, Using UML Use Cases and Activity Diagrams to
Describe Software Requirements (Accessed: 04/03/2008)

[15] Jason T. Roff, 2003, The McGraw-Hill/Osborne, UML A Beginner's Guide.

[16] Kendall Scott, 2001 by Addison-Wesley, UML explained

[17] Russ Miles & Kim Hamilton, O' Reilly April 2006, UML 2.0

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