14 Types of Networking
14 Types of Networking
1. WAN:
Its full form is Wide Area Network. It is a geographically dispersed
communication network with many owner linking many computer. for the purpose of
communicating with each other. The setting up cost for WANs is the highest.
WANs also operate at speeds much higher than the 19200-bps limit of
normal voice-grade telephone lines.
WANs are typically created using specially conditioned telephone
lines, microwaves or satellite data transmission. Some of the functions that can be
performed on WANs are given below:
• REMOTE DATA & JOB ENTRY
• CENTRALISING INFORMATION
• FACILITATING COMMUNICATIONS
• HIERARCHICAL NETWORKS
• DISTRIBUTED DATA-PROCESSING NETWORKS
2. MAN:
Its full form is Metropolitan Area Network. This is a network of computer
that are restricted to a larger area that a LAN.
E.g. a network of computer covering a city.
MANs are larger than the LANs. Setting up a cost for MANs is higher
than that LANs.
3. LAN:
Its full form is Local Area Network. This is a system of interconnected
computer and other hardware like printer that are link to each other within a small area
such as a building ,campus, etc.. The cost of setting LANs is low.
Local Area Networking is a form of computer communications
generally used for the internal transfer of data and information within an
organization.
LANs are designed to work in a restricted geographical area. LANs
operate at relatively high speeds when compared to the typical wide area networks
currently in use. LAN data transfer speed may be as high as 80 million bits per second
(80 Mbps), or slightly less than 10 million character per second (10 Mcps).
LANs are private networks, not subject to tariffs or other regulatory
controls, from the government.
DIFFERENT TOPOLOGIES USED IN NETWORKING
Various ways in which computers may be connected physically together (i.e. topology)
are described in the following subsections. These topologies are named as:
CLIENT
A CLIENT
B
CLIENT CLIENT
C D
CLIENT CLIENT
E F
2. CIRCULAR TOPOLOGY: This layout is similar to the Linear Bus,
except that the nodes are connected in a circle using cable segments. Performance is
faster on this system because each portion of the cabling system is handling only the
data flow between two machines. This type of topology can be found in Peer-to-
Peer networks.
In Ring topology, computers are arranged in a circle. Data travels around
the ring in one direction, with each device on the ring acting as a repeater. Ring
networks typically use a token passing protocol.
CLIEN
T
B
CLIEN CLIEN
T RING T
A TOPOLOGY C
CLIEN
T
D
3. STAR TOPOLOGY: In Star topology, all the cables run from the
computers to central location, where they are connected by a Hub. Each node is
connected to a single, centrally located file server, using its own dedicated segment
of cables. This topology has the advantage of minimum data traffic along the
cables, thus providing optimum performance.
CLIENT
A
SERVER CLIENT
CLIENT B
D
CLIENT
C
4. TREE TOPOLOGY: This is a network topology containing zero or more
nodes that are linked together in a hierarchical fashion. The top most nodes are
called the root. The root may have zero or more child nodes, connected by edges;
the root is the parent node to its children. Each child node can in turn have zero or
more children of its own. Nodes sharing the same parent are called siblings. Every
node in a tree has exactly one parent node, and all node in a tree are descendants of
the root node.
CLIEN
CLIEN
T
TC
B
CLIEN
T
A
CLIEN
CLIEN T
T D
C
CLIEN
CLIEN
T CLIEN CLIEN
T
C2 TD1 TD2
C1
5. GRAPH
CLIENT /MESH TOPOLOGY:
CLIENT
CLIENT
DA
CLIENT
CLIENT
CLIENT
B
CLIENT
In this method of connection, zero
CLIENT
C
E
G nodes are linked together in an arbitrary
or more IF fashion. Any two nodes inH
a graph may be connected by a link. Not all the node in a graph needs to be
connected, but if a path can be traced between any two nodes, the graph is a
connected one.
1. PEER-TO-PEER:
• Here, all computers on the network are equal in term of authority and usage
i.e. their is no central authority that determined the network’s resources sharing
policies.
• This network slows down with heavy use.
• Keeping track of the information on each computer can be difficult therefore it
is used in small network only.
CLIENT CLIENT
A B
CLIENT:
• They interact with the user, providing an interface to allow the user to request
services of the server and to display the result returned by the server.
• They usually do some translation, formulating commands entered by the users into
format required by the server.
• They may provide system security by verifying identity and authorization of the
user before forwarding their commands.
• They may also check the validity and integrity of the user commands.
SERVER:
• They are passive element i.e. they never initiate communication but wait for
result/request to arrive from the client.
• They are usually more powerful machine than the client.
• In this model, the client are made available on individual PCs, while the server are
located else where on the network.
• It contains network operating system i.e. the software required to the run the
network.
• The client send the request to the server such as:
* storing and retrieving files on the hard disk of the server.
* running programs that are stored on the hard disk of the server.
* printing to the network printer.
SERVER
3. HYBRID LANs:
They are mixture of more than one model. (It is a mixture of Peer-to-Peer and
Client Server model).
Data communication channel: It is a path through a medium that data can take
to complete a communication task. Therefore, channels are data highway carry
signals from sending station or source to receiving station or destination along
predefined routes.
2. DATA LINK LAYER: This layer defines the format in which the
data will be transmitted from one terminal to another terminal. It detects the
errors in physical layers and corrects them. This layer is responsible for the
establishment and release of connections between to network terminals. MAC
protocol is used.
3. NETWORK LAYER: This layer is next to the data link layer. This
layer monitors the connection between the computer systems. This layer is
responsible for the termination of the data session when the required data is
transmitted.
APPLICATION
LAYER
PRESENTATION
LAYER
SESSION
LAYER
TRANSPORT
LAYER
NETWORK
LAYER
DATA LINK
LAYER
PHYSICAL
LAYER
A SETS OF COMPUTERS: A computer can, not only store and process data
but also retrieve data i.e. take out data from its memory or storage as and when
desired. Thus, computer is a general term that refers to an electronic data
processing machine used for a wide range of activities.
A computer may have following configuration:
• Processor P4,Pd and Motherboard
• Ram 32MB
• Combo Drive
• High Capacity Hard disk
• Monitor and Keyboard
LAN / ETHERNET CARD: LAN card also known as NIC (Network
Interface Card). It is a printed circuit board which has clips and electronic path
drawn on it. This is used in the computer to connect the PC with the network.
• HUB: It is the physical devices. The cable of the network is connected through
hub device. It is used to send or receive the data.
• SWITCH: Like a hub, a switch connects multiple segments of a network
together, with one important difference. Whereas a hub sends out anything it
receives on one port to all the others, a switch recognizes frame boundaries and
pays attention to the destination MAC address of the incoming frame as well as
the port on which it was received.
• BRIDGE: Bridges are used to connect two LANs that use identical protocols
over a wide area. It acts as an address filter, which pickup data packets from
one LAN and passes on other identical network.
• ROUTER: Routers are similar to Bridges but it is used to connect two LANs
Or two WANs over a large geographical distances.
• GATEWAY: It is also used to connect two dissimilar LANs. The term
gateways and routers are used interchangeable; through there is a subtle
difference between the two. A gateway is required to convert data packets from
one protocol format to another before processing it.
• NETWORK INTERFACE CARD: A network card, network adapter or NIC
is a piece of computer hardware designed to allow computers to communicate
over a computer network. It provides physical access to a networking medium
and provides a low-level addressing system through the use of MAC addresses.
It allows users to connect to each other either by using cables or wirelessly. In
most cases, a NIC connects to the computer through expansion slots, which are
special slots located on a computer’s motherboard that allow peripherals to be
plugged directly into it.