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Storyboard Media 2

This storyboard outlines the shots and actions for a scene where Ricky plays a video game. It begins with his brother waking him up and asking if he's going to school. Ricky then sits down to play his game, appearing in the virtual world where he gets missions and encounters opponents who shoot at him. Ricky takes cover and shoots back, defeating multiple opponents along a forest path. However, his mother disconnects the game, causing Ricky to shout at her in frustration.

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Marcus Stamp
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© © All Rights Reserved
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0% found this document useful (0 votes)
35 views

Storyboard Media 2

This storyboard outlines the shots and actions for a scene where Ricky plays a video game. It begins with his brother waking him up and asking if he's going to school. Ricky then sits down to play his game, appearing in the virtual world where he gets missions and encounters opponents who shoot at him. Ricky takes cover and shoots back, defeating multiple opponents along a forest path. However, his mother disconnects the game, causing Ricky to shout at her in frustration.

Uploaded by

Marcus Stamp
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Storyboard

Action: Ricky is pretending to


sleep as he hears footsteps at
his door.
Shot type: Establishing shot
Movement: Still
Angle: eyelevel

Action: Reece tries to wake up


Ricky
Shot type: Over the shoulder
Movement: Still
Angle: Eyelevel

Keanon McSween

Action: Reece walks into the room


and wakes Ricky up.
Shot type: POV
Movement: Still
Angle: Eyelevel

Action: Reece asks Ricky if he is


going to school
Shot type: POV
Movement: Still
Angle: Tilt upward

Action: Reece rolls his eyes and


walks out of the room
Shot type: Long shot
Movement: Still
Angle: Eyelevel

Action: Ricky gets out of bed


Shot type: Close up
Movement: Still
Angle: Eyelevel

Keanon McSween

Action: Ricky continues to


pretend to sleep
Shot type: Medium close up
Movement: Still
Angle: Eyelevel

Action: Ricky sits down in his


gaming chair and turns on his
console.
Shot type: Medium shot
Movement: Still
Angle: Eyelevel

Action: Ricky stares at the TV


waiting for the game to load.
Shot type: Close up
Movement: Still
Angle: Eyelevel

Action: Ricky waits for the game


to load
Shot type: Over the shoulder
Movement: Still
Angle: Eyelevel

Action: Ricky appears


walks around
in the
checking
gaming
world
his surroundings
Shot type: Medium long shot
Movement: Pan
Still
Angle: Eyelevel

Keanon McSween

Action: Ricky appears in the


gaming world
Shot type: Medium long shot
Movement: Still
Angle: Eyelevel
Action: Ricky gets his mission
and walks towards the train as it
arrives.
Shot type: Medium long shot
Movement: Still
Angle: Eyelevel

Action: Ricky walks onto the


train and takes a seat
Shot type: Medium long shot
Movement: Still
Angle: Eyelevel

Action: Ricky appears in the


gaming world
Shot type: Medium long shot
Movement: Still
Angle: Eyelevel

Action: Ricky looks along the


carriage to find the target
Shot type: POV
Movement: Pan
Angle: Eyelevel

Keanon McSween

Action: Ricky gives up when he


cannot see the target and gets of
the train at the next stop
Shot type: Close up
Movement: Pan- tracking
Angle: Eyelevel

Action: as
Ricky
Ricky
walks
gets
onto
offthe
the
train he
anduses
takes
his
a wristwatch
seat
to
Shot type:
change
location.
Medium long shot
Movement:
Shot
type:Still
Over the shoulder
Angle: Eyelevel
Movement:
Still
Angle: Tilt

Action: Ricky arrives


aims hisat
gun
the
and
next
prepares and
location
to enter
checks
the
his
forest
Shot type: POV
surroundings
Movement:
Shot
type:Still
Long shot
Angle: Eyelevel
Movement:
Still
Angle: Eyelevel

Keanon McSween

Action: The game switches


locations
Shot type: Establishing shot
Movement: Still
Angle: Eyelevel

Action: Rickys
Ricky begins
firstto
opponent
walk into
the forest
begins
to fire shots at him
Shot type: Medium
Long shot
long shot
Movement: Still
Angle: Eyelevel
Action: as Ricky gets off the
train he uses his wristwatch to
change location.
Shot type: Over the shoulder
Movement: Still
Angle: Tilt

Action: Rick
Rickytakes
takescover
his aim
froat
the
his opponent.
shots
being fired
Shot type: Medium long
closeshot
up
Movement: Still
Angle: Eyelevel

Action: Ricky arrives at the next


location and checks his
surroundings
Shot type: Long shot
Movement: Still
Angle: Eyelevel

Action: Ricky gets his mission


and walks towards the train as it
arrives.
Shot type: Medium
shot
Keanon long
McSween
Movement: Still
Angle: Eyelevel

Action: after being shot the


opponent falls to the ground.
Shot type: Long shot
Movement: Still
Angle: Eyelevel

Action: Ricky is attack by his


second opponent and shoots him in
the stomach.
Shot type: Long shot
Movement: Still
Angle: Eyelevel

Keanon McSween

Action: Ricky walks away from his


now dead opponent and follows the
path.
Shot type: Long shot
Movement: Still
Angle: Eyelevel

Action: Ricky runs away from his


last opponent.
Shot type: Extreme long shot
Movement: Pan
Angle: Eyelevel

Action: Rickys next opponent


starts shooting at him.
Shot type: Long shot
Movement: Still
Angle: Eyelevel

Action: Rickys opponent runs out


of ammunition and decides to run
towards him.
Shot type: Long shot
Movement: Still
Angle: Eyelevel

Keanon McSween

Action: Ricky takes cover behind


a tree.
Shot type: Medium shot
Movement: Still
Angle: Eyelevel

Action: Ricky runs towards his


opponent and they attack each
other.
Shot type: Long shot
Movement: Dolly
Angle: Eyelevel

Action: after shooting the


opponent Ricky walks away
triumphant.
Shot type: Extreme long shot
Movement: Still
Angle: Eyelevel

Action: the game cuts out


Shot type: N/A
Movement: N/A
Angle: N/A

Action: Ricky shouts at his mum


for disconnecting the game.
Shot type: Close up
Movement: Still
Angle: Tilt

Keanon McSween

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