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ELKA sYNTH2THE SYNTHEX
The basic concept of this synthesiser is an instrument capable of 8-nate polyphony and able to
memorize sounds created by the programmer for future use as well as those presets supplied with
‘the instrument.
To achieve full 8-voice polyphony, essentially & monophonic synthesiser circuits are required, as
‘we can see from this block diagram of the Synthex circuit.
To store all the parameters necessary to create a sound more easily and more accurately, all the
contro! voltages which act on the potentiometers and switches have been turned into digital
information in the Synthex. The Synthex is, therefore, a completely programmable polyphonic
synthesiser with many sophisticated features.
Let us look at each individual function, in principle and practice,INDEX
Oscillators
Noise Generator
Low Frequency Oscillator 1
Multimode Fitter
Envelope Generators
Envelope Contrals
Tuning
Glide/Portamento
Joystick (Bend/LFO2)
Chorus Effect
Output and Volume
Programming Section
Keyboard Assign
Editing
Sequencer Programming
Sequencer Playback
Back Panel
(External Triggering, Pedal Controls and Cassette Dump)
Paget
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Page 23OSCILLATORS
cnr)
1. Octave Select Buttons (16, 8, 4, 2, 1).
2. Transpose Knob (in semi-tones up to 12).
3. Waveform Select Buttons (Triangle, Savrtooth, Square, Pulse):
4, Pulse Width Cross-Modulation (from the other Oscillator)
Select Button.
5, Ring Modulator Circuit Select Button.
6 Pulse Width Control.
7, Individual Oscillator Volume Control.
1, Octave Select Buttons,
Transpose the keyboard up or down in octaves, giving the Synthex a range of 10 octaves.
Ww
This shows how the keyboard can caver the whole range of audible frequencies (mare than any
other type of instrument, including the piano or organ).2, Transpose Knob.
Clockwise rotation of this knob increases the pitch of the oseillator in semi-tones up to 12 (i.e.
‘one octave; greater transpositions can be effected in conjunction with the Octave Select
Buttons). Using this knob different intervals can quickly be set up between the oscillators.
3. Waveform Select Buttons.
Each of the four buttons select a different waveform. The timbre af each waveform is different,
depending upon the harmonie content.
INV Triangle Wave contains very few odd harmonics, The volume of the harmonics drops
off very quickly after the fundamental leaving a very pure sound with few overtones.
P| ‘Sawtooth Wave contains all the harmonics in inverse volume to their number (i.e. the
higher the harmonic the quieter itis),
‘Square Wave contains all the odd harmonics only.
Pulse Wave has different harmonic contents depending upon the width of the wave
{see 6. Pulse Width Control).
4, Pulse Width Cross-Madulation Select Button.
This button selects Pulse Wave. The width is controlied by the waveform of the other oscillator
(at whichever audio frequency is selected). This results in 4 very rapid change in harmonics
which produces an effect similar to the Ring Modulator but with greater contral (by use of
Octave Select and Transpose of the ather oscillator)
5, Ring Modulation Select Button.
This digital effect takes two different signals and combines them to produce a third signal which
has harmonics which are the sum and the difference of the harmonics in the input signals.
This modulation can be used to produce metallic, jagged sounds and also bell sounds,
depending upon which Waveforms, Octaves and Transpositions are selected.
6, Pulse Width Knob.
In conjunction with the Pulse Weve, this knob allows you to change the width of the pulse fram
0% to 100%. Atthese two extremes there is no signal (nothing can be heard): at 50% the wave is
2 square wave. In between, the variation of pulse width symmetrically increases the high
harmonic content towards the extremes and reduces the fundamental and low harmonic
content
(0% (same as 100%) No sound.ML 10% (same as 90%) Weak fundamental, lots of high harmenics.
AL 20% (same as 80%) Stronger fundamental, less high harmonics.
(aa 30% (same as 70%) Stronger fundamental, less high harmonics.
ae 50% (square wave) Full fundamental, only even harmonics.
[L ‘85% (same as 15%) Weak fundamental, lots of high harmonies.
100% (same.as 0%) No sound.
Pulse Width can also be controlled automatically by the other oscillator (at high speed — see
Pulse Width Cross-Modulation Select Button 4.) or by the Law Frequency Oscillator (slowly —
‘sae Low Frequency Oscillator Routing Buttons PW1 and PW2—LFO Section 5.). The second
effect, if carefully set up, produces a very rich sound and is particularly useful in creating
‘orchestral textur
Volume Knob.
‘The volume control allows the indivis
Put through the Filter.
jal audia signal of each oscillator ta be set before they areNOISE GENERATOR
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Noise Type Select Buttons (White/Pink),
Volume Knob,
Noise Type Select Buttons
Allows you to select either White or Pink Noise to be added to the Oscillators inthe Mix going to
the Filter Input.
White Noise contains all the audible frequencies at equal volume.
Pink Noise contains all the audible frequencies at equal energy,
the volume drops proportionally as Energy = Frequency x Ampli
16. as the frequency increases
ide (Volume).
Volume Knob,
This controls the level of the selected noise signal which is mixed with the Oscillators before the
Filter input.Paeye
Creer. ]
Frequency Knob.
Depth Knobs.
Waveform Select Buttons (Triangle, Rising and Falling Ramp, Square Wave).
Delay Control Knob.
Routing Select Buttons (to Oscillator Pitch or Pulse Width (A) and Filter or Amplifier (B).)
This Oscillator produces a sub-audio frequency which can be used to modulate the audio
oscillators, the filter or the amplifier in various ways.
Frequency Knob.
Controls the speed of the modulation effect. Clockwise rotation of the knob increases the
frequency generated from 0.02 Hz. to 20 Hz. Conventional madulation of pitch (vibrato) tands to
use a fairly fast modulation whereas typical pulse width modu fairly slow change.
Depth Controls,
Regulate the different amounts of modulation to routings A and B. The depth of modulation
controls the subtlety of the effect produced. The fact that there is adifferent amount available to
routings A and B on the Synthex means that complex combinations of different modulations
ean be achieved simultaneously.3. Waveform Select Buttons.
Sea Triangle Wave provides an even regular modulation ((or vibrato and tremolo effects)
M@. Falling Ramp provides regular sharp edge modulation (for repeated trigge:
effects)
| Rising Ramp provides a “backward” shaped regular modulation.
Square Wave provides two distinct levels which alternate regularly (for trills ete.)
4, Delay Control Knob,
This control allows the effect of LFO1 (whatever itis) tobe delayed upon the playing of th
note until the time amount set on this knob, at which point the modulation is gradually
introduced. Clockwise rotation increases the delay time for Ims 10:30 seconds.
if Delay Control is set above value 1 the first note alsa restarts the selected waveform (3) —
below value 1 there is no restart.
5. Routing Select Buttons.
Using these buttons the modulation set up an Depth A can bbe routed simultaneously to the
pitch and/or pulse width of either or both oscillators and that an Depth 8 can modulate the filter
and/or the amplifier. (Note that to control the pulse width, Pulse Wave or PWM on the relevant
oscillator must be selected.)
firsti
2
3
4,
6
MULTIMODE FILTER
Cees
Filter Cut-Off Frequency Knob (Manual).
Resonance Amount Knob.
Envelope Amount Knob.
Keyboard Tracking Amount Knob,
Mode of Filter Operation Select Buttons (Low Pass, two types of Band Pass, High Pass, Positive
or Negative Envelope Effect).
‘The filter is.a circuit designed to contro! the harmonic content of the audio signal by increasing
‘or decreasing frequency bands in the oscillator/noise outpu
Filter Cut-Off Frequency Control Knob,
The Cut-Off is the point at which the filter begins operating. Above er below the audio
frequency (depending upon the filter type — see 5.) at which it is set, the sounds coming
through are increasingly attenuated the further from the cut-off paint they are. Clockwise
rotation of the knob makes the Cut-Off Frequency higher.
Resonance Amount Knob.
Resonance acts only at the filter cut-off point. The effect amplifies the frequencies around the
cut-off point. Clackwise rotation increases the intensity of the effect up to the point (7 on the
knob) where the filter goes into independent oscillation producing an audible frequency
(similar to feedback). Selecting LP and turning the oscillator volume off je to use just
effect, which is.asine wave oscillation ( \J\_), This knob is sometimes called ‘Emphasis"
‘on other synthesisers.3
5.
Envelope Amount Knob.
This contral governs the amount of automatic cut-off shift by the filter envelope from the
position manually set by Knob 1. in this section.
Keyboard Tracking Amount Knob.
This allows the filter frequency to be controlled to a greater or lesser amount by the pitch of the
keyboard. On full (clockwise), this means the cut-off point moves in syne with the note being
played ensuring that each note has exactly the same tonal quality.
Mode of Filter Operation Select Buttons.
RESONANCEO
Low Pass.
The frequencies above the cut-off
it are attenuated at a rate of
24db/octave. All the frequencies
below the cut-off point are let
through at full volume (hence the
term Low Pass). We
ii) ‘1st Band Pass Filter.
The frequencies above and below
the cut-off point are both atten-
uated at a rate of 6db/octave,
allowing a band around the cut-off
point through (hence the term
Band Pass). A band pass filter can
be thought of as the combination
‘of high pass and low pass (see
diagrams),
|
towrass
iti) [BP2] 2nd Band Pass Filter.
The frequencies above and below
the cut-off point are both atten:
uated at the greater rate of 12db/
octave, which allows 4 narrower
band than BP1 through.wy) [Ee] ghee. o
‘The frequencies below the cut-off
point are attenuated at a rate of
‘12db/octave. The frequencies
above the cut-off int pass
through at full volume (hence the
term High Pass).
vy When this switch is on, the automatic cut-off shift set by Knob 3closes the filter
rather than opening itENVELOPE GENERATORS
There are two envelope generators per voice on the Synthex. Qne controls the automatic shift of
cut-off frequency of the filter (see Knob 3. in the last section). The other eantrols the amplifier
volume, from the moment the keyboard is struck onwards.
Both envelopes are of the full ADSR type and are entirely independent. The four controls govern
four separate parameters in the following manner
Amplitude
ATTACK DECAY sustain f RELA Toso
+
Key struck Key ratassed
1. Attack.
This knob controls the time the envelope takes to reach the full level. Clockwise rotation
increases the length of time taken from ms to 10 seconds.
2. Decay.
This knob controls the time taken for the envelope to drop from full tozero ff nat interrupted by
‘the sustain level), Clockwrise rotation increases the length of time from 1ms to 10 seconds.
3. Sustain,
This knab controls the level at which the decay is interrupted while the keyboard is being held.
‘Clockwise rotation increases this level from 0 to 100% of the full level. If sustain ison full, then
the decay control becomes redundant
4. Release.
‘This knob controls the time taken for the envelope to drop from the sustain level to zero.
Clockwise rotation increases the time taken from 1ms to 10 seconds.
0Inorder to understand how the envelopes take their instruction fram the keyboard we must explain
the terms Trigger’ and ‘Gate’
i) Trigger.
This is a brief pulse which causes the envelopes to open, 12. the attack to start.
This is the length of time which the keyboard note is held down and is communicated to the
‘envelopes by keeping the trigger pulse going until the kay is released.
The attack is initiated by the beginning of the trigger pulse. Aslong as the gate is still on d
programmed attack time, then the envelope opens and enters the decay phase. As long as the gate
is still on the sustain maintains the envelope open at the programmed level until the gate goes off
(when the key is released) at which paint the release takes over,
"ENVELOPE CONTROLS
‘These are two controls which override the envelope knobs.
1. Hold.
Keeps the gate permanently open, keeping the envelopes at the sustain level. This means that
you can keepup toan eight note chord permanently heldon the Synthex. The sustain lasts until
the ‘Hold’ is switched off.
2, Release,
this switch is off then the release controls on the envelopes do not function and the envelopes:
are reduced to zero as soon as the keyboard note is released. This switch must be on to allow
the release controls to function.
Both of these controls can be operated by a footswitch through the inputs on the back panel.TUNING
Master Tune,
This allows you to tune the entire Synthex to your fellow musicians, In theeentre (0) the tuning
is exactly Ad0 Hz, thanks to the digital nature of the Synthex. Master tune is not memorised.
De-Tune.
This gives you the ability to set up precise de-tunings between the two oscillators { up to a
quarter tone). This allows a richer sound to be created, setting up ‘beats’ or full de-tunings (for
honky-tonk piano type sounds) and, unlike analogue synths, the precise de-tuning can be
memorised abd reliably recalled.
Oscillator 2:Sync. Button.
Forces oscillator 2 to start a new cycle whenever oscillator 1 does. This means that oscillator 2
can only play harmonics of oscillator 1, Particularly interesting effects can be obtained by using
Glide an oscillator 2 (see next section).
cr“
GLIDE/PORTAMENTO
GLIDE/PORTAMENTO
Oscillator 1 and 2 Assign Buttons.
‘These route the glide ar portamento which has been set up to one or other of the oscillators.
Glide Select Button,
Routes the amount set on Knob §. to the oscillators selected on buttons (1).
Portamento Select Button.
‘Causes whichever oscillators are selected to mave smoothly through all the frequencies
between the last note played and the new oneat the speed set on knob 4,
Speed Control,
Sets the rate at which the glide/portamento effect takes place.
Glide Amount Control,
The positioning of this knob sets the interval from which the pitch glides to the actual note
played. 1¢ knob is left of centre this is below the actual note played, to the right above it. The
range is [2327241] semi-tones. The effect is the same whatever note is played and whenever.
In contri portamento, depends on the last note played. Both effects are, however, fully
polyphor5
JOYSTICK (BEND/LFO2)
This section of the Synthex allows ‘real time’ modul
performance. The modulation is triangle wave only.
n of the programmes, i.e. during
LF02 Sliders.
‘These allow coarse (Init. Freq.) and fine (Delta Freq.) adjustment of the second Low Frequency
Oscillator which can be used to modulate oseillater pitch (vibrato) or filter frequency (wah-
wah}. LFO2 is introduced by lateral (sidevrays) movernent of the joystick. To the left routesiit to
the oscillator pitch, right to the filter eut-off frequency.
To Oscillator Sliders.
‘These set the amount of modulation from LFO2 (when the joystick is pushed to the left) — the
left slider—and the amount of piteh bend (when the joystick is pushed up or down) —the right
slider, Up increases the pitch (to a maximum of 7 semi-tones) down lowers it by the same
amount,
To Filter Stiers.
These set the amount of modulation from LFO2 (when the joystick is pushed to the right) — the
loft sii snd the amount of cut-off frequency shift {when the joystick is pushed up or down)
— the right slider. Up opens the filter, dawn closes i
‘Upper/Both/Lower Select Switch,
This switch allows the joystick to control just the upper or lower voices or both (see Split/
All the controls in this section are not remembered in the preset or memory programmes, as
they are intended for performance controls. Any effects that are required to be memorised
should be set up on LFO1.
EyCHORUS EFFECT
There are three chorus amounts available on the Synthex,
1, The first adds a slightly delayed element of the original signal and the interference that this
creates gives the affect of a slow Leslie.
2. The second adds two elements of different length delays to the original. The effect produced
gives the fee! of a large acoustic, adding a choral texture,
3. The third also adds two elements of different length delays but with varied frequency. This
gives a ‘bowed’ effect and is particularly useful for string sounds.
CHORUS EFFECTS
6OUTPUT AND VOLUME
Pernt
This section is the final stage before the signal comes aut of the Synthex into the am
These controls are not memorised in programmes.
1, Mono/Stereo Selector Switch.
In mono position, all the voices came out of both outputs (upper and lower). In the stereo
Position, the voices are split. In normal mode, 4 are randomly assigned each to upper and
lower. In split and double, the lower programme voices come out of the lower output and the
upper programme voices from the upper output.
LOWER OUT —_UPPEROUT —-LOWEROUT —-UPPERGUT = LOWEROUT ——_UPPEROUT
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2. The balance knob works like a panning contro! for the lower and upper voices in split/double.
Turning clockwise increases the valume of the upper output, anti-clockwise that of the lower
output. Itis thus possible to obtain the optimum balance between two sounds.
Master controls the overall volume of the Synthex
”PROGRAMMING SECTION
The Synthex has 40 memory programmes and 40 preset programmes. The programmes are
sing one of four bank and one of ten programme numbers (see 1)
Whetherthe number relates to a preset or memory is selected by the (2) buttons.
The panel (all controls ‘live’ is selected by button (3)
Writing a sound into a memory is achieved using the ‘Write’ button (4). I this sound is set up on the
panel, then simply choose the memory location (by selecting bank and programme numbers) and
then hold down ‘Write’ until the LE.D. completes its flashing cycle. The sound has then been
recorded (erasing the previous sound}. However, this only works when the ‘Write Enable’ switch on
the back is in the ‘on’ position. If you wish to protect your memories you shauld always keep it‘off”
unless actually writing sounds into the memories.
Ifthe sound you wish to memorise is an edited version of a preset or amemory tyoucan always edit
the sounds stored), then you need to use the “save buffer’. This is called up by prassing Memory’
button (2). The sound you edited is now temporarily saved. Now you can either select a different
memory location or leave the same one, then press ‘Write’, allowing the flashing LE.D. cycle to
complete. The edited sound is now stored,
The other functi
appropriate sect
s of these four buttons (5) are for the Cassette Interface Functions (see the
}
The first button (6) selects Split Function. This divides the keyboard into two, with the sound
selected when Lower is liton the bottom half of the keyboard, and the sound selected when Upper
is lit on the top half of the keyboard, The split paint is programmable and can be changed by
pressing the appropriate key whilst holding down the Split button (when the Synthex is turned on
the Split point is the third C up the keyboard).The second button (6) selects Double Function. This assigns two sounds (i.e, two voices) to each
note on the keyboard. This makes the keyboard four-note polyphonic.
Buttons (7} Lower/Upper allow the assignment of either 40 presets, 40 memories or panel, to the
lower and upper bank respectively when the Synthex isin either Split o Double Mode. If Lawer is it
then all editing on the panel as well as changing programmes will only affect the lower bank.
‘Similarly for Upper controlling the upper bank. Ifa button L.ED. is already li, then pressing it again
will allow you to hear just that bank on its own, When this is happening, t ‘flashes, To Ni
the other bank on its own press the other button. This is useful in double to edit a programme
without hearing the other. To hear both banks again press the flashing button again,SEQUENCER PROGRAMMING
sequencer can be programmed in two modes: Pulse (or Step) Time and Real Time. Real Time
simply means that in replay the sequence of notes originally playedis faithfully reproduced, In Step
Time, the music is broken down into a series of events (steps) and a note, rest, or tied over note is,
assigned toeach one.
‘There are 4 channels available which means that 4-voice polyphony is possible. The sequences
must be programmed monophonically but can be played!back together in syne. Each sequence can
be independently programmed in either Real or Pulse Time,
Pulse Time.
This is selected by pushing the ‘Write’ button and then the number of the sequence you wish to
(normally beginning with 1). The two buttons pressed will light and the sequencer is now
to record the notes yau play. Simply play the notes required in order on the keyboard, Each
note will be assigned to the next step in the sequence (up to 126). To leave a gap, je. insert.a rest,
simply press the Beats Rests button once. It will light as you da, registering one space. Longer rests
can be programmed by repeated pressing of this button, Notes. longer than one step can be
programmed by holding down the note whilst pressing the Beats Rests button. Do not forget that
playing the note counts as one step, 6. for note to lest 4 steps, play the note and then the Beats
Rest button 3 times.
Asthe sequencer is programmed monophonically, itis possible to programme ‘legato or’staccato’
phrasing. Holding down the last note while you play the next one gives ‘legato’ phrasing, ie. there
Fano re-trigger on the envelopes, often referred to as single triggering. Releasing the note before
playing 2 new one gives ‘staccato’ phrasing, i.e. a re-trigger of the envelopes an the new nate,
known as multiple triggering. As this is done by the playing, each note.can be assigned ‘staccato’ or
‘legato’ phrasing,Hf you play more than 128 notes or rests then you will use up the available memary space and the
‘Write’ light will go outto show that further programming is not possible, Note, however, that Beats
or Rests held over, ie. langer notes or spaces, do not use up newmemory space asthe pitch or gap
information does not change.
‘When you have finished writing a sequence lina, press Write’ again {ifitisstill lit) andthe L.E.D. will
go out Yeucanrapeattn process with thenext ine by pressing Writ end then burton 2 (or any of
the others).
Any mistakes you make ean be corrected by pressing the ‘Delete’ button ene or more times and
then playing the correct version. You will hear the note or see the space button flash as you del
Be careful, as.delete works not just on the last event but the last note or space, so if you put ane beat
OF rest too many on a note or space, yau will dolete the entire nate or space and you will have te
programme the complete event (over several steps) once again.
Real Time.
Real Time is selected by pressing ‘Write’, then the sequence to be programmed and then pressing
the ‘Ready’ button. When you begin to play the keyboard the notes you play are analysed and
recorded as you play them, Depending upon how fast or slow you play, youcan setthe resolution of
the analysis to cope with this, using the Frequency knob. Turning this. clockwise increases the
resolution, allowing you to play faster. (When you begin play, the LE.D. inthe sequence button will
flash to show you the speed of the resolution.) You cannot play faster than this indicated speed or
notes will be missed. However, by careful adjustment you can use this function as.an Auto-Correct
facility which will make the timing more precise, Simply set the Frequency to the fastest note value
and small timing errors will be corrected.
In Real Time programming, ‘legato’ and ‘staccato’ functions can be programmed as before but
‘spaces (Rests) are entered simply by not playing, unless you want the sequence to begin with a
Rest. In this case, simply press the Beats Rests button which will start the analysis beginning with
the length of the space before you begin playing. This is particularly useful when ‘overdubbing’
second, third and fourth lines.
In Real Time programming, tis possible to listen to other sequence lines already recorded (in either
Pulse or Real Time) whilst putting in the new line (in a similar manner to overdubbing with a
‘multi-track recorder). To do this, follow the above pracedure to select the line you wish to write.
‘Once you have pressed the Ready button you can then press the buttons for the other sequence
lines you wish to hear whilst playing. Then when you play either the first note of your sequence or
press the Beats Rests button (if you want to come in after the other lines) then thase lines selected
after the Ready button was pressed will be played back.
It is also possible to complete a sequence started in Pulse Time, in Real Time, by simply pressing
Ready half-way through. The L.E.D. will begin to blink and the analysis of your playing will begin.
nSEQUENCER PLAYBACK
‘Once you have written your sequence. if you press ‘Ready’, the sequence is ready to play back. By
pressing other sequence buttons, up toall4can be played back simultaneausly in sync. The buttons
lit determine which sequences are played back.
The simplest way to begin playback is to hit the bottom note on the keyboard which will run the
sequence in the original key at the speed set on the Frequency knob. Clockwise movernent of the
Frequency knob will speed up playback. However, full transposition facilities are available.
Transposing.
Playing higher notes than the bottom C will transpose the sequence up by the interval between the
note played and bottom C. Up to the entire keyboard (5 octaves) can be used for this purpose and
the intervals available are set up by holding down the Split button on the left hand panel (not the
one on the main panel) and then pressing the desired note. The keyboard below this is then given
over to controlling the start and transpose of the sequencer, whereas above this note allows the
keyboard to be played in the normal way. This split is set at 1 octave from the bottom C when the
Synthex is powered up.
Ofcourse, this methad does not work for transposing down. However, this is possible by using the
‘Key Set’ button. Whilst holding this, pressing any key will set the sequence playing in the original
key and transpositions down as well as up can be effected over intervals-around this reference key.
By holding down Key Set, this can be changed at anytime.
Gate.
This knob allows the sequencer to imitate the amount of time the finger would be held on the
keyboard. The longer the gate time (turn knob clockwise) the longer the sustain levels set on the
envelopes are held.
Assigning Voices,
It is possible to assign 2 different sounds to the 4 sequences. In double mode, the two different
sounds on the programmer will be played by each line (if 4 sequence lines are being played, all 8 of
the available voices will be used, so the keyboard will not be operative as there are no-voices left).
In ‘Split’ it is possible to assign each of the different sounds to individual lines. Normally, all 4 are
assigned to the Lower Voice (leaving the Upper Voice to be played on the keyboard). To change this,
ross the required sequences whilst holding down the Upper button on the programmer. This will
cause the sequences chosen to play using the Upper sound set up on the programmer. To change
any back, simply repeat the procedure with the Lower Button on the programmer.
is also possible to assign both sounds pressing the required sequences, whilst holding down the
Upper and Lower buttons together, Every new assignments retained until the power is turned aff.BACK PANEL
External Triggering.
The sequencer can be externally triggered to be controlled by a drum machine or click ti Ick, OF can
give out the necessary trigger to contro! other equipment. To do the latter, simply take the signal
‘out of the Sync Out sacket on the back panel with a standard jack-plug.
‘To control the sequencer by an external signal, route the signal in (again with a standard jack-plug)
to the Sync In socket and switch the nearby switch to Ext. On the sequencer panel turn the Gate to
z0F9 (this is also externally controlled) and the Frequency to between ane and two. Hit the starting
key just before the beat (pulse) on which you wish the sequence to run and the sequencer will latch
on ta the incoming pulse. Careful adjustment of the Frequency knob allows the sequence ta be run
twice, three orfourtimes as fest as the incoming signal (and more as you turn the knob clockwise),
NB. Whenan incoming signal is not supplied the sequence runs atthe Frequency set an the knob.
Pedal Controls.
Footswitches: There are faur functions which can be controlled by the standard latching push-to-
make, push-to-break, footswitch. All only wark.on the programme shown on the panel (in Normal,
Split or Double modes).
Programme Advance: ~Movesthe programme number on the programmer
along one.
Gi Brings in/takes out whatever effect is set upon the
Glide/Portamento section,
Hotd: ‘Turns on/off the Hold switch in the Envelope
Controls section.
“Turns on/off the Release switch in the Envelope
Controls section,
Footpedal: This canbe used to alter the filter cut-off frequency (overriding the Frequency knob in
the Filter section) on either the upper, lower or both programmes (depending upon how the nearby
switch is set.
‘Cassette Dump,
This allows both saund and sequencer programmes to be stored on tape. (Instructions on theuse of
the facility are explained step by step on the accompanying cassette together with sample
‘memories and sequences to load in.)
2aToturn the interface on, flick the switch onthe Back Panel. All the LE.D.'s will go out exeeptforthe 4
bank fights and the 4 sequence lights. Decide which banks or sequences you wish to transfer and
turn the other L.€.0.'s off. ifloading on to tape youwill need to take the signal from the Out mini-jack
socket on the back panel to the Line-In on your cassette recorder. When you have labelled your
information and set the tape to record, press the "Save" button (‘Memary’ in normal usage). The
LE.D/'s you selected will go and then blink one after the other as the information goes out. When
the process is finished they will all come back an again. To load information back in, you need to
take a 5v signal from your cassatte recorder, into the ‘From Cass’ mini-jack socket on the back.
Before you start the tape, press the ‘Load’ switch (‘Write’ in normal usage). As the information is
loaded back in, the LE.D.'s should blink on and aff in succession, If they do not, check your
connections and the level of the signal. It is possible to check that the information has loaded
correctly by replaying the tape in after having pressed ‘Verify’. The information coming in is
compared with that already loaded and L.E.Ds light inthe normal way ifthe information is correct.
Sequences are dumped and loaded in individual lines and memories in banks of 10.
4Programme Bank 1
warvaneunss
SYNTHEX PRESETS
Bank2
Chunky Synth Double basses
‘Wah brass Ceilos
FatSound Violins
Metallic Church organ
Pan flutes Reed organ
Tremolo piano Electronicorgan
Chorale High pass sweep
Bross! Filtered brass
Brass ti Filtered chorus
Brass lil Filtered strings
SYNTHEX MEMORIES (av:
Cathedral choir Harsh lead
Syne. Harmonie Solo Violin
‘Sweep
Filtered Choir Bass Guitar
Harsh Clavinet Sync.3
Echo Glide Strings
Double Bass— Hammond 1
Nylon Guitar (John Lora)
Syne. 1 Phased Choir
Syne. 2 Brash Brass
De-tuned pipe Brushed Cymbals
‘organ
Normal Clavinet
Hammond 2 (Emerson)
Banks Bank 4
Metallic piano ‘Sweep 1
Pianet Sweep 2
Funky Clav. Take-off
Clavichord | Landing,
Clavichord It Wash of sound
Clavinet Fast decay
Electric piano | Ring mod.
Electric piano tl Phased sweep
Chimes: Bass pluck
Vibes Whistle
lable on cassette)
Plink Electric Piano:
Wah Ring Mod. Oriental Fourths
Metallic Clavinet
Bass Drum -tom-toms
Hammond 3
(Brooker 7)
Plucked brass
‘Snare Drum
Distant Strings.
Watery Grave
High Portamenta
Wood Blocks (use
with sequencer)
Marimba
Harp
Filtered brass:
Deep. Syne,
Mini Moog Bass
Mini Moog Lead
Steel DrumsHalstead, Essex, CO9 2SY, England
Phone: (0787) 475325
Telex: 987713
= ELKAOMIA (U.K)LTD
'5 Fourth Avenue, Bluebridge Industrial Estate