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Skin Making Guide

This document provides guidelines for creating skins for the Disk Dock application, including mechanics, file structure, and folder contents. Skins require an .ini configuration file and matching folder, and these three elements must have the same name. The skin folder contains subfolders for elements like the dock body, icons, and player interface. Images are specific sizes and filenames must match between folders to work properly. Following these guidelines ensures skins are compatible with Disk Dock's settings utility.

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ApezZack
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0% found this document useful (0 votes)
32 views

Skin Making Guide

This document provides guidelines for creating skins for the Disk Dock application, including mechanics, file structure, and folder contents. Skins require an .ini configuration file and matching folder, and these three elements must have the same name. The skin folder contains subfolders for elements like the dock body, icons, and player interface. Images are specific sizes and filenames must match between folders to work properly. Following these guidelines ensures skins are compatible with Disk Dock's settings utility.

Uploaded by

ApezZack
Copyright
© © All Rights Reserved
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
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Disk Dock skin making guide

1.0 beta

This is just a guideline to make sure that the skin you compose works with the mechanics of
the dock and the settings utility.

The skins concept itself is still a beta.

MECHANICS OF A SKIN
1. There are two things that make up a skin, the .ini file and the folder with a
corresponding name (eg.Disk Dock.ini and the Disk Dock folder)
2. Three names MUST match for the skin to work properly. The .ini file, the folder and the
Skin Variable in the .ini file, all have to match! (Highlighted in the pictures)

WARNING! If these three things dont match, the skin wont load and/or the settings utility
wont know witch skin to modify.

CONTENTS OF THE SKIN FOLDER

1. Disk Base: this folder contains the plain white body


images of a 100% opacity. These are the images used
to change the opacity of the dock through the
settings utility.
2. Disk: this folder contains the body images identical
in shape to the ones previously mentioned except these
ones are the actual skin.
NOTE: All the files in folders Disk and Disk Base are 516x516 pixels
in size (except Player.png and Power.png. Also the files
in those two folders have exact same names.
Also the POWER and PLAYER images might appear just
as text but they actually have a background shape that matches the
approprieate
areas in the skin. The shapes opacity is set to 1%. It works this way for me, you
can
change and experiment though ;)
3. Google: Only contains two images, very universal if I can call them so. You can still
change them of just copy them over to your new skin.
4. Icons: Self explanatory, all icons go here, resizing every icon is a manual operation but
it is not hard to do. This folder also contains Icons.ini file witch holds information of
paths, names and co-ordinates specifically for the set of icons in every skin separately.
This allows for different sets of icons throughout different skins.
5. Player: Obviously holds the images and .ini file for player, can be modified to whatever
you want but takes time.
6. Power: Same as player, change if you really want to.
NOTE: Power, Player, Icons and Google folders must be included in every skin!
Disk and Disk Base however, exclude them and you get Disk Dock Plain

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