Computer Graphics MCQ Question Bank
Computer Graphics MCQ Question Bank
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a. Translation
b. Scaling
c. Rotation
d. Reflection
e.
4. The transformation in which an object is moved from one position to another in circular path around a
specified pivot point is called
a. Translation
b. Scaling
c. Rotation
d. Reflection
5. The transformation in which the dimension of an object are changed relative to a specified fixed point is
called
a. Translation
b. Scaling
c. Rotation
d. Reflection
6. The selection and separation of a part of text or image for further operation are called
a. Translation
b. Shear
c. Reflection
d. Clipping
7. The complex graphics operations are
a. Selection
b. Separation
c. Clipping
d. None of these
8. In computer graphics, a graphical object is known as
a. Point
b. Segment
c. Parameter
d. None of these
9. An object can be viewed as a collection of
a. One segment
b. Two segment
c. Several segments
d. None of these
10.Every segment has its own attributes like
a. Size, visibility
b. Start position
c. Image transformation
d. All of these
11.By using the attributes of segment , we can________ any segment
a. Change
b. Control
c. Print
d. None of these
e.
12.A two-dimensional array contain the details of all the segment are called
a. Segmentation table
b. Segment name
c. Operation
d. None of these
e.
13.We assign all the attributes of segment under this
a. Segment name
b. Segment size
c. Array
d. None of these
14.The initial size of segment will be_______
a. 1
b. 0
c. 2
d. 3
15.The removal of a segment with its details are called
a. Alter the segments
b. Deletion of segments
c. Closing the segment
d. None of these
16.Deletion of any segment is much________ than creation of any new segment
a. Easier
b. Difficult
c. Higher
d. None
17._______is very important in creating animated images on the screen
a. Image transformation
b. Morphing
c. Clipping
d. None of these
18.Which attributes of image transformation change the size of an image corresponding to the x-axis and yaxis
a. SCALE-X
b. SCALE-Y
c. Both a & b
d. None of these
19.Which attributes of image transformation change the position of image corresponding to the x-axis and yaxis
a. TRANSLATE-X
b. TRANSLATE-Y
c. Both a & b
d. None of these
e.
20.Which attributes of image transformation rotate the image by a given angle
a. TRANSLATE-X
b. TRANSLATE-Y
c. Both a & b
d. None of these
21.Which attributes of image transformation rotate the image by a given angle
a. ROTATE-X
b. ROTATE-Y
c. Both a & b
d. None of these
22.The graphics method in which one object is transformed into another object are called
a. Clipping
b. Morphing
c. Reflection
d. Shear
23.Example of morphing are
29.If a line joining any of its two interior points lies completely within it are called
a. Convex polygon
b. Concave polygon
c. Both a & b
d. None of these
30.If a line joining any two of its interior points lies not completely inside are called
a. Convex polygon
b. Concave polygon
c. Both a & b
d. None of these
e.
31.In which polygon object appears only partially
a. Convex polygon
b. Concave polygon
c. Both a & b
d. None
32. If the visit to the vertices of the polygon in the given order produces an anticlockwise loop are called
a. Negatively oriented
b. Positively oriented
c. Both a & b
d. None of these
e.
33.If the visit to the vertices of the polygon in the given order produces an clockwise loop are called
a. Negatively oriented
b. Positively oriented
c. Both a & b
d. None of these
34.Which things are mainly needed to make a polygon and to enter the polygon into display file
a. No of sides of polygon
b. Vertices points
c. Both a & b
d. None of these
35.Two types of coordinates are
a. Positive and negative coordinates
b. Absolute and relative coordinates
c. Both a & b
d. None
36.Which approaches are used for determine whether a particular point is inside or outside of a polygon
a. Even-odd method
b. Winding number method
c. Both a & b
d. None of these
e.
37.The transformation that produces a parallel mirror image of an object are called
a. Reflection
b. Shear
c. Rotation
d. Scaling
38.The transformation that disturbs the shape of an object are called
a. Reflection
b. Shear
c. Rotation
d. Scaling
39.The process of mapping a world window in world coordinate system to viewport are called
a. Transformation viewing
b. View Port
c. Clipping window
d. Screen coordinate system
40.In which transformation the shape of an object can be modified in x-direction ,y-direction as well as in both
the direction depending upon the value assigned to shearing variables
a. Reflection
b. Shearing
c. Rotation
d. Scaling
41.The process of extracting a portion of a database or a picture inside or outside a specified region are called
a. Translation
b. Shear
c. Reflection
d. Clipping
42.The rectangle portion of the interface window that defines where the image will actually appear are called
a. Transformation viewing
b. View port
c. Clipping window
d. Screen coordinate system
43.The space in which the image is displayed are called
a. Screen coordinate system
b. Clipping window
c. World coordinate system
d. None of these
44.The rectangle space in which the world definition of region is displayed are called
a. Screen coordinate system
b. Clipping window or world window
c. World coordinate system
d. None of these
45.The object space in which the application model is defined
a. Screen coordinate system
b. Clipping window or world window
c. World coordinate system
d. None of these
e.
46.The process of cutting off the line which are outside the window are called
a. Shear
b. Reflection
c. Clipping
d. Clipping window
47.Some common form of clipping include
a. curve clipping
b. point clipping
c. polygon clipping
d. All of these
48.A composite transformation matrix can be made by determining the ________of matrix of the individual
transformation
a. Addition
b. Subtraction
c. Product
d. None of these
49.Each successive transformation matrix _________ the product of the preceding transformation
a. pre-multiples
b. post-multiples
c. both a & b
d. none of these
50.Forming products of transformation matrices is often referred as
a. Composition of matrix
b. Concatenation of matrix
c. Both a & b are same
d. None of these
51.The alteration of the original shape of an object, image, sound, waveform or other form of information are
called
a. Reflection
b. Distortion
c. Rotation
d. None of these
52. Two consecutive translation transformation t1 and t2 are
a. Additive
b. Subtractive
c. Multiplicative
d. None of these
53.Two consecutive rotation transformation t1 and t2 are
a. Additive
b. Subtractive
c. Multiplicative
d. None of these
e.
54.Two consecutive scaling transformation t1 and t2 are
a.Additive
a. Subtractive
b. Multiplicative
c. None of these
1.
a.
Drawing
c.
Simulation
b.
Photograph, movies
d.
All of these
2.
a.
b.
d.
a.
A light pen
c.
Bank of switches
c.
3.
b.
Display unit
d.
All of these
4.
a.
1960
b.
1970
d.
1950
a.
1960
c.
1970
c.
5.
b.
1980
Three dimensional computer graphics become effective In the late
1980
d.
1950
6.
which environment has been one of the most accepted tool for computer graphics in business and graphics
design studios
a.
graphics
c.
quake
b.
Macintosh
d.
multimedia
7.
a.
Five
b.
Three
d.
Eight
a.
1960
c.
1980
c.
8.
b.
Four
Three dimensional graphics become popular in games designing , multimedia and animation during the late
1970
d.
1990
9.
The quake , one of the first fully 3D games was released in year
a.
1996
b.
1976
d.
1999
a.
c.
c.
1986
Pixels
b.
Paths
d.
None of these
a.
Pixels
c.
Palette
c.
Palette
Paths
None of these
Pix map
b.
bitmap
d.
none of these
a.
c.
both a & b
c.
d.
None of these
Compatible
b.
Incompatible
d.
None of these
a.
Two or three
c.
Three or four
c.
Both a & b
One or two
None of these
b.
c.
d.
None
a.
Bad
Better
c.
Smaller
d.
None of above
19. A palette can be defined as a finite set of colors for managing the
a.
Analog images
b.
Digital images
d.
None of these
a.
VGA
c.
Both a & b
c.
Both a & b
EGA
None of above
b.
d.
None of these
a.
GIF
c.
TIFF
c.
22. Several graphics image file formats that are used by most of graphics system are
b.
JPEG
d.
All of these
23.
The GIF format is much _________to be downloaded or uploaded over the www
a.
Slower
b.
Faster
d.
None of these
a.
Temporarily
c.
Medium
Permanently
c.
Both a & b
d.
None
Vector graphics
b.
Bitmap
c.
Both a & b
d.
None of these
a.
Vector graphics
Bitmap
c.
Both a & b
d.
None of these
b.
c.
d.
None of these
a.
Printing ink
c.
Printing line
29.
a.
Printing ink
c.
Printing line
d.
b.
d.
None of these
Reflected light
b.
Transmission of light
d.
None of these
31.
a.
c.
b.
Flow of light
Transmission of light
c.
Flow of light
d.
None of these
32.
a.
c.
b.
d.
Computer display
b.
Printing
c.
Painting
d.
None of these
a.
Computer display
Printing
c.
Painting
d.
None of these
White color
b.
Black color
c.
Magenta color
d.
Blue color
a.
White color
Black color
c.
Cyan color
d.
Magenta color
37. The RGB model display a much _______ percentage of the visible band as compared to CMYK
a.
Lesser
b.
Larger
d.
None of these
a.
c.
c.
Medium
38. Color depth can be defined by ________ which can be displayed on a display unit
b.
d.
One color
b.
Two color
d.
None
a.
24bit
c.
64bit
c.
Three color
32bit
None
24bit
b.
32bit
d.
None
a.
8bit
c.
24bit
c.
64bit
16bit
32bit
Active graphics
b.
Passive graphics
d.
None of these
44.
Computer of present time have much higher memory and ________ storage capacity
c.
Grayscale image
a.
Much smaller
b.
Much bigger
d.
None
c.
Much slower
b.
c.
d.
None
b.
Glass wrapper
c.
d.
All of above
47. The amount of time the phosphor produce light or shine is controlled by chemical composition of the phosphor.
This is known as
a.
Persistence
b.
Resistance
c.
Generators
d.
None
48. The electron beam in a color picture tube is refreshed_______ times in a second to make video realistic
a.
15 times
b.
25 times
c.
35 times
d.
45 times
b.
c.
d.
None
a.
Input device
Output device
c.
d.
Display systems
None
Yes
b.
No
d.
None
a.
Phosphor
c.
Both
Storage mesh
c.
Glass
d.
None
Phosphor
b.
Storage mesh
c.
Collector
d.
None
54. To increase the energy of these slow moving electron and create a bright picture in DUST , the screen is
maintained at a
a.
b.
c.
d.
None
a.
c.
d.
None
Training pilots
b.
c.
Process control
d.
All of these
a.
1950
c.
1970
1960
1990
1950
b.
1960
c.
1970
d.
1990
a.
Photoshop
c.
Both a & b
Paint brush
d.
None of these
a.
20
60. Any CRT based display must be refreshing at least_______ times a second
b.
30
c.
40
d.
10
b.
c.
d.
All of these
a.
c.
b.
c.
Both a & b
d.
None of these
a.
Low
c.
Medium
High
None
b.
c.
d.
None of these
a.
Difficult
c.
Not fill
Easy
None of these
More
b.
Less
d.
None
c.
Both a & b
68. Two basic technique for producing color display with a CRT are
a.
b.
c.
d.
None of above
69. In beam penetration method of color CRT, two layer of phosphor coated are
a.
b.
c.
d.
None of these
70. In beam penetration method of color CRT, which layer is red and which is green
a.
b.
c.
d.
None
a.
c.
71. A shadow mask CRT has _____ phosphor color dots at each pixel position
b.
d.
2
None of these
72. Which color is produced with the green and red dots only
a.
Blue
b.
Yellow
d.
White
a.
Blue
c.
Magenta
c.
Magenta
73. Which color s produced with the blue and red dots
b.
d.
Yellow
White
74. Cyan color is produced when the blue and green are activated
a.
b.
Equally
Unequally
c.
Both a & b
d.
None
a.
c.
Both a & b
75. Which technique of color CRT is used for production of realistic image
b.
d.
b.
d.
None of these
a.
c.
Both a & b
c.
Both a & b
b.
c.
d.
Both a & b
None of these
Electrical signals
b.
Analog signals
c.
Digital signals
d.
None of these
a.
Electrostatic printer
c.
Line printer
Inkjet printer
Laser printer
Hardware
b.
Software
c.
Both a & b
d.
None of these
a.
Stoke method
82. The method which uses array of dots for generating a character is called
b.
Bitmap method
c.
d.
None of these
b.
Plotters
c.
Both a & b
d.
None
a.
HP 4000
c.
Both a & b
QMS
None
HP 4000
b.
QMS
d.
None
a.
c.
c.
Both a & b
86. Non impact use various techniques to combine three color pigment ______ to produce a range of color patterns
b.
d.
Impact method
b.
d.
None of these
c.
Both a & b
88. What is name of temporary memory where the graphics data is stored to be displayed on screen
a.
RAM
b.
ROM
d.
None
c.
Frame buffer
89. The division of the computer screen into rows and columns that define the no. of pixels to display a picture is
called
a.
Persistence
b.
Resolution
d.
None
a.
c.
c.
Calculators
b.
Portable
d.
All of these
a.
Emissive
c.
Gas discharge
c.
Laptop computers
Non emissive
None of these
Emissive
b.
Non emissive
d.
None
a.
c.
c.
Expensive
High
b.
Good
d.
Low
a.
c.
c.
Both a & b
a.
Pointing
c.
Both a & b
b.
d.
Positioning
None
b.
d.
None
a.
Mouse
c.
Voice system
c.
Graphics tablet
Touch panel
a.
Drum
b.
Flat bed
d.
None of these
c.
Both a & b
1. ______is a flexible strip that is used to produce smooth curve using a set of point
a. Sp line
b. Scan-line method
c. Depth-sorting method
d. None of these
2. The types of sp line curve are
a. Open sp line
b. Closed sp line
c. Both a & b
d. None of these
3. Cubic sp line are
a. Simple to compute
b. Provides continuity of curves
c. Both a & b
d. None of these
4. The parametric form of 3D sp line are
a. X=f(t),y=g(t),z=h(t)
b. X=a0,y=b0,z=c0
c. F(t)=0,g(t)=0,h(t)=0
d. None of these
5. The value of t lies between
a. 1 and 2
b. 1 and 10
c. 0 and 1
d. 0and 3
6. The surfaces that is blocked or hidden from view in a 3D scene are known as
a. Hidden surface
b. Frame buffer
c. Quad tree
d. None of these
7.
a. Object-space method
b. image-space method
c. Both a & b
d. None of these
11.The method which is based on the principle of comparing objects and parts of objects to each other to find
which are visible and which are hidden are called
a. Object-space method
b. image-space method
c. Both a & b
d. None of these
12.The method which is based on the principle of checking the visibility point at each pixel position on the
projection plane are called
a. Object-space method
b. image-space method
c. Both a & b
d. None of these
13.The types of hidden surface removal algorithm are
a. Depth comparison, Z-buffer, back-face removal
b. Scan line algorithm, priority algorithm
c. BSP method, area subdivision method
d. All of these
14.Which surface algorithm is based on perspective depth
a. Depth comparison
b. Z-buffer or depth-buffer algorithm
c. subdivision method
d. back-face removal
15.In which year Z- buffer algorithm are described
a. 1995
b. 1974
c. 1945
d. 1981
16.Z -buffer algorithm are
a. Simplest algorithm
b. Complex algorithm
c. Largest algorithm
d. None of these
17.Which is a tree type of data structure in which every internal node has at most four children
a. Point quad tree
b. Edge quad tree
c. Quad tree
d. None of these
18.The scan line coherence algorithm was developed by
a. Wylie
b. Evans
c. Cat mull
d. Both a & b
19.The array are used with scan line coherence algorithm are
a. For intensity value
b. For depth value
c. Both a & b
d. None of these
20.Scan lines are used to scan from
a. Top to bottom
b. Bottom to top
c. Both a & b
d. None of these
21.The painter algorithm were developed on
a. 1972 by Newell
b. 1972 by Evans
c. 1974 by Cat mull
d. None of these
22.The painter algorithm are also called
a. Depth sort algorithm
b. Priority algorithm
c. Both a & b
d. None of these
23. The painter algorithm are based on the property of
a. Polygon
b. Frame buffer
c. Depth buffer
d. None of these
24.The dynamic effect of an image is called
a. Video
b. Animation
c. Super sampling
d. None of these
25.The animation can be defined as a collection of images played in
a. Not sequence
b. Defined sequence
c. Both a & b
d. None of these
26. When sound is included in the animation, it become
a. Audio
b. Video
c. Both a & b
d. None of these
27. Many online animation tools are used to create animation in the form of
a. JPEG image
b. PDF image
c. GIF image
d. None of these
28.An ex of online animation tools are
a. Macromedia flash
b. GIF works
c. Both a & b
d. None of these
29.To produce the motion in the image by placing the elements of the image on different location ,which
software are used
a. Macromedia flash
b. GIF works
c. Both a & b
d. None of these
30.The name of a visible surface detection algorithm are
a. Back face detection
b. Back face removal
c. Ray tracing
d. None of these
31.Which type of quad tree can be defined as an adaptation of a binary tree represented two dimensional point
data
a. Jaggies
b. Stair-casing
c. Both a & b
d. None of these
40.A quad-tree is a data structure which is used for graphical representation of
a. 2D digital picture or object
b. 3D picture or object
c. Both a & b
d. None of these
41.A octree is a data structure which is used for alternative representation of
a. 2D digital picture or object
b. 3D picture or object
c. Both a & b
d. None of these
42.How many data elements for each region in quad-tree data structure
a. 2
b. 4
c. 6
d. 8
43.How many data elements for each region in octree data structure
a. 2
b. 4
c. 6
d. 8
44.The main property of________ is that their shape is irregular
a. Fractals
b. Quad-tree
c. Rendering
d. None of these
45.The word fractals is coined by
a. Mandelbrot in 1975
b. Gosling in 1962
c. Mandelbrot in 1974
d. Mandelbrot in 1979
46.The fractals is used to
a. Generate image of natural object
b. Viewing of various mathematical system
c. Viewing of various physical system
d. All of these
47.A process with the help of which images or picture can be produced in a more realistic way is called
a. Fractals
b. Quad-tree
c. Rendering
d. None of these
48.For which purpose ,one needs to apply natural light effects to visible surface
a. Fractals
b. Quad-tree
c. Rendering
d. None of these
49.The basic ray tracing algorithm provides
a. Transparency
b. Visible-surface detection
c. Shadow effect, multiple light source illumination
d. All of these
50. Ray-tracing is an extension of
a. Ray calling
b. Ray casting
c. Ray sampling
d. None of these
51.A fast and simple method for rendering an object with polygon surface is
a. Constant-intensity shading
b. Flat shading
c. Both a & b
d. None of these
1.
a.
Two axes
b.
Three axes
c.
Both a & b
d.
None of these
a.
Data polygon
c.
System polygon
2.
b.
d.
3.
_________as the most commonly used boundary presentation for a 3-D graphics object
Surface polygon
None of these
a.
Method
b.
Equation
c.
Point
d.
None of these
a.
Bezier
c.
Shearing
4.
b.
d.
5.
Ellipsoid
None of these
_______curve is one of the sp line approximation methods
a.
Bezier
b.
Ellipsoid
c.
Shearing
d.
None of these
a.
c.
7.
The most basic transformation that are applied in three-dimensional planes are
6.
b.
d.
None of these
a.
Translation
b.
Scaling
c.
Rotation
d.
All of these
8.
The transformation in which an object can be shifted to any coordinate position in three dimensional plane are
called
a.
Translation
b.
Scaling
c.
Rotation
d.
All of these
9.
The transformation in which an object can be rotated about origin as well as any arbitrary pivot point are
called
a.
Translation
b.
Scaling
c.
Rotation
d.
All of these
a.
Translation
c.
Rotation
10. The transformation in which the size of an object can be modified in x-direction ,y-direction and z-direction
b.
d.
Scaling
All of these
Shearing
b.
Reflection
c.
Both a & b
d.
None of these
12.
In which transformation ,the shape of an object can be modified in any of direction depending upon the value
assigned to them
a.
Reflection
c.
Scaling
b.
d.
Shearing
None of these
13. In which transformation ,the mirror image of an object can be seen with respect to x-axis, y-axis ,z-axis as well
as with respect to an arbitrary line
a.
Reflection
c.
Translation
b.
d.
Shearing
None of these
b.
c.
d.
a.
c.
16.
a.
c.
b.
d.
2
4
a.
c.
b.
d.
Quadric
b.
Octrees
c.
Geometry
d.
None of these
a.
Quadric surfaces
c.
Composite transformation
20. _______refers to the common elements of graphics scenes ,often used in graphics package as primitive
components
a.
Quadric surfaces
c.
Composite transformation
b.
d.
21. _________refer to the shapes created by union, intersection and difference of given shapes
a.
b.
Composite transformation
c.
d.
22. ________refer to a model that represent all the dimension of an object external as well as internal
a.
b.
c.
Composite transformation
d.
None of these
23. ________refers to the result obtained by multiplying the matrix of the individual transformation representation
sequences
a.
b.
c.
Composite transformation
d.
None of these
a.
c.
Isometric projection
24. The projection in which the projection plane is allowed to intersect the x, y and z-axes at equal distances
b.
d.
25. In which projection ,the plane normal to the projection has equal angles with these three axes
a.
b.
c.
Isometric projection
d.
26. ___________is a simple object space algorithm that removes about half of the total polygon in an image as about
b.
c.
Isometric projection
d.
a.
Projection
c.
Translation
27. By which ,we can take a view of an object from different directions and different distances
b.
d.
Rotation
Scaling
b.
c.
d.
all of these
a.
COP(centre of projection )
c.
Both a & b
Zero
b.
Infinity
c.
One
d.
None of these
31.
a.
b.
c.
d.
All of these
a.
Axonometric projection
c.
Both a & b
32. The orthographic projection that show more than one side of an object are called
b.
d.
Isometric projection
None of these
33. The projection that can be viewed as the projection that has a centre of projection at a finite distance from the
plane of projection are called
a.
Parallel projection
c.
Isometric projection
b.
d.
Perspective projection
None of these
34. The perspective projection is more practical because the distant objects appear
a.
Smaller
b.
Larger
c.
d.
None of these
a.
X1=x+Tx,y1=y+Ty,z1=z+Tz
b.
X1=x.sx,y1=y.sy,z1=z.sz
c.
Both of these
d.
None of these
X1=x+Tx,y1=y+Ty,z1=z+Tz
b.
X1=x.sx,y1=y.sy,z1=z.sz
c.
Both of these
d.
None of these
a.
Bezier sp line
c.
Both a & b
B sp line
None of these
b.
c.
Both a & b
d.
None of these
a.
c.
Ax+ By+ D= 0
Ax+ By+ Cz = 0
40. The object refers to the 3D representation through linear, circular or some other representation are called
a.
Quadric surface
b.
Sweep representation
c.
Torus
d.
None of these
a.
c.
42. The further the line from the projection plane, _______its image on the projection plane
a.
b.
Smaller
Larger
c.
d.
None of these
a.
c.
43. The Bezier curve obtained from the four control points is called a
b.
d.
b.
c.
d.
Jaggies of curve
b.
Smoothness of curve
c.
Straightness of curve
d.
None of these
46.
a.
Higher
b.
Lower
c.
Bad
d.
None of these
a.
Meta-ball model
c.
Reflection
47. ______is one of the function that is used to specify a single plane surface
b.
d.
Fill area
None of these
b.
Simplest object
Complex object
c.
Composite object
d.
None of these
a.
Data
c.
Both a & b
50.
a.
Stretching
c.
Contracting
51.
a.
2D representation
c.
Both a & b
b.
d.
b.
d.
Codes
None of these
Snapping
All of these
3D representation
None of these
d. All of these
2. Input function are used for
a. Control the data flow from these interactive devices
b. Process the data flow from these interactive devices
c. Both a & b
d. None of these
3. A graphics package contains
a. No of housekeeping task such as clearing a display screen
b. No of housekeeping task such as initializing parameters
c. Both a & b
d. None of these
4. The interactive computer graphics involves________ way communication b/w computer and the user
a. One
b. Two
c. Three
d. four
a. Non-interactive graphics
b. Interactive graphics
c. Both a & b
d. None of these
7. The application area of computer graphics are
a. Political
b. Education and textbook
c. CAD and entertainment
d. All of these
8. CAD means
a. Car aided design
b. Computer art design
c. Computer aided design
d. None of these
9. DTP means
a. Draw top publishing
b. Desk top publishing
c. Desk town publishing
d. None of these
10.PCBs can be drawn using the computer graphics
a. In very efficiently way
b. In a shorter time
c. In a larger time
d. Both a & b
11.How many components of Interactive computer graphics are
a. One
b. Two
c. Three
d. four
d. None of these
14.The image is passed repeatedly to the monitor _____in order to maintain a steady picture on the screen
a. 25 times a second
b. 30 times a second
c. 30 or more times a second
d. None of these
15.To store black and white images ,black pixels are represented by________ in the frame buffer and white
pixels by_______
b. Segment
c. Point
d. None of these
19.Which graphics application provides a proper dialogue box to help the user
a. MS excel
b. MS Paint
c. MS word
d. None of these
20.The area of computer that is captured by an application is called
a. Window
b. View port
c. Display
d. None of these
21.A basic interactive picture construction technique are
a. Positioning and pointing, constraints
b. Grid, gravity field, rubber band method
c. Sketching, dragging, inking and painting
d. All of these
22.The movement of different attributes of image would make the image dynamic and such a dynamic effect is
termed as ________
a. Picture
b. Animation
c. Painting
d. None of these
23.Graphics output devices are
a. Graphics tablet, mouse
b. Keyboard
c. Light pen, joystick
d. None of these
24.Which method are used to get and set the position of a pixel, object or text in active area of a desktop
a. Drugging method
b. Basic positioning method
c. Sketching method
d. Gravity field method
25.The center of display screen is computed as
a. X max ,y max
b. Xmax/2,ymax/2
c. Xmax/3,ymax/3
d. None of these
26.The operation that is used for repositioned the object are called
a. Rubber band method
b. Gravity field
c. Dragging
d. None of these
27.Which method are used to construct and position the straight lines, arcs and circles, etcs
a. Rubber band method
b. Gravity field
c. Dragging
d. None of these
28.Which are used to connect a line to already drawn line
a. Rubber band method
b. Gravity field
c. Dragging
d. None of these
29.The rubber band is also applicable to_______ objects
a. Scale
b. Scalar
c. Vector
d. None of these
30. The division displayed on screen into row and columns is known as
b. Projector
c. printer
d. None of these
32.A plotter is capable of
a. Printing a map
b. Printing a similar images
c. Both a & b
d. None of these
33.______ ink is used in laser printer
a. Wet
b. Dry
c. Both a & b
d. None of these
34.The cabinet in laser printer in which the ink is filled is called
a. Cartage
b. Toner
c. Both a & b
d. None of these
35.An inkjet printer places_______ of ink onto paper to print an image
a. Small droplets
b. large droplets
c. Both a & b
d. None of these
36.The size of these dot in inkjet printer usually lies between
a. 50 to60 microns in diameter
b. 20 to30 microns in diameter
c. 30 to40 microns in diameter
d. 10 to20 microns in diameter
37.The speed of printing in inkjet printer is
a. Fast
b. Slow
c. Not fast nor slow
d. None of these
38.The inkjet printer is mostly common due to their
a. Low cost
b. Performance
c. Both a & b
d. None of these
39.LCD stands for
a. Liquid core display
b. Liquid crystal display
c. Liquid crystal diagram
d. None of these
40. The LCD projector is the output device that is connected to the
a. Monitor
b. LCD
c. CPU
d. None of these
41.The size of the projected contents in LCD projector depends on the distance between
a. Projector and CPU
b. Projector and target screen
c. Projector and target memory
d. None of these
42.An LCD projector displays the contents in ________ manner than a simple monitor
a. Less flexible
b. More flexible
c. Inflexible
d. None of these
43. How many types of LCD projector
a. 1
b. 2
c. 3
d. 4
44.The types of LCD projector are
a. Flat panel and laser
b. Normal and roof mounted
c. Mesh model and curved
d. None of these
45.The roof mounted projector are fixed on the
a. Floor
b. Roof
c. Corner
d. None of these
46.The roof mounted projector can connect two or more computers or laptops in______
a. Serial
b. Parallel
c. Both a & b
d. None of these
47. The roof mounted projector are also enabled to take
a. Computer data
b. Printing data
c. Both a & b
d. None of these
48.The roof mounted projector takes computer data via a cable through
a. Serial port
b. Parallel port
c. Both a & b
d. None of these
49. The roof mounted projector are Bluetooth
a. Enabled
b. Disabled
c. Both a & b
d. None of these
50.The flat panel displays are________ in appearance
a. Flat
b. Curved
c. Both a & b
d. None of these
51.A touch screen display is an
a. Input device
b. Output device
c. Both a & b
d. Neither input nor output
b. Voice
c. Both a& b
d. None of these
56.In the voice recognition system ,the voice is converted into
a. Machine code
b. Byte code
c. Electrical signal
d. None of these
57. A joystick is a
b. 2007
c. 2006
d. 2008
62.The light pen is an
a. Graphics input device
b. Graphics output device
c. Both a & b
d. None of these
63.The functioning of a light pen is similar to mouse except that
a. User can move the pointer
b. User can select objects on the display screen by pointing to object with the pen
c. Both a & b
d. None of these
64. A wireless mouse works on
b. 2
c. 3
d. 4
69.Types of keyboard are
a. Standard
b. Gaming and multimedia
c. Thumb sized
d. numeric
e. all of these
70.Which are used to achieve the predetermined orientations and alignments of the objects
a. Constraints
b. Grid
c. Gravity field
d. None of these
71.The major constraints are
a. Horizontal alignment
b. Vertical alignment
c. Both a & b
d. None of these
1. A technique by which the vertical and /or horizontal scan frequency of video signal can be changed for
different purpose and applications is called
a. Scan conversion
b. Polygon filling
c. Two dimensional graphics
d. Anti aliasing
2. The method which perform the scan conversion by using large number of delay cells are called
a. Analogue method
b. Digital method
c. Complex method
d. None of these
3. Digital method is also known as
a. Normal method
b. Buffered method
c. Real time method
d. None of these
4. Analogue method is also known as
a. Normal method
b. Buffered method
c. Real time or memory less method
d. None of these
5. Digital method allows a picture to be stored in line or frame buffer with
a. Same speed
b. Different speed
c. Both a & b
d. None of these
6. A pixel may be defined as
a. Smallest size object
b. Larger size object
c. Medium size object
d. None of these
7. A position in plane known as
a. Line
b. Point
c. Graphics
d. None of these
8. A line can be represented by
a. One point
b. Two points
c. Three points
d. Four points
9. The process of coloring the area of a polygon is called
a. Polygon filling
b. Polygon flow
c. Aliasing
d. None of these
10.How many types of polygon filling
a. Two
b. One
c. Three
d. Four
11. The algorithm used for filling the interior of a polygon is called
a. Flood fill algorithm
b. Boundary fill algorithm
c. Scan line polygon fill algorithm
d. None of these
12.The function of scan line polygon fill algorithm are
a. Find intersection point of the boundary of polygon and scan line
b. Find intersection point of the boundary of polygon and point
c. Both a & b
d. None of these
13.If the pixel is already filled with desired color then leaves it otherwise fills it. this is called
a. Flood fill algorithm
b. Boundary fill algorithm
c. Scan line polygon filling algorithm
d. None of these
14.A vector can be defined as
a. Intersection b/w two point position
b. Anti aliasing
c. Sampling
d. None of these
18.Two basic technique for anti aliasing in ray tracing algorithm are
a. Pixel sampling and super sampling
b. Adaptive sampling and super sampling
d. All of these
20.The technique to minimizing aliasing are
a. Increased no of resolution
b. Higher
c. Medium
d. None of these
23.Higher persistence phosphorus needs _________ refresh rate
a. Lower
b. Higher
c. Medium
d. None of these
24.Higher persistence phosphorus is used in
a. Animation
b. Simple object
c. Higher complex object
d. All of these
25.Phosphorus are of various types depending on
a. color
b. persistence
c. both a & b
d. none of these