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CS 408 Computer Networks: Chapter 2: Protocols and The TCP/IP Protocol Suite

This document provides an overview of protocols and the TCP/IP protocol suite. It discusses what protocols are and why they are needed for proper communication between computer systems. It then describes the layered architecture of protocols, with each layer providing services to the layer above and relying on the layer below. Examples of protocol architectures like OSI and TCP/IP are given. TCP/IP is described as being the most widely used standard protocol suite, with layers for network access, internet, transport, and application. Specific protocols within TCP/IP like IP, TCP, and UDP are also summarized.

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0% found this document useful (0 votes)
39 views

CS 408 Computer Networks: Chapter 2: Protocols and The TCP/IP Protocol Suite

This document provides an overview of protocols and the TCP/IP protocol suite. It discusses what protocols are and why they are needed for proper communication between computer systems. It then describes the layered architecture of protocols, with each layer providing services to the layer above and relying on the layer below. Examples of protocol architectures like OSI and TCP/IP are given. TCP/IP is described as being the most widely used standard protocol suite, with layers for network access, internet, transport, and application. Specific protocols within TCP/IP like IP, TCP, and UDP are also summarized.

Uploaded by

Anshul Tiwari
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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CS 408 Computer Networks

Chapter 2: Protocols and the TCP/IP Protocol Suite

Protocols
Cooperative action is necessary
computer networking is not only to exchange bytes huge system with several utilities and functions. For examples
error detection Encryption Routing etc.

For proper communication, entities in different systems must speak the same language
there must be mutually acceptable conventions and rules about the content, timing and underlying mechanisms

Those conventions and associated rules are referred as PROTOCOLS


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Protocol Architecture
Task of data transfer is broken up into some modules
Why? How do these modules interact?

For example, file transfer could use three modules


File transfer application Communication service module Network access module

A Real World Example to Protocol Architecture philosopher-translator-secretary architecture


Issues: peer-to-peer protocols are independent of each other
for example, secretaries may change the comm. medium to email or the translators may agree on using another common language

Each layer adds a header


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Simplified File Transfer Architecture

File Transfer Application Layer: Application specific commands, passwords and the actual file(s) high level data
Communications Service Module: reliable transfer of those data error detection, ordered delivery of data packets, etc.

Network Module: actual transfer of data and dealing with the network if the network changes, only this module is affected, not the whole system 5

General protocol architecture principles that we have seen so far


Layered structure
Protocol stack

Each layer provides services to upper layer; expect services from lower one
Layer interfaces should be well-defined

Peer entities communicate using their own protocol


peer-to-peer protocols independent of protocols at other layers if one protocol changes, other protocols should not get affected
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A General Three Layer Model


Generalize the previous example for a generic application
we can have different applications (e-mail, file transfer, )

Network Access Layer Transport Layer Application Layer


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Network Access Layer


Exchange of data between the computer and the network Sending computer provides address of destination
so that network can route

Different switching and networking techniques


Circuit switching Packet switching LANs etc.

This layer may need specific drivers and interface equipment depending on type of network used. But upper layers do not see these details
independence property
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Transport Layer
Reliable data exchange
to make sure that all the data packets arrived in the same order in which they are sent out Packets nor received or received in error are retransmitted

Independent of network being used Independent of application

Application Layer
Support for different user applications e.g. e-mail, file transfer

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Addressing Requirements
Two levels of addressing required Each computer needs unique network address Each application on a (multi-tasking) computer needs a unique address within the computer
The service access point or SAP The port number in TCP/IP protocol stack

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Protocol Architectures and Networks


or ports

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Protocol Data Units (PDU)


User data is passed from layer to layer Control information is added/removed to/from user data at each layer
Header (and sometimes trailer) each layer has a different header/trailer

Data + header + trailer = PDU (Protocol Data Unit)


This is basically what we call packet each layer has a different PDU

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Transport PDU
Transport layer may fragment user data Each fragment has a transport header added
Destination port Sequence number
since the transport layer may split application data into smaller packets

Error detection code (generally at trailer)

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Network PDU
Adds network header
network address for destination computer optional facilities from network (e.g. priority level)

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Operation of a Protocol Architecture

Transport Header

Transport Header

Network Header

Network Header

(Network PDU)

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Standard Protocol Architectures


Common set of conventions Nonstandard vs. standard protocols
Nonstandard: K sources and L receivers lead to K*L different protocols If common protocol used, we design only once

Products from different vendors interoperate


If a common standard is not implemented in a product, then that products market is limited; customers like standard products Customers do not stick to a specific vendor
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Standard Protocol Architectures


Two approaches (standard)
OSI Reference model
never used widely but well known

TCP/IP protocol suite


Most widely used

Another approach (proprietary)


IBMs Systems Network Architecture (SNA)

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OSI Reference Model


Open Systems Interconnection Reference model
provides a general framework for standardization defines a set of layers and services provided by each layer one or more protocols can be developed for each layer

Developed by the International Organization for Standardization (ISO)


also published by ITU-T (International Telecommunications Union)
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OSI Reference Model


A layered model
Seven layers seven has been presented as the optimal number of layer

Delivered too late (published in 1984)!


by that time TCP/IP started to become the de facto standard

Although no OSI-based protocol survived, the model is still valid (in the textbooks)

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OSI - The Layer Model


Each layer performs a subset of the required communication functions Each layer relies on the next lower layer to perform more primitive functions Each layer provides services to the next higher layer Changes in one layer should not require changes in other layers

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OSI as Framework for Standardization


layer functionalities are described by ISO; different standards can be developed based on these functionalities

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Layer Specific Standards

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Elements of Standardization
Protocol specification
Operates between the same layer on two systems
May involve different platforms

Protocol specification must be precise


Format of data units Semantics of all fields

Service definition
Functional description of what is provided to the next upper layer

Addressing
Referenced by SAPs

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The OSI Environment

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OSI Layers (1)


Physical
Physical interface between devices Characteristics
Mechanical - interface specs Electrical - voltage levels for bits, transmission rate

Data Link
Basic services: error detection and control, flow control at the link level (point to point)
Higher layers may assume error free transmission

Later a sublayer is added to Data Link Layer


MAC (Medium Access Control) sublayer to deal with broadcast networks
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OSI Layers (2)


Network
Transfer of information through communication network
network related issues

Network nodes (relays/routers) should perform switching and routing functions QoS (Quality of Service) and congestion control are also addressed in this layer Several other internetworking issues
e.g. differences in addressing, max. data length, etc.

Higher layers do not need to know about underlying networking technology Not needed on direct links
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Use of a Relay/Router

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OSI Layers (3)


Transport
End to end exchange of data In sequence, no losses, no duplicates If needed, upper layer data are split into smaller units

Session
Control of dialogues
whose turn to talk? Dialogue discipline (full-duplex, half-duplex)

Checkpointing and recovery

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OSI Layers (4)


Presentation
Data formats Data compression Encryption

Application
Support for various applications

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TCP/IP Protocol Suite


Most widely used interoperable network protocol architecture Specified and extensively used before OSI
OSI was slow to take place in the market

Funded by the US Defense Advanced Research Project Agency (DARPA) for its packet switched network (ARPANET)
DoD automatically created an enormous market for TCP/IP

Used by the Internet and WWW


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TCP/IP Protocol Suite


TCP/IP does not have an official layer structure But protocols imply one
Application layer Transport (host to host) layer Internet layer Network access layer Physical layer

Actually TCP/IP reference model has been built on its protocols


That is why that reference model is only for TCP/IP protocol suite and this is why it is not so important to assign roles to each layer in TCP/IP; understanding TCP, IP and the application protocols would be enough
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OSI vs. TCP/IP

HTTP, SMTP,

TCP, UDP IP

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Network Access and Physical Layers


TCP/IP reference model does not discuss these layers too much
the node should connect to the network with a protocol such that it can send IP packets this protocol is not defined by TCP/IP mostly in hardware a well known example is Ethernet

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Internet Layer
Connectionless, point to point internetworking protocol (uses the datagram approach)
takes care of routing across multiple networks each packet travels in the network independently of each other
they may not arrive (if there is a problem in the network) they may arrive out of order

a design decision enforced by DoD to make the system more flexible and responsive to loss of some subnet devices

Implemented in end systems and routers as the Internet Protocol (IP)


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Transport Layer
End-to-end data transfer Transmission Control Protocol (TCP)
connection oriented reliable delivery of data ordering of delivery

User Datagram Protocol (UDP)


connectionless service delivery is not guaranteed

Can you give example applications that use TCP and UDP?
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Application Layer
Support for user applications A separate module for each different application
e.g. HTTP, SMTP, telnet

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IP (Internet Protocol)
The core of the TCP/IP protocol suite Two versions co-exist
v4 the widely used IP protocol v6 has been standardized in 1996, but still not widely deployed

IP (v4) header minimum 20 octets (160 bits)

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IPv6
IPv6
Enhancements over IPv4 for modern high speed networks Support for multimedia data streams

But the driving force behind v6 was to increase address space


128-bit as compared to 32-bit of v4

Not backward compatible


all equipment and software must change that is why it will take some more time to migrate into IPv6
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TCP
Transmission Control Protocol
end to end protocol Reliable connection = provides flow and error control

In TCP terms, a connection is a


temporary association between entities in different systems

TCP PDU
Called TCP segment Includes source and destination port
Identify respective users (applications) pair of ports (together with the IP addresses) uniquely identify a connection; such an identification is necessary in order TCP to track segments between entities.
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TCP Header

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UDP
User Datagram Protocol Alternative to TCP
end-to-end protocol

Not guaranteed delivery No preservation of sequence No protection against duplication Minimum overhead

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PDUs in TCP/IP

Dest. Port Sequence number Checksum .

Dest. Address Source address .

Dest. Network Address Priority info

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Operation of TCP and IP

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Some Protocols in TCP/IP Suite

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Internetworking
Interconnected set of networks
May be seemed as a large network

Each constituent network is a subnetwork Entire configuration referred to as an internet


not the Internet
conceptually the same but by internet we do not mean a specific network the Internet is the most important example of an internet

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Internetworking Devices
Each subnetwork supports communication among the devices attached to that subnetwork
End systems (ESs)

Subnetworks connected by intermediate systems (ISs)


In practice, ISs are routers that are used to relay and route packets between different subnetworks If subnetworks use different Network Access Protocols, router should support all of the protocols In OSI terminology, a router works at layer 3 (network layer)

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Routers
Interconnect dissimilar subnetworks without any modifications on architecture of subnetworks Must accommodate differences among networks, such as
Addressing schemes
network addresses may need to be translated

Maximum packet sizes


if two subnetworks have different limits for max. packet sizes, then router may need fragment/reassemble the packets

We have seen that subnetworks may have different network access and physical layers, but they have to speak the same (inter)network protocol implemented in all end systems and routers
The most important internetwork protocol is the IP protocol
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Configuration for TCP/IP Example

WAN

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Action of Sender

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Action of Router

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Action of Receiver

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Standards
Required to allow for interoperability among equipments Advantages
Ensures a large market for equipment and software Allows products from different vendors to communicate

Disadvantage
Freeze technology (???)

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Standards Organizations in Networking


Internet Society ISO (International Organization for Standardization)
more formal NGO, but most members are from governments

ITU-T (formerly CCITT)


International Telecommunications Union UN agency governmental

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Internet Society (ISOC)


Internet development and standardization 3 suborganizations
IAB (Internet Architecture Board)
overall Internet architecture

IETF (Internet Engineering Task Force)


protocol engineering and development

IESG (Internet Engineering Steering Group)


monitors IETF standardization efforts

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IETF Organization
Grouped in areas
e.g. applications, security, routing, etc. each area has an Area Director, who is also member of IESG

Each area has several working groups


working groups actually contribute to standards/protocols, etc.

Voluntary participation in IETF working groups For detail see


www.ietf.org or RFC 3160 - The Tao of IETF - A Novice's Guide to the Internet Engineering Task Force
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Internet Drafts and RFCs


Internet Draft
Draft and temporary documents expires in 6 months, if IESG does not approve it as an RFC can be resubmitted published online comments are welcome

RFC (Request for Comments)


final version can obsolete previous RFCs about the same topic actually an RFC can be of any type of document
not necessarily a standard Best Current Practice, Experimental, Informational RFCs April 1st RFCs (http://en.wikipedia.org/wiki/April_1_RFC )
My favorite is IP over Avian Carriers (RFC 1149)
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Internet Standards Track


Steps involve increasing amount of scrutiny and testing Step 1: Internet Draft Step 2: Proposed standard
Internet Draft approved as an RFC by IESG must remain at least six months to advance

Step 3: Draft standard


at least two independent and interoperable implementations must remain at least 4 months

Step 4: Internet standard


Significant operational experience
key difference between ISOC and others

consensus
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Internet Assigned Numbers Authority (IANA)


An ISOC entity responsible for all unique numbers on the Internet
including IP addresses

Almost all protocols work with numeric parameters


e.g. port numbers, error codes, status codes, message types, options, etc. the meanings of all numeric codes are mostly specified in RFCs, but number assignment is formalized by IANA

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