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Doxygen C++ documentation
Last Updated: 05 July 2024
Code documentation is a very important task in software development, that helps in code comprehension, maintenance, and collaboration, especially in large projects. In C++...
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Mediator Design Pattern in C++
Last Updated: 23 July 2025
The Mediator Design Pattern in C++ is a behavioral pattern that defines an object, the mediator, to centralize communication between various components or objects in a sys...
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Visitor Method Design Patterns in C++
Last Updated: 08 January 2024
A visitor design patterns or visitor method is basically defined as a behavioral design pattern that allows us to define a new operation without changing the classes of th...
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State Method Design Pattern | C++ Design Patterns
Last Updated: 20 June 2024
In software design, managing the behavior of an object according to its internal state is a common issue. The state pattern addresses this issue by allowing an object to a...
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Strategy Method Design Pattern | C++ Design Patterns
Last Updated: 05 January 2024
Strategy Pattern is a behavioral design pattern that defines a family of interchangeable algorithms and allows them to be used interchangeably within a context. This patte...
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Memento Design Pattern | C++ Design Patterns
Last Updated: 05 January 2024
Memento Design Pattern is a behavioral design pattern that provides a mechanism for capturing an object's internal state and restoring it to that state at a later time. Th...
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Modern C++ Design Patterns Tutorial
Last Updated: 23 July 2025
Design patterns in C++ help developers create maintainable, flexible, and understandable code. They encapsulate the expertise and experience of seasoned software architect...
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Bridge Method | C++ Design Patterns
Last Updated: 20 June 2024
Bridge Pattern is basically a structural design pattern in software engineering or in C++ programming that is used to separate an object's abstraction from its implementat...
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Proxy Pattern | C++ Design Patterns
Last Updated: 31 October 2023
Design Patterns are an essential part of software engineering, offering proven solutions to common problems encountered during software development. One such pattern is th...
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Chain of Responsibility Method Design Patterns in C++
Last Updated: 20 June 2024
Chain of responsibility Pattern or Chain of Responsibility Method is a behavioral pattern, which allows an object to send a request to other objects without knowing who is...
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Observer Pattern | C++ Design Patterns
Last Updated: 13 August 2025
The Observer Pattern is a behavioral design pattern where: 1.One object (Subject) holds the main data. 2.Many other objects (Observers) want to be noti...
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Command Pattern | C++ Design Patterns
Last Updated: 15 July 2024
The Command Pattern is a behavioral design pattern that focuses on encapsulating a request as an object, thereby decoupling the sender of the request from the receiver. Th...
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Factory Method Pattern | C++ Design Patterns
Last Updated: 13 August 2025
The Factory Method Pattern is a creational design pattern that lets a class delegate the responsibility of creating objects to its subclasses.Instead of creating objects d...
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Adapter Pattern | C++ Design Patterns
Last Updated: 19 June 2024
Adapter Pattern is a structural design pattern used to make two incompatible interfaces work together. It acts as a bridge between two incompatible interfaces, allowing th...
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Builder Pattern | C++ Design Patterns
Last Updated: 19 June 2024
The builder pattern is defined as a creational design pattern that separates the construction of a complex object from its representation, allowing us to create different ...
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