Java Design Patterns Tutorial Last Updated : 23 Jul, 2025 Comments Improve Suggest changes Like Article Like Report Design patterns in Java refer to structured approaches involving objects and classes that aim to solve recurring design issues within specific contexts. These patterns offer reusable, general solutions to common problems encountered in software development, representing established best practices. By utilizing design patterns, developers can communicate more effectively about their approaches to problem-solving, fostering collaboration and consistency in their code.Java Design Patterns TutorialTable of ContentWhat are Design Patterns?Types of Software Design Patterns in JavaCreational Design Patterns in JavaStructural Design Patterns in JavaBehavioral Design Patterns in JavaWhen to Use Design Patterns in Java When not to Use Design Patterns in JavaTop Design Patterns Interview Questions [2024]What are Design Patterns?A design pattern is a reusable solution for common problems in software design used in engineering. It is not a full design ready for coding but rather a guideline or model for solving issues. Design patterns can be adapted to different situations and contexts, providing flexibility in problem-solving.Types of Software Design Patterns in JavaThere are three types of Design Patterns:1. Creational Design Patterns in JavaCreational design patterns are a category of design patterns in software development that focus on the process of creating objects. They aim to enhance flexibility and efficiency in object creation, allowing systems to remain independent of how their objects are constructed, composed, and represented. This approach helps streamline the instantiation process and can lead to more maintainable and adaptable codeTypes of Creational Design Patterns in Java: Factory Method Design Pattern This pattern is typically helpful when it's necessary to separate the construction of an object from its implementation.With the use of this design pattern, objects can be produced without having to define the exact class of object to be created.Abstract Factory Method Design Pattern Abstract Factory pattern is almost similar to Factory Pattern and is considered as another layer of abstraction over factory pattern. Abstract Factory patterns work around a super-factory which creates other factories. Singleton Method Design Pattern Of all, the Singleton Design pattern is the most straightforward to understand.It guarantees that a class has just one instance and offers a way to access it globally. Prototype Method Design Pattern Prototype allows us to hide the complexity of making new instances from the client.The concept is to copy an existing object rather than creating a new instance from scratch, something that may include costly operations. Builder Method Design Pattern To “Separate the construction of a complex object from its representation so that the same construction process can create different representations.” Builder pattern is usedIt helps in constructing a complex object step by step and the final step will return the object. 2. Structural Design Patterns in JavaStructural design patterns focus on how classes and objects are arranged to create larger, more complex structures in software development. They help organize relationships between objects, making systems more flexible, reusable, and maintainable. By using these patterns, developers can create easier-to-understand and modify systems.Types of Structural Design Patterns in Java: Adapter Method Design Pattern The adapter pattern convert the interface of a class into another interface clients expect.Adapter lets classes work together that couldn’t otherwise because of incompatible interfaces. Bridge Method Design Pattern The bridge pattern allows the Abstraction and the Implementation to be developed independently.The client code can access only the Abstraction part without being concerned about the Implementation part.Composite Method Design Pattern As a partitioning design pattern, the composite pattern characterizes a collection of items that are handled the same way as a single instance of the same type of object.The intent of a composite is to “compose” objects into tree structures to represent part-whole hierarchies.Decorator Method Design Pattern It allows us to dynamically add functionality and behavior to an object without affecting the behavior of other existing objects within the same class. We use inheritance to extend the behavior of the class. This takes place at compile-time, and all the instances of that class get the extended behavior. Facade Method Design Pattern Facade Method Design Pattern provides a unified interface to a set of interfaces in a subsystem.Facade defines a high-level interface that makes the subsystem easier to use.Flyweight Method Design Pattern This pattern provides ways to decrease object count thus improving application required objects structure.Flyweight pattern is used when we need to create a large number of similar objects. Proxy Method Design Pattern Proxy means ‘in place of’, representing’ or ‘in place of’ or ‘on behalf of’ are literal meanings of proxy and that directly explains Proxy Design Pattern. Proxies are also called surrogates, handles, and wrappers. They are closely related in structure, but not purpose, to Adapters and Decorators. 3. Behavioral Design Patterns in JavaBehavioral design patterns are a group of design patterns that focus on how objects and classes interact and communicate in software development. They emphasize the collaboration between objects to effectively accomplish tasks and responsibilities, making the system more manageable and adaptableTypes of Behavioral Design Pattern in Java: Chain Of Responsibility Method Design Pattern Chain of responsibility pattern is used to achieve loose coupling in software design where a request from the client is passed to a chain of objects to process them. Later, the object in the chain will decide themselves who will be processing the request and whether the request is required to be sent to the next object in the chain or not. Command Method Design Pattern A behavioral design pattern called the Command Pattern transforms a request into an independent object with all of the information's request This object can be passed around, stored, and executed at a later time.Interpreter Method Design Pattern Interpreter pattern is used to defines a grammatical representation for a language and provides an interpreter to deal with this grammar. Mediator Method Design Pattern It enables decoupling of objects by introducing a layer in between so that the interaction between objects happen via the layer. Memento Method Design Patterns It is used to return an object's state to its initial state. You might wish to create checkpoints in your application and return to them at a later time when it develops.Observer Method Design Pattern It establishes a one-to-many dependency between objects, meaning that all of the dependents (observers) of the subject are immediately updated and notified when the subject changes. State Method Design Pattern When an object modifies its behavior according to its internal state, the state design pattern is applied. If we have to change the behavior of an object based on its state, we can have a state variable in the Object and use the if-else condition block to perform different actions based on the state. Strategy Method Design Pattern It is possible to select an object's behavior at runtime by utilizing the Strategy Design Pattern. Encapsulating a family of algorithms into distinct classes that each implement a common interface is the foundation of the Strategy pattern.Template Method Design Pattern The template method design pattern defines an algorithm as a collection of skeleton operations, with the child classes handling the implementation of the specifics. The parent class maintains the overall structure and flow of the algorithm.Visitor Method Design Pattern It is used when we have to perform an operation on a group of similar kind of Objects. With the help of visitor pattern, we can move the operational logic from the objects to another class. Knowing when to use design patterns in Java (or any programming language) is crucial for effective software design. Below are guidelines on when to use and when not to use design patterns:When to Use Design Patterns in Java Below is when to use design patterns in java:Use design patterns for common design problems with established solutions, providing proven strategies for software challenges.Enhance code reusability, flexibility, and maintainability, making modifications easier as requirements evolve.Support key principles like separation of concerns, encapsulation, and dependency inversion, leading to better modularity and reduced dependencies.Improve team communication by offering a shared vocabulary for problem-solving, facilitating collaboration and understanding.Optimize performance by enhancing resource usage, lowering overhead, and boosting execution efficiency.When not to Use Design Patterns in JavaBelow is when not to use design patterns in java:Avoid using design patterns unnecessarily for simple problems, as this can complicate the code and make it harder to maintain.Don't implement design patterns just for optimization before identifying actual performance issues; premature optimization can add complexity without real benefits.Refrain from using design patterns if you or your team aren't familiar with them, as misuse can lead to design flaws.Consider project constraints like time, budget, and team skills; if a design pattern complicates development significantly, it may not be suitable.Be cautious applying design patterns in dynamic environments where requirements change frequently, as rigid designs may struggle to adapt.Top Design Patterns Interview Questions [2024]Top 30 Java Design Patterns Interview QuestionDesign Patterns Cheat Sheet – When to Use Which Design Pattern?Design Patterns: Design a movie ticket booking system like BookmyshowDesign Patterns: How to design a parking lot using object-oriented principles? 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Both are essential for building secure systems b 4 min read Performance Optimization Techniques for System DesignThe ability to design systems that are not only functional but also optimized for performance and scalability is essential. As systems grow in complexity, the need for effective optimization techniques becomes increasingly critical. Here we will explore various strategies and best practices for opti 13 min read Object-Oriented Analysis and Design(OOAD)Object-Oriented Analysis and Design (OOAD) is a way to design software by thinking of everything as objects similar to real-life things. In OOAD, we first understand what the system needs to do, then identify key objects, and finally decide how these objects will work together. This approach helps m 6 min read Data Structures and Algorithms for System DesignSystem design relies on Data Structures and Algorithms (DSA) to provide scalable and effective solutions. 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Data Partitioning Techniques in System DesignTable of Conten 9 min read How to Prepare for Low-Level Design Interviews?Low-Level Design (LLD) interviews are crucial for many tech roles, especially for software developers and engineers. These interviews test your ability to design detailed components and interactions within a system, ensuring that you can translate high-level requirements into concrete implementation 4 min read Essential Security Measures in System DesignIn today's digitally advanced and Interconnected technology-driven worlds, ensuring the security of the systems is a top-notch priority. This article will deep into the aspects of why it is necessary to build secure systems and maintain them. With various threats like cyberattacks, Data Breaches, an 12 min read Design PatternsSoftware Design Patterns TutorialSoftware design patterns are important tools developers, providing proven solutions to common problems encountered during software development. This article will act as tutorial to help you understand the concept of design patterns. Developers can create more robust, maintainable, and scalable softw 9 min read Creational Design PatternsCreational Design Patterns focus on the process of object creation or problems related to object creation. They help in making a system independent of how its objects are created, composed, and represented. Creational patterns give a lot of flexibility in what gets created, who creates it, and how i 4 min read Structural Design PatternsStructural Design Patterns are solutions in software design that focus on how classes and objects are organized to form larger, functional structures. These patterns help developers simplify relationships between objects, making code more efficient, flexible, and easy to maintain. By using structura 7 min read Behavioral Design PatternsBehavioral design patterns are a category of design patterns that focus on the interactions and communication between objects. They help define how objects collaborate and distribute responsibility among them, making it easier to manage complex control flow and communication in a system. Table of Co 5 min read Design Patterns Cheat Sheet - When to Use Which Design Pattern?In system design, selecting the right design pattern is related to choosing the right tool for the job. It's essential for crafting scalable, maintainable, and efficient systems. Yet, among a lot of options, the decision can be difficult. This Design Patterns Cheat Sheet serves as a guide, helping y 7 min read Interview Guide for System DesignHow to Crack System Design Interview Round?In the System Design Interview round, You will have to give a clear explanation about designing large scalable distributed systems to the interviewer. This round may be challenging and complex for you because you are supposed to cover all the topics and tradeoffs within this limited time frame, whic 9 min read System Design Interview Questions and Answers [2025]In the hiring procedure, system design interviews play a significant role for many tech businesses, particularly those that develop large, reliable software systems. In order to satisfy requirements like scalability, reliability, performance, and maintainability, an extensive plan for the system's a 7 min read Most Commonly Asked System Design Interview Problems/QuestionsThis System Design Interview Guide will provide the most commonly asked system design interview questions and equip you with the knowledge and techniques needed to design, build, and scale your robust applications, for professionals and newbiesBelow are a list of most commonly asked interview proble 1 min read 5 Common System Design Concepts for Interview PreparationIn the software engineering interview process system design round has become a standard part of the interview. The main purpose of this round is to check the ability of a candidate to build a complex and large-scale system. Due to the lack of experience in building a large-scale system a lot of engi 12 min read 5 Tips to Crack Low-Level System Design InterviewsCracking low-level system design interviews can be challenging, but with the right approach, you can master them. This article provides five essential tips to help you succeed. These tips will guide you through the preparation process. Learn how to break down complex problems, communicate effectivel 6 min read Like