Python Arcade - Handling Mouse Inputs Last Updated : 23 Sep, 2021 Summarize Comments Improve Suggest changes Share Like Article Like Report In this article, we will learn how we can handle mouse inputs in the arcade module in Python. In Arcade, you can easily handle the mouse inputs using these functions: on_mouse_motion(): Syntax: on_mouse_motion(x, y, dx, dy) Parameters: x : x coordinatey : y coordinatedx : change in x coordinatedy : change in y coordinate on_mouse_press(): Syntax : on_mouse_press( x, y, button, modifiers) Parameters: x : x coordinatey : y coordinatebutton : button that is pressedmodifiers : Bitwise ‘and’ of all modifiers (shift, ctrl, num lock) pressed during this event. on_mouse_motion() function will be called whenever the user moves the mouse. Similarly, on_mouse_press() will be called whenever a user presses a mouse button. Movement using Mouse Inputs Here we will create a simple program using the arcade module to move our character using mouse inputs. In the below example, we are going to create a MainGame() class. Inside this class first, we will initialize the starting x and y coordinate of the player. Then we will create three functions inside this class. on_draw():- Inside this function, we will start the rendering using arcade.start_render() and then we will draw our player.on_mouse_motion():- This function will be called whenever the user moves the mouse. Inside this function, we will change the x and y coordinate of the player. Below is the implementation: Python3 # Importing arcade module import arcade # Creating MainGame class class MainGame(arcade.Window): def __init__(self): super().__init__(600, 600, title="Keyboard Inputs") # Starting location of player self.x = 100 self.y = 100 # Creating on_draw() function to draw on the screen def on_draw(self): arcade.start_render() # Drawing our player arcade.draw_circle_filled(self.x, self.y, 25, arcade.color.GREEN) # Creating function to check the position # of the mouse def on_mouse_motion(self, x, y, dx, dy): """ Called whenever the mouse moves. """ self.x = x self.y = y # Calling MainGame class MainGame() arcade.run() Output: Handle Mouse Clicks Now to handle mouse clicks we are going to create a new function called "on_mouse_press". This function will be called every time user clicks a mouse button. Python3 # Importing arcade module import arcade # Creating MainGame class class MainGame(arcade.Window): def __init__(self): super().__init__(600, 600, title="Keyboard Inputs") # Starting location of player self.x = 100 self.y = 100 # Creating on_draw() function to draw on the screen def on_draw(self): arcade.start_render() # Drawing our player arcade.draw_circle_filled(self.x, self.y,25, arcade.color.GREEN ) # Creating function to check the position # of the mouse def on_mouse_motion(self, x, y, dx, dy): """ Called whenever the mouse moves. """ self.x = x self.y = y # Creating function to check the mouse clicks def on_mouse_press(self, x, y, button, modifiers): print("Mouse button is pressed") # Calling MainGame class MainGame() arcade.run() Output: Comment More infoAdvertise with us Next Article Python Arcade - Handling Mouse Inputs I imranalam21510 Follow Improve Article Tags : Python Python-Arcade Practice Tags : python Similar Reads Python Tutorial - Learn Python Programming Language Python is one of the most popular programming languages. Itâs simple to use, packed with features and supported by a wide range of libraries and frameworks. Its clean syntax makes it beginner-friendly. It'sA high-level language, used in web development, data science, automation, AI and more.Known fo 10 min read Python Interview Questions and Answers Python is the most used language in top companies such as Intel, IBM, NASA, Pixar, Netflix, Facebook, JP Morgan Chase, Spotify and many more because of its simplicity and powerful libraries. 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