MediaPlayer Class in Android Last Updated : 12 Aug, 2024 Summarize Comments Improve Suggest changes Share Like Article Like Report MediaPlayer Class in Android is used to play media files. Those are Audio and Video files. It can also be used to play audio or video streams over the network. So in this article, the things discussed are:MediaPlayer State diagramCreating a simple audio player using MediaPlayer API. Have a look at the following image. Note that we are going to implement this project using the Kotlin language. State Diagram of the MediaPlayer ClassThe playing of the audio or video file using MediaPlayer is done using a state machine.The following image is the MediaPlayer state diagram.In the above MediaPlayer state diagram, the oval shape represents the state of the MediaPlayer instance resides in.There are two types of arcs showing in the state diagram. One with the single arrowhead represents the synchronous method calls of the MediaPlayer instance and one with the double arrowhead represents the asynchronous calls.The release method which is one of the important element in the MediaPlayer API. This helps in releasing the Memory resources allocated for the Mediaplayer instance when it is not needed anymore. Refer to How to Clear or Release Audio Resources in Android? to know how the memory allocated by the Mediaplayer can be released. So that the memory management is done accordingly.If the stop() method is called using Mediaplayer instance, then it needs to prepared for the next playback.The MediaPlayer can be moved to the specific time position using seekTo() method so that the MediaPlayer instance can continue playing the Audio or Video playback from that specified position.The focus of the audio playback should be managed accordingly using the AudioManager service which is discussed in the article How to Manage Audio Focus in Android?.The following image is the summarised version of the MediaPlayer state diagram.Steps to create a simple MediaPlayer in AndroidStep 1: Create an empty activity projectCreate an empty activity Android Studio project. And select Kotlin as a programming language.Refer to Android | How to Create/Start a New Project in Android Studio? to know how to create an empty activity Android Studio project.Step 2: Create a raw resource folderCreate a raw resource folder under the res folder and copy one of the .mp3 file extension.Step 3: Working with the activity_main.xml fileThe layout of the application consists of three buttons PLAY, PAUSE, and STOP mainly, which is used to control the state of the MediaPlayer instance.Invoke the following code inside the activity_main.xml file to implement the UI. XML <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity" tools:ignore="HardcodedText"> <TextView android:id="@+id/headingText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_marginTop="32dp" android:text="MEDIA PLAYER" android:textSize="18sp" android:textStyle="bold" /> <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_below="@id/headingText" android:layout_marginTop="16dp" android:gravity="center_horizontal"> <Button android:id="@+id/stopButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginEnd="8dp" android:backgroundTint="@color/colorPrimary" android:text="STOP" android:textColor="@android:color/white" /> <Button android:id="@+id/playButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginEnd="8dp" android:backgroundTint="@color/colorPrimary" android:text="PLAY" android:textColor="@android:color/white" /> <Button android:id="@+id/pauseButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:backgroundTint="@color/colorPrimary" android:text="PAUSE" android:textColor="@android:color/white" /> </LinearLayout> </RelativeLayout> Output UI: Step 4: Working with the MainActivity.kt file The MediaPlayer instance needs the attributes needs to be set before playing any audio or video file.Invoke the following inside the MainActivity.kt file. Comments are added for better understanding. Kotlin import android.media.MediaPlayer import androidx.appcompat.app.AppCompatActivity import android.os.Bundle import android.widget.Button class MainActivity : AppCompatActivity() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) // create an instance of mediplayer for audio playback val mediaPlayer: MediaPlayer = MediaPlayer.create(applicationContext, R.raw.music) // register all the buttons using their appropriate IDs val bPlay: Button = findViewById(R.id.playButton) val bPause: Button = findViewById(R.id.pauseButton) val bStop: Button = findViewById(R.id.stopButton) // handle the start button to // start the audio playback bPlay.setOnClickListener { // start method is used to start // playing the audio file mediaPlayer.start() } // handle the pause button to put the // MediaPlayer instance at the Pause state bPause.setOnClickListener { // pause() method can be used to // pause the mediaplyer instance mediaPlayer.pause() } // handle the stop button to stop playing // and prepare the mediaplayer instance // for the next instance of play bStop.setOnClickListener { // stop() method is used to completely // stop playing the mediaplayer instance mediaPlayer.stop() // after stopping the mediaplayer instance // it is again need to be prepared // for the next instance of playback mediaPlayer.prepare() } } } Output: Run on Emulator Comment More infoAdvertise with us Next Article MediaPlayer Class in Android A adityamshidlyali Follow Improve Article Tags : Android Technical Scripter 2020 Android Projects Similar Reads Granular Media Permissions in Android 13 If you are developing or upgrading your app for Android 13 then you will need to have allowed the more granular permission which is newly introduced in the Android 13 SDK. 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