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If-Then-___ Trio in Programming

Last Updated : 24 Apr, 2025
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Learning to code is a bit like discovering magic spells, and one trio of spells you'll encounter often is called "If-Then-___." These spells help your code make decisions like a wizard choosing the right spell for a particular situation.

Let's explore these magical incantations in simple terms.

If-Then-Else

Imagine you're a wizard writing instructions for a friendly dragon. If-Then-Else is like telling the dragon what to do based on certain conditions:

If-Then-Else
if dragon_is_hungry:
    feed_the_dragon()
elif dragon_is_sleepy:
    let_the_dragon_sleep()
else:
    play_with_the_dragon()

Here, you're saying, "If the dragon is hungry, feed it. If it's sleepy, let it sleep. Otherwise, play with it!" This spell helps your code react differently depending on the situation.

If-Then-Ternary

Now, think of If-Then-Ternary as a quicker way to say something. It's like using a magic phrase to decide what to wear based on the weather:

If-Then- Ternary
let outfit = (is_sunny) ? "Wear sunglasses!": "Bring an umbrella."

This short phrase says, "If it's sunny, wear sunglasses. If not, bring an umbrella." It's a speedy way to make a decision in just one line!

If-Then-Throw

Picture a magical shield keeping your code safe. That's what If-Then-Throw does:

If-Then-Throw
if (spell_level < 3) {
    throw new MagicProtectionError("Your magic level is too low.")
}

This spell checks if your magic level is high enough. If not, it throws a protection error to keep your magical world secure.

If-Then-Async/Await

In the land of asynchronous magic, If-Then-Async/Await ensures your spells happen in the right order:

If-Then-Async/Await
if (await hasPermission()) {
    await castSpell()
} else {
    console.log("You need permission for this spell.")
}

This magical spell patiently waits for permission before casting its magic. It's like saying, "If you're allowed, cast the spell; otherwise, let's talk about it."

When to use each If-Then-___ Trio in Programming?

  • If-Then-Else: Use it when you want your code to react differently based on different situations, like choosing activities for a friendly dragon.
  • If-Then-Ternary: Handy for making quick decisions in just one line, like figuring out what to wear based on the weather.
  • If-Then-Throw: Deploy it when you want to make sure certain conditions are met before doing something magical.
  • If-Then-Async/Await: In the world of asynchronous magic, use this spell to ensure things happen in the right order.

Remember, becoming a magical coder takes practice. The more you play with these spells, the more powerful your coding magic will become.


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