How to Implement Peer-to-Peer Communication in Java? Last Updated : 26 Apr, 2024 Comments Improve Suggest changes Like Article Like Report Peer-to-peer communication is a decentralized form of communication where two or more devices communicate directly with each other without the need for a central server. In peer-to-peer communication, each peer can act as both a client and a server, enabling them to both send and receive data. Peer-to-Peer Communication in JavaEstablishing peer-to-peer communication in Java can be achieved using various network communication protocols such as TCP/IP or UDP. Below are the following steps to implement peer-to-peer communication in Java. Create Socket ConnectionsServer SetupClient SetupData ExchangeProgram to Peer to Peer Communication in Java - Server Below is the Program to implement the Server Side of Peer to Peer Communication in Java: Java // Java Program to Implement Server Side import java.io.*; import java.net.*; // Driver Class public class Server { // Main Function public static void main(String[] args) { try { ServerSocket serverSocket = new ServerSocket(12345); System.out.println("Server started. Waiting for a client..."); // Wait for a client to connect Socket clientSocket = serverSocket.accept(); System.out.println("Client connected."); // Open input and output streams BufferedReader in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream())); PrintWriter out = new PrintWriter(clientSocket.getOutputStream(), true); // Exchange data String message = in.readLine(); System.out.println("Client: " + message); out.println("Hello from server!"); // Close connections in.close(); out.close(); clientSocket.close(); serverSocket.close(); } catch (IOException e) { e.printStackTrace(); } } } - ClientBelow is the Program to implement the Client Side of Peer to Peer Communication in Java: Java // Java Program to Implement Client Side import java.io.*; import java.net.*; // Driver Class public class Client { // Main Function public static void main(String[] args) { try { Socket socket = new Socket("localhost", 12345); System.out.println("Connected to server."); // Open input and output streams BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream())); PrintWriter out = new PrintWriter(socket.getOutputStream(), true); // Exchange data out.println("Hello from client!"); String response = in.readLine(); System.out.println("Server: " + response); // Close connections in.close(); out.close(); socket.close(); } catch (IOException e) { e.printStackTrace(); } } } Output : Connected to server. Server: Hello from server! Comment More infoAdvertise with us Next Article How to Implement Peer-to-Peer Communication in Java? T trisha12111 Follow Improve Article Tags : Java Java Programs Java-Networking Java Examples Practice Tags : Java Similar Reads How to Implement a Simple Chat Application Using Sockets in Java? In this article, we will create a simple chat application using Java socket programming. Before we are going to discuss our topic, we must know Socket in Java. Java Socket connects two different JREs (Java Runtime Environment). Java sockets can be connection-oriented or connection-less. In Java, we 4 min read How to Implement a Simple Network Monitoring Tool in Java? In Java, to perform the simple operation of networked systems, admins and users need network monitoring tools. In this article, we will learn how to make a simple Java-based network monitoring tool that lets users keep track of network devices. Steps to Implement a Simple Network Monitoring Tool in 2 min read How to Implement Basic Error Handling in Socket Programming in Java? Socket programming is nothing but, a fundamental aspect of network communication that enables the applications to communicate over the network using TCP/IP or UDP protocols. In Java, socket programming is allowed to the developers for creating applications of the client-server, where the data can be 4 min read How to Create a simple TCP Client-Server Connection in Java? TCP can be defined as Transmission Control Protocol. This is the standard protocol for transmitting data over a network. It provides reliable, structured, and error-checked data delivery between applications running on hosts connected via an IP (Internet Protocol) network. In Java, we can create TCP 3 min read Establishing the two-way Communication between Server and Client in Java It is possible to send data from the server and receive a response from the client. Similarly, the client can also send and receive data to-and-from. Below are the various steps to do so: We need additional streams both at server and client. For example, to receive data into the server, it is a bett 3 min read Like