How to Handle Large Data Transfers Efficiently in Java Networking?
Last Updated :
03 Apr, 2024
Handling large data transfers efficiently in Java networking plays a main role for the Java applications that need to transfer significant amounts of data over the network connection while maintaining performance and reliability. Optimizing the data transfer is essential for building the file sharing systems, distributed computing applications, or any networked systems dealing with large data volumes.
By understanding the challenges, optimizing I/O operations, choosing the right protocols, Exploring Non-blocking I/O (NIO), leveraging multithreading, compressing and decompressing, tuning network parameters, monitoring, and error handling principles, and applying the related techniques, Java developers can effectively handle the large data transfers in the networking applications, achieving the optimal performance, scalability, and reliability.
Step-by-step Implementation to Handle Large Data Transfers
Below are the steps to handle large Data Transfers in Java Networking.
Step 1: Setup your project in Eclipse
- Open Eclipse and create one new dynamic web project.
- Name the project (E.g. LargeDataTransfer).
- Create the two packages in the project, name it as server and client.
- In each package, create the classes such as Server.java in the server package and Client.java in the Client package.
- After that create one txt file in src folder named as large_file_to_send.txt and write something information in the txt file.
Representation of Path for packages and its classes as shown below:

Step 2: Implement the Server
Now, we will write the code to implement the Server.
Java
package server;
import java.io.BufferedInputStream;
import java.io.DataInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
public class Server {
public static void main(String[] args) {
// Define the port to listen on
int port = 9999; // Choose any available port
// Define the file path to save the received file
String filePath = "server_received_file.txt";
try (ServerSocket serverSocket = new ServerSocket(port))
{
System.out.println("Server waiting for client...");
while (true) {
// Accept the client connection
Socket socket = serverSocket.accept();
System.out.println("Client connected.");
// Set up input stream to receive data from client
DataInputStream dis = new DataInputStream(new BufferedInputStream(socket.getInputStream()));
// Set up output stream to write received data to file
FileOutputStream fos = new FileOutputStream(filePath);
// Read data from input stream and write to file
byte[] buffer = new byte[4096];
int bytesRead;
while ((bytesRead = dis.read(buffer)) != -1) {
fos.write(buffer, 0, bytesRead);
}
System.out.println("File received successfully.");
// Close streams and socket
fos.close();
dis.close();
socket.close();
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
- The code above uses a simple file server using sockets.
- It listens for incoming client connections on port 9999 and receives files sent by the client.
- Then save them as "server_received_file.txt".
- The server continuously accepts connections, reading data from the client’s input stream.
- It then uses buffer streams to write to a file.
Step 3: Implement the Client
Java
package client;
import java.io.BufferedOutputStream;
import java.io.DataOutputStream;
import java.io.FileInputStream;
import java.io.IOException;
import java.net.Socket;
public class Client {
public static void main(String[] args) {
// Define the server's IP address
String serverAddress = "localhost"; // Change to the server's IP address if it's on a different machine
// Define the port to connect to on the server
int port = 9999; // Use the same port as the server
// Define the file path of the file to send
String filePath = "large_file_to_send.txt";
try (Socket socket = new Socket(serverAddress, port))
{
System.out.println("Connected to server.");
System.out.println("Sending file...");
// Set up output stream to send data to server
DataOutputStream dos = new DataOutputStream(new BufferedOutputStream(socket.getOutputStream()));
// Set up input stream to read data from file
FileInputStream fis = new FileInputStream(filePath);
// Read data from file and send to server
byte[] buffer = new byte[4096];
int bytesRead;
while ((bytesRead = fis.read(buffer)) != -1) {
dos.write(buffer, 0, bytesRead);
}
dos.flush();
System.out.println("File sent successfully.");
// Close streams
dos.close();
fis.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
- The code above represents a file client using a socket to communicate with a server.
- It connects to a server on "localhost" on port 9999 .
- It then sends the file "large_file_to_send.txt".
- The client establishes output and input streams for writing data to the server and reading data from the file, transferring the file to another 4096 bytes until completion.
Step 4: Run the Server and Client
- To start the server, right click on the Server.Java and select the Run As after that select Java Application.
- To start the client, right click on the Client.Java and select the Run As after that select Java Application.
Output of Server.Java:
After running the Server.Java application, the output will be shown in console window as shown below:

Output of Client.Java:
After running the Client.Java application, the output will be shown in console window as shown below:

Step 5: Verification
- To verify the Java application, we have to check the file successfully received by the server or not.
- If the file is successfully received by the server, server_received_file.txt file will be automatically generated and copied the information in the src folder which contains the txt file in the Client.Java application.
- Otherwise, no txt file will be generated in the src folder.
The server_received_file.txt file in the src folder of our project as shown below:
Similar Reads
Handling Large Datasets Efficiently on Non-Super Computers
In today's data-driven world, the ability to handle and analyze large datasets is crucial for businesses, researchers, and data enthusiasts. However, not everyone has access to supercomputers or high-end servers. This article explores general techniques to work with huge amounts of data on a non-sup
5 min read
Transfer the File "Client Socket to Server Socket" in Java
Prerequisites: Socket Programming in JavaFile Handling in JavaThis article describes a one-way client and Server Setup where a client connects, and sends the file to the server and the server writes the file in another location with a different name. It means we send the file using the server socket
4 min read
Creating a Socket to Display Message to a Single Client in Java
This article describes the basic client-server connection where a client connects, a server sends a message to the client and the client displays the message using a socket connection. A client program sockets establish a connection with the server socket of server application then server socket con
2 min read
How to Create a Non-Blocking Server in Java?
A Non-Blocking server means that it is able to have multiple requests in progress at the same time by the same process or thread because it uses Non-Blocking I/O. In the Non-Blocking approach - one thread can handle multiple queries at a time. A server using a Non-Blocking socket works in an asynchr
7 min read
How data is tranferred over computer network?
Answer: Data is transferred over computer networks through the process of packet switching, where data is divided into packets, transmitted individually, and reassembled at the receiving end.Steps for Data Transfer Over Computer NetworkPacketization of Data: Data transfer involves the transfer of di
1 min read
Principle Of Reliable Data Transfer Protocol
Transport Layer Protocols are central piece of layered architectures, these provides the logical communication between application processes. These processes uses the logical communication to transfer data from transport layer to network layer and this transfer of data should be reliable and secure.
3 min read
How MTU and MSS Affect Networks?
TCP is one of the important protocols of the network protocol suite. TCP is a connection-oriented and reliable data transmission protocol. TCP uses MTU (Maximum Transmission Unit) for identifying the maximum size of any data packet and MSS (maximum segment size) for specifying the maximum size of pa
4 min read
Asynchronous Transfer Mode (ATM) in Computer Network
Why ATM networks? Driven by the integration of services and performance requirements of both telephony and data networking: "broadband integrated service vision" (B-ISON). Telephone networks support a single quality of service and are expensive to boot. Internet supports no quality of service but is
5 min read
LinkedTransferQueue tryTransfer() method in Java with Examples
The tryTransfer() method of class LinkedTransferQueue is an inbuilt function in Java which is generally used to transfer an element to a thread which is waiting to receive it, if in case there is no thread waiting then it will terminate without adding element into the queue or you can also make it w
5 min read
Multi-threaded Chat Application in Java | Set 2 (Client Side Programming)
Prerequisites : Introducing threads in socket programming, Multi-threaded chat Application | Set 1 This article gives the implementation of client program for the multi-threaded chat application. Till now all examples in socket programming assume that client first sends some information and then ser
5 min read