import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: HomePage(),
);
}
}
class HomePage extends StatefulWidget {
@override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
bool oTurn = true;
// 1st player is O
List<String> displayElement = ['', '', '', '', '', '', '', '', ''];
int oScore = 0;
int xScore = 0;
int filledBoxes = 0;
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.indigo[900],
body: Column(
children: <Widget>[
Expanded(
child: Container(
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Padding(
padding: const EdgeInsets.all(30.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'Player X',
style: TextStyle(fontSize: 20,
fontWeight: FontWeight.bold,
color: Colors.white),
),
Text(
xScore.toString(),
style: TextStyle(fontSize: 20,color: Colors.white),
),
],
),
),
Padding(
padding: const EdgeInsets.all(30.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text('Player O', style: TextStyle(fontSize: 20,
fontWeight: FontWeight.bold,
color: Colors.white)
),
Text(
oScore.toString(),
style: TextStyle(fontSize: 20,color: Colors.white),
),
],
),
),
],
),
),
),
Expanded(
flex: 4,
child: GridView.builder(
itemCount: 9,
gridDelegate: SliverGridDelegateWithFixedCrossAxisCount(
crossAxisCount: 3),
itemBuilder: (BuildContext context, int index) {
return GestureDetector(
onTap: () {
_tapped(index);
},
child: Container(
decoration: BoxDecoration(
border: Border.all(color: Colors.white)),
child: Center(
child: Text(
displayElement[index],
style: TextStyle(color: Colors.white, fontSize: 35),
),
),
),
);
}),
),
Expanded(
child: Container(
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
ElevatedButton(
style: ElevatedButton.styleFrom(
foregroundColor: Colors.white, backgroundColor: Colors.red, // foreground
),
onPressed: () { _clearScoreBoard(); },
child: Text("Clear Score Board"),
)
],
),
))
],
),
);
}
void _tapped(int index) {
setState(() {
if (oTurn && displayElement[index] == '') {
displayElement[index] = 'O';
filledBoxes++;
} else if (!oTurn && displayElement[index] == '') {
displayElement[index] = 'X';
filledBoxes++;
}
oTurn = !oTurn;
_checkWinner();
});
}
void _checkWinner() {
// Checking rows
if (displayElement[0] == displayElement[1] &&
displayElement[0] == displayElement[2] &&
displayElement[0] != '') {
_showWinDialog(displayElement[0]);
}
if (displayElement[3] == displayElement[4] &&
displayElement[3] == displayElement[5] &&
displayElement[3] != '') {
_showWinDialog(displayElement[3]);
}
if (displayElement[6] == displayElement[7] &&
displayElement[6] == displayElement[8] &&
displayElement[6] != '') {
_showWinDialog(displayElement[6]);
}
// Checking Column
if (displayElement[0] == displayElement[3] &&
displayElement[0] == displayElement[6] &&
displayElement[0] != '') {
_showWinDialog(displayElement[0]);
}
if (displayElement[1] == displayElement[4] &&
displayElement[1] == displayElement[7] &&
displayElement[1] != '') {
_showWinDialog(displayElement[1]);
}
if (displayElement[2] == displayElement[5] &&
displayElement[2] == displayElement[8] &&
displayElement[2] != '') {
_showWinDialog(displayElement[2]);
}
// Checking Diagonal
if (displayElement[0] == displayElement[4] &&
displayElement[0] == displayElement[8] &&
displayElement[0] != '') {
_showWinDialog(displayElement[0]);
}
if (displayElement[2] == displayElement[4] &&
displayElement[2] == displayElement[6] &&
displayElement[2] != '') {
_showWinDialog(displayElement[2]);
} else if (filledBoxes == 9) {
_showDrawDialog();
}
}
void _showWinDialog(String winner) {
showDialog(
barrierDismissible: false,
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: Text("\" " + winner + " \" is Winner!!!"),
actions: [
TextButton(
style: TextButton.styleFrom(
foregroundColor: Colors.red, // foreground
),
child: Text("Play Again"),
onPressed: () {
_clearBoard();
Navigator.of(context).pop();
},
)
],
);
});
if (winner == 'O') {
oScore++;
} else if (winner == 'X') {
xScore++;
}
}
void _showDrawDialog() {
showDialog(
barrierDismissible: false,
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: Text("Draw"),
actions: [
TextButton(
style: TextButton.styleFrom(
foregroundColor: Colors.red, // foreground
),
onPressed: () {
_clearBoard();
Navigator.of(context).pop();
},
child: Text('Play Again'),
)
],
);
});
}
void _clearBoard() {
setState(() {
for (int i = 0; i < 9; i++) {
displayElement[i] = '';
}
});
filledBoxes = 0;
}
void _clearScoreBoard() {
setState(() {
xScore = 0;
oScore = 0;
for (int i = 0; i < 9; i++) {
displayElement[i] = '';
}
});
filledBoxes = 0;
}
}