UInt16.MinValue Field in C# with Examples Last Updated : 11 Jul, 2025 Comments Improve Suggest changes Like Article Like Report The MinValue field of UInt16 Struct is used to represent the minimum possible value of 16-bit unsigned integer i.e. ushort data type. The value of this field is constant means that a user cannot change the value of this field. The value of this field is 0. It also saves the program from OverflowException if the integer value is not in the range of the UInt16 type. The main use of UInt16's fields are to check whether the Int32 value is in the range of the UInt16 type before converting it to a UInt16 value. Syntax: public const ushort MinValue = 0; Return Value: This field always returns 0. Example: CSharp // C# program to illustrate the // UInt16.MinValue field using System; class GFG { // Main Method static public void Main() { // display the Minimum value of UInt16 struct Console.WriteLine("Minimum Value is: " + UInt16.MinValue); // Taking an array of the // unsigned long integer // i.e UInt64 data type ulong[] num = {232146, 14343, 23122345, 4576863645437}; // taking variable of UInt16 type ushort mynum; foreach(ulong n in num) { if (n >= UInt16.MinValue && n <= UInt16.MaxValue) { // using the method of Convert class // to convert Int64 to UInt16 mynum = Convert.ToUInt16(n); Console.WriteLine("Conversion is Possible."); } else { Console.WriteLine("Not Possible"); } } } } Output: Minimum Value is: 0 Not Possible Conversion is Possible. Not Possible Not Possible Reference: https://learn.microsoft.com/en-us/dotnet/api/system.uint16.minvalue?view=netstandard-2.1 Create Quiz Comment A ankita_saini Follow 0 Improve A ankita_saini Follow 0 Improve Article Tags : C# CSharp-UInt16-Struct Explore IntroductionC# Tutorial 2 min read Introduction to .NET Framework 6 min read C# .NET Framework (Basic Architecture and Component Stack) 6 min read C# Hello World 2 min read Common Language Runtime (CLR) in C# 4 min read FundamentalsC# Identifiers 2 min read Data Types in C# 6 min read C# Variables 4 min read C# Literals 5 min read Operators in C# 7 min read C# Keywords 5 min read Control StatementsC# Decision Making (if, if-else, if-else-if ladder, nested if, switch, nested switch) 5 min read C# Switch Statement 4 min read Loops in C# 4 min read C# Jump Statements (Break, Continue, Goto, Return and Throw) 4 min read OOP ConceptsClass and Objects in C# 4 min read Constructors in C# 5 min read C# Inheritance 3 min read Encapsulation in C# 2 min read C# Abstraction 4 min read MethodsMethods in C# 4 min read Method Overloading in C# 4 min read Method Parameters in C# 4 min read Method Overriding in C# 7 min read Anonymous Method in C# 2 min read ArraysArrays in C# 6 min read Jagged Arrays in C# 4 min read Array Class in C# 5 min read How to Sort an Array in C# | Array.Sort() Method Set - 1 8 min read How to find the rank of an array in C# 2 min read ArrayListArrayList in C# 6 min read ArrayList Class in C# 4 min read C# | Array vs ArrayList 2 min read StringStrings in C# 6 min read C# Verbatim String Literal - @ 5 min read C# String Class 9 min read C# StringBuilder 4 min read C# String vs StringBuilder 3 min read TupleC# Tuple 7 min read C# Tuple Class 3 min read C# ValueTuple 7 min read C# ValueTuple Struct 4 min read IndexersC# Indexers 5 min read C# Multidimensional Indexers 5 min read C# - Overloading of Indexers 3 min read Like