C# UInt32 Struct Last Updated : 01 Feb, 2025 Summarize Comments Improve Suggest changes Share Like Article Like Report In C#, the UInt32 struct represents a 32-bit unsigned integer (commonly referred to as the uint data type). It is defined in the System namespace and provides various methods for mathematical computations, parsing, and type conversion. Because of it is an unsigned type, it only holds non-negative values.Range: UInt32 ranges from 0 to 4,294,967,295.Bitwise Operations: It supports bitwise operations like AND (&), OR (|), XOR (^), NOT (~), and shifts (<<, >>).Convert and Math Class Compatibility: It works with methods from the Convert and Math classes for operations like rounding, absolute value, and power calculations.FieldsFieldDescriptionMaxValueRepresents the largest possible value of UInt32. This field is constant.MinValueRepresents the smallest possible value of UInt32. This field is constant.Example: Using MaxValue and MinValue Fields C# // C# program to demonstrate the // fields of UInt32 struct using System; class Geeks { static public void Main() { // Unsigned 32-bit integer uint val = 4294967295; // Checking the unsigned integer if (val.Equals(UInt32.MinValue)) { Console.WriteLine("Equal to MinValue"); } else if (val.Equals(UInt32.MaxValue)) { Console.WriteLine("Equal to MaxValue"); } else { Console.WriteLine("Not Equal"); } } } OutputEqual to MaxValue MethodsMethodDescriptionCompareTo()Compares the current instance to a specified object or UInt32 and returns an indication of their relative values.Equals()Returns a value which shows whether the current instance is equal to a specified object or UInt32.GetHashCode()Returns the hash code for this instance.GetTypeCode()Returns the TypeCode for value type UInt32.Parse()Converts the string representation of a number to its 32-bit unsigned integer equivalent.ToString()Converts the numeric value of this instance to its equivalent string representation.TryParse()Tries to convert the string representation of a number to its 32-bit unsigned integer equivalent. A return value indicates whether the conversion succeeded or failed.Example: Using GetHashCode() Method C# // C# program to illustrate GetHashCode() method using System; class Geeks { static public void Main() { // UInt32 variable uint val = 33453242; // Get the hash code int res = val.GetHashCode(); Console.WriteLine("The hash code of val is: {0}", res); } } OutputThe hash code of val is: 33453242 Comment More infoAdvertise with us Next Article C# UInt32 Struct A ankita_saini Follow Improve Article Tags : C# CSharp-UInt32-Struct Similar Reads C# UInt16 Struct In C#, the UInt16 struct, defined under the System namespace, represents a 16-bit unsigned integer, commonly referred to as the ushort data type. It does not support negative values and provides a range from 0 to 65,535. The UInt16 struct inherits the ValueType class, which further inherits the Obje 2 min read C# UInt64 Struct In C#, the UInt64 struct represents a 64-bit unsigned integer, commonly referred to as the ulong data type. It is defined in the System namespace and provides various methods for mathematical computations, parsing, and type conversion. Since it is an unsigned type, it only holds non-negative values. 2 min read C# - Char Struct In C#, the Char struct is used to represent a single Unicode character as a UTF-16 code unit, defined under the System namespace. A Char in C# is a 16-bit value, and it can represent characters in the Basic Multilingual Plane (BMP). Characters beyond 0xFFFF are represented by surrogate pairs (two Ch 4 min read C# Byte Struct In C#, Byte Struct is used to represent 8-bit unsigned integers. The Byte is an immutable value type and the range of Byte is from 0 to 255. This class allows us to create Byte data types and we can perform mathematical and bitwise operations on them like addition, subtraction, multiplication, divis 2 min read C# | Structures | Set - 1 Structure is a value type and a collection of variables of different data types under a single unit. It is almost similar to a class because both are user-defined data types and both hold a bunch of different data types. C# provide the ability to use pre-defined data types. However, sometimes the us 4 min read Like