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C# | How to change BufferHeight of the Console

Last Updated : 28 Jan, 2019
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Given the normal Console in C#, the task is to find the default value of Buffer Height and change it to something else.

Buffer Height refers to the current height of the buffer area of the console in rows.

Approach: This can be done using the BufferHeight property in the Console class of the System package in C#.

Program 1: Finding the default Buffer Height




// C# program to illustrate the
// BufferHeight Property
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
  
namespace GFG {
  
class Program {
  
    static void Main(string[] args)
    {
  
        // Display current Buffer Height
        Console.WriteLine("Default Buffer Height: {0}",
                                Console.BufferHeight);
    }
}
}


Output:

Program 2: Changing the Buffer Height to 100




// C# program to illustrate the
// BufferHeight Property
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
  
namespace GFG {
  
class Program {
  
    static void Main(string[] args)
    {
  
        // Display current Buffer Height
        Console.WriteLine("Default Buffer Height: {0}",
                                 Console.BufferHeight);
  
        // Set the Buffer Height to 100
        Console.BufferHeight = 100;
  
        // Display current Buffer Height
        Console.WriteLine("Changed Buffer Height: {0}",
                                 Console.BufferHeight);
    }
}
}


Output:

Note: See how the vertical scrolling bar on the right has changed in both the images.



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