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Fusion 360 | CAD Design Projects - Part 2: Beyond Basics: A Step-by-Step Guide to Advanced 3D designs
Fusion 360 | CAD Design Projects - Part 2: Beyond Basics: A Step-by-Step Guide to Advanced 3D designs
Fusion 360 | CAD Design Projects - Part 2: Beyond Basics: A Step-by-Step Guide to Advanced 3D designs
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Fusion 360 | CAD Design Projects - Part 2: Beyond Basics: A Step-by-Step Guide to Advanced 3D designs

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Fusion 360 – CAD Design Projects Part 2: Expand Your 3D Modeling Skills!
Following "Fusion 360 - Step by Step" and its subsequent book "Fusion 360 - CAD Design Projects Part 1", the next part of the series is now available for all advanced users of Fusion 360. This book guides you step-by-step through the design process of four complex 3D objects. It allows you to deepen your basic knowledge and get to know new perspectives, working methods and features. Novel problem-solving exercises, technical drawings, numerous illustrations and annotations will help you become a CAD design professional!

Requirements: Basic knowledge of Fusion 360
This book is for readers who have a solid understanding of Fusion 360's CAD design principles, ready to advance their skills. If you are new to Fusion 360, please start with the beginner's tutorial "Fusion 360 - Step by Step" (ISBN: 9798452605355) and the book "Fusion 360 - CAD Design Projects Part 1" (ISBN: 9798774278442).

What you can expect:
With "Fusion 360 - CAD Design Projects Part 2", you can expect to model four challenging everyday objects in great detail. This will take your Fusion 360 skills to a new level. These projects are more complex in their design process than in the previous books. But don't worry, we will work through these projects together and step-by-step. This will help you become even more confident in using each of the features of Fusion 360, as well as learn some new approaches to designing custom 3D models. The teaching method varies from project to project in order to cover as many approaches as possible. The more guided projects you complete, the more comfortable you will be working on individual projects.
LanguageEnglish
PublisherXinXii
Release dateFeb 28, 2024
ISBN9783987421310
Fusion 360 | CAD Design Projects - Part 2: Beyond Basics: A Step-by-Step Guide to Advanced 3D designs
Author

M.Eng. Johannes Wild

(Runterscrollen für Deutsch) English : Johannes Wild is an engineer (B.Sc. & M.Eng.) and non-fiction author. The author is in his early 30s and lives in a small town in Germany. He also completed his bachelor's and master's degrees in Germany. Johannes Wild has a strong interest in modern technology, especially computer-aided design and simulation (CAD, CAM, FEM), as well as electrical engineering & electronics, programming, and 3D printing, both through his time at university and through his hobbies. Through his five years of regular study, he has been able to acquire a high level of knowledge in these areas. He uses this knowledge to create books and learning materials on many technical topics with a lot of passion and commitment. In this way, the author wants to reach people of all ages and backgrounds to share technical knowledge in a compact, and especially understandable and descriptive way. Many of his books have been translated into several languages. Deutsch: Johannes Wild ist Ingenieur (B.Sc. & M.Eng.) und Sachbuchautor. Der Autor ist Anfang 30 und lebt in einer Kleinstadt in Deutschland. Sein Bachelor und Masterstudium hat er ebenfalls in Deutschland absolviert. Johannes Wild hat sowohl durch seine Studienzeit, als auch durch seine Hobbys ein starkes Interesse an moderner Technologie, insbesondere an computergestützter Konstruktion und Simulation (CAD, CAM, FEM), sowie Elektrotechnik & Elektronik, Programmierung und dem 3D-Druck. Durch seine fünfjährige Regelstudienzeit hat er sich in diesen Bereichen ein hohes Wissensspektrum aneignen können. Er nutzt dieses Wissen, um mit viel Leidenschaft und Engagement, Bücher und Lernmaterialien zu vielen technischen Themenbereichen zu erstellen. Auf diese Weise möchte der Autor Menschen aller Altersklassen und Herkunft erreichen, um technisches Wissen auf eine kompakte, und vor allem verständliche und anschauliche Weise zu vermitteln. Viele seiner Bücher wurden bereits in

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    Fusion 360 | CAD Design Projects - Part 2 - M.Eng. Johannes Wild

    Legal Information

    © 2024

    Author and Editor: M.Eng. Johannes Wild

    Author Reference: A94689H39927F

    Email: [email protected]

    The complete imprint of the book can be found on the last pages!

    This work is protected by copyright

    The work, including its parts, is protected by copyright. Any use outside the narrow limits of copyright law without the consent of the author is prohibited. This applies in particular to electronic or other reproduction, translation, distribution and making publicly available. No part of the work may be reproduced, processed, or distributed without written permission of the author! All rights reserved.

    All information contained in this book has been compiled to the best of our knowledge and has been carefully checked. However, the publisher and the author do not guarantee the timeliness, accuracy, completeness, and quality of the information provided. This book is for educational purposes only and does not constitute a recommendation for action. The use of this book and the implementation of the information contained therein is expressly at your own risk. In particular, no warranty or liability is given for damages of a material or immaterial nature on the part of the author and publisher for the use or non-use of information in this book. This book does not claim to be complete or error-free. Legal claims and claims for damages are excluded. The operators of the respective Internet sites referred to in this book are exclusively responsible for the content of their site. The publisher and the author have no influence on the design and contents of third-party internet websites. The publisher and author therefore distance themselves from all external content. At the time of use, no illegal content was present on the websites. The trademarks and common names cited in this book remain the sole property of the respective author or right's holder.

    Thank you so much for choosing this book!

    Chapter 1 | Introduction

    Thank you very much for selecting this book!

    Would you like to take your CAD design skills and knowledge to the next level using Autodesk's Fusion 360? Then you've come to the right place!

    Please note: This book is the sequel to the book Fusion 360 | CAD Design Projects Part 1 (ISBN: 9798774278442) and the basic book Fusion 360 | Step by Step (ISBN: 9798452605355). If you are completely new to Fusion 360, you should work through these two books first. Further information on these books can also be found on the last pages of this book. The basics of using Fusion 360 are not repeated in this advanced guide.

    On the other hand, if you already have experience using Fusion 360 or have the books mentioned, you can now look forward to implementing more complex projects. In this way, you can further improve your skills in building 3D models. As you may already know, I am a professional engineer (M.Eng.), and in my design books I try to teach you how to use the necessary software and relevant background knowledge in a simple and fun way.

    In this book, we are going to design four great projects. These projects are more complex and detailed than in the previous books. But don't worry, we will work through these projects together and step-by-step. This will help you become even more comfortable in using the features of Fusion 360, as well as learn new approaches for designing your own 3D models. The didactic approach varies from project to project in order to provide as many approaches as possible. In addition, the more guided practice projects you have completed, the better you will get at working on individual projects.

    In short, this is what you will learn in this course:

    As you probably know, Fusion 360 from Autodesk lets you not only design, but also simulate, render, animate, and more. However, this course is specifically intended for advanced CAD design. You will find separate courses for the other topics over time. The focus of this course is therefore on advanced design with Fusion 360!

    If you don't have the program yet, you can download Fusion 360 as a private user with a hobby license for FREE!

    Here is the download link:

    https://www.autodesk.de/products/fusion-360/personal-form

    And now it's time to get started! We start with the first project, in which we will try to design a computer mouse.

    Chapter 2 | 3D Modeling Project 1: Computer Mouse

    We start this course by designing a 3D model of a computer mouse. The CAD model should look like this:

    2.1 The Top Surface of the Computer Mouse

    When designing the computer mouse, we start with a curved surface that will represent the top of the mouse. After we have created this surface, we will draw the side contour of the mouse and then the bottom surface of the computer mouse as well as the other elements.

    For the curved surface, we start the first sketch of our CAD project. This can be done, for example, by right-clicking on the x-y plane ②, which we can find in the structure tree (browser) ① of a new design file. After selecting the command Create Sketch ③, the sketch is created on the desired plane. Alternatively, you can of course also select the command in the top menu bar in the Solid tab and then click on one of the displayed planes.

    We draw three points on this plane to create the first contour for the curved surface. To draw the points, we use the command Point ②, which we can find in the tab Sketch ① and in the menu section Create ③. If the command is not yet available in the menu bar, we need to open the menu section Create ③ and can activate the option Pin to Toolbar by clicking on the three small vertical dots ④. You can also do this with other frequently used commands.

    We place the three points in the area to the right of the coordinate origin ① and dimension the points using the command Sketch Dimension ② as shown. We need a dimension in the x-direction and a dimension in the y-direction to fully define the points. For the point ③, which is located at the bottom right, we only use a dimension in the x-direction, as we define the y-position with the condition Horizontal/Vertical ④. We do this by selecting the point ③ and the coordinate origin ① (multiple selection by holding down the CTRL key) and then clicking on the

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