Build Your Own Autonomous NERF Blaster: Programming Mayhem with Processing and Arduino
By Bryce Bigger
()
About this ebook
Break out the big daddy blaster--and teach it to act on its own! Build Your Own Autonomous NERF Blaster walks you through cool DIY projects, such as working with motion sensors, remote monitors, and facial detection software, all while building up to the ultimate goal: a robotic NERF weapon that finds and fires on its targets! Have some serious fun along the way as you learn about creative coding with Processing and Arduino.
Step-by-step instructions show you how to:
- Construct and mount a servo, NERF blaster, and webcam in harmonious alignment
- Program Processing to receive video, search it for a face, and then pass instructions to your Arduino board via USB cable
- Configure Arduino to process the message and instruct the servo to move to a new position
- Specify your target radius in Processing and, when met, send the message to Arduino that it's time to "open fire!"
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Build Your Own Autonomous NERF Blaster - Bryce Bigger
Copyright © 2013 by McGraw-Hill Education. All rights reserved. Except as permitted under the United States Copyright Act of 1976, no part of this publication may be reproduced or distributed in any form or by any means, or stored in a database or retrieval system, without the prior written permission of the publisher.
ISBN: 978-0-07-180276-5
MHID: 0-07-180276-2
The material in this eBook also appears in the print version of this title: ISBN: 978-0-07-180275-8, MHID: 0-07-180275-4.
E-book conversion by Codemantra
Version 1.0
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With love in your toolbox, anything is possible.
For my family, Beth, Jack, and Will
About the Author
Bryce Bigger is an interactive designer-developer. He is the founder and principal of The Bigger Design, an interactive company with roots in web design and development but extending to all things digital, including video, 3D, games, and, more recently, physical computing. Bryce has crafted interactive magic for many national brands, including the United States Navy, Oracle, Ping Golf, Lockheed Martin, Chef Boyardee, and the National Institutes of Health.
He created the Sentinel Project, an open-source autonomous foam dart gun system shown at AdobeMAX 2010 to spotlight innovative use of Adobe AIR technology. Recently, Bryce has produced other sizzling foam dart weaponry for clients, including e-mail marketing leader MailChimp.
Bryce holds a B.S. in Media Arts and Design from James Madison University in Harrisonburg, Virginia. He lives in Columbia, South Carolina, with his beloved wife and two sons.
Contents
Preface
Acknowledgments
1 Tinkering
Tinkering Is Not a Waste of Time
Tinkering with Game Boy Advance
Tinkering with MAME Arcade
Tinkering with 3D
Tinkering with Arduino
Tinkering Can Get You a Job
2 Building a NERF Niche
The Sentinel Project
The Design
The Blaster
The Base
The Code
3 Processing Crash Course
What’s Processing?
Getting Processing
Installing Processing on Mac OS X
Installing Processing on Windows
Hello, Circle!
More Circles!
Save the Ellipses!
Don’t Skimp on Structure
Let’s Draw
4 Arduino Crash Course
What’s a Microcontroller?
So Use a Desktop or Laptop, Right?
What Connects to Microcontrollers?
Types of Arduino Boards
Anatomy of an Arduino
Dream, Create, Deploy
Getting Started
It’s Go Time!
What You’ll Need
Installing the Software
Blinky Blink
Wiring an Arcade Button
What You’ll Need
Making Things Move
Awesometer
What You’ll Need
But Wait. There’s More!
Awesome. We’re Done
5 Motion Detection
What You’ll Need
Motion-Sensing Methodology
PIR Sensors
Image-Based Detection in Processing
Computer Vision
Facial Detection with OpenCV
6 Tinkering Pays Off
Project Blueprint: The MailChimp Feces Flinger
The Concept
Project Requirements
Design and Build
Software and Video Streaming
Delivery
The Takeaways
The Feces Flinger—What Went Right
The Feces Flinger—What Warranted Another Look
The Feces Flinger—Lessons Learned
7 Foam Dart Blaster Hackery
Components
Optional Upgrades
Analog Tools
Blaster Selection
The Big Chart
Weight Removal
Option 1: Lithium-Ion Battery Modification
Option 2: Make the Battery Tray External
Option 3: Power-Adapter Modification
Fire Control
8 Blaster Brains and Eyes
Autonomous Turret, Assemble!
Pan as in Rotation System
It’s Webcam Time
Down to the Wiring
Mouse Movement = Servo Movement
Blaster Coding for Processing
Blaster Coding for Arduino
9 Autonomous Avenger Armed
All Systems Enabled
HUDs, GUIs, and FUIs
Tips and Tricks
10 Leveling Up
Cutting the Cords
Manual Control
Death Blossom
Even More Awesome
A Parts List
B The Sentinel Project Build
Instructions for the Prototype Build
Building the Base
C Applied Warfare Tactics
Flanking
Diversion
Choke Point
D Tales from the Toolbox
Save Time, Save Money
Board Up Your Toolbox
Upgrade to a Combo?
Powering Your Project
Blaster Augmentation
Alternate Input
Fancy Up
Index
Preface
Tinkering is an art. While not a fine art, its importance in our society has never been greater. With all the technology available today, it would be easy to let other people figure everything out for us and to never question their information, judgments, or decisions. But that’s not smart for you or for the future of innovation.
Is This Book for You?
This book is a kick in the pants for anyone interested in (even remotely) information technology (IT), coding, design, or physical computing. These aren’t career paths in their infancy; these jobs are here today. This book can help you explore these critical fields using a fun, readily accessible toy that’s popular in many office settings and toy boxes: NERF foam dart blasters. So whether you’re in the fifth grade or a 55-year-old hobbyist, dig in and get ready to explore something new.
Worried?
Even if you don’t know UI from IT, you soon will. This book is written for beginners who want to learn a bit about coding and physical computing. The projects are easy to understand (and easy on the wallet). The code is all open source. The parts are easy to acquire. Many great companies began in a garage. Maybe yours is a launching pad, too.
Go Ahead, Turn the Page
If you’re ready, we can get started right now with a little history, although not the boring kind with dudes in white wigs. This project’s pedigree is arcade video games, handheld hacks, and odd mods. Let the fun begin!
Bryce Bigger
Acknowledgments
This blaster book would not be in your hands without the help of this motley crew:
• My friends and family, who supported me through this endeavor. I’m so glad I can finally say that the book’s complete and I won’t feel awful anymore when you ask if it’s done.
• Julie Turner, who helped me wordsmith a story around a bunch of code and spell said words correctly. My series comma will never be the same.
• Greg Hardin, fellow tinkerer and electrician extraordinaire. My projects wouldn’t have been a success without your guidance, although you don’t seem to remember that I keep my blasters loaded and you always end up shooting me by accident.
• All of my officemates in the WECO building. Thanks for putting up with all the noise and constant foam dart pelting.
• Roger Stewart, my editor, and the rest of the folks behind the scenes at McGraw-Hill. Thank you for thinking my story was this interesting. It is, isn’t it?
• The folks at Adobe—Ben Forta, Kristine Jensen, and, formerly, Ted Patrick—who gave me national attention and my 15 seconds of fame, which I seem to have successfully parlayed into 30 seconds, thanks to Roger.
• The guys at Cables and Connections, who always help when I’m in search of just the right adapter, converter, wire, whatchamacallit of the day.
• Ben Chestnut and Zack Smith at MailChimp, who commissioned the Feces Flinger
—my favorite project ever.
• Doug Sumwalt, who got me my first NERF blaster—the Vulcan, the actual foam dart menace used all through the Sentinel Project. It’s retired from service, but it sits on a pedestal in my office and gave me more than you could’ve ever imagined.
• And finally a big, sloppy thank-you kiss to the open source community for creating such wonderful tools— Casey Reas, Ben Fry, Andrés Colubri, Xavier Hinault, and Massimo Banzi.
1
Tinkering
I know why you’re here. You want to make a fully automated NERF® blaster. We’ll get to that soon, but there’s something important we need to address first. Before we can even think about rolling up our sleeves and creating this sweet NERF cannon, you’re going to have to leave something behind.
If you’re like me, and I suspect you are, your parents and maybe even a teacher or two told you on more than one occasion to quit wasting time messing with things—digging inside them, taking them apart, repairing them, or flat-out destroying them. A little something affectionately called tinkering.
The process of tinkering is nowhere near a waste of time. Not even close. In fact, tinkering gave the world some of its greatest inventions—light bulbs, telephones, and that little thing we call the World Wide Web. Sure, some people may think that you’re wasting