
Lancer Tactics
A downloadable game for Windows, macOS, and Linux
A full port of the Lancer TTRPG to a mecha tactics game. Build your squad with some of the best damn customization options ever seen in a tactics RPG & blow up some space cops.
This started as a small excuse for me to learn Godot and feed my love of the Lancer system & universe, but is spiraling out into a full game. I hope you have fun!
This page is for post-Kickstarter early access builds. You can find the original in-browser prototype here:
[web prototype]
[Aug 2026] Warning: AMD recently released a graphics driver update that has broken many 3D games made in the Godot engine. If you have an affected machine and are seeing weird or missing graphics, try launching the game in Compatibility mode from the settings menu (I'll also include a shortcut to do it automatically in the next build). The folks working on the Godot engine are aware and have an open issue to fix it. Thanks for your patience!

Content progress (v0.3.3)
We're aiming to get all the core rulebook's content in-game by the end of 2025, at least one campaign module in the following months, then a Steam release later that year.
Mechanics:
- PC mechs: 23/29
- NPC mechs: 12/30 (not counting optionals)
- NPC templates: 2/12
- Talents: 23/29
- Core bonuses: 29/30
- Sitreps: 4/6
Scenarios:
- Instant action ✅
- Rests/repairs ✅
- Tutorial ✅
- Map editor ✅
- Module editor ❌
- Campaign 1 ❌
- Campaign 2 ❌

Controls
- WASD: Pan camera
- Z/C: Zoom camera
- Q/E: Rotate camera
- R: Toggle overhead view
- Spacebar/enter: Accept
- Escape/right click: Cancel
- Tab: Lock tooltip

Credits & links
Project lead: Olive Perry | Art direction: Mark Carpenter | Narrative direction: Josh Boykin\Intelligame | Mech sprites: Gentrigger | Pilot portraits: Martina Brodehl | Sound & score: Robin Rutenberg | QA: Aubrey Ryan, Mark Jorgensen
Follow the project on: Tumblr | Mastodon | Bsky
Also check out my digital Lancer character sheet & dice roller at witchdice.com/lancer
Lancer Tactics is not an official Lancer product; it is a third party work, and is not affiliated with Massif Press. Lancer Tactics is published via the Lancer Third Party License.
Lancer is copyright Massif Press.
Updated | 22 hours ago |
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.6 out of 5 stars (144 total ratings) |
Authors | Olive, Mark Carpenter, Josh Boykin |
Genre | Strategy, Role Playing |
Made with | Aseprite, Godot, Audacity |
Tags | 3D, Godot, Mechs, Pixel Art, Sci-fi, Tactical |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Purchase
In order to download this game you must purchase it at or above the minimum price of $20 USD. You will get access to the following files:
Development log
- All SSC & HORUS mechs, pilot barks, visual landscape palette11 days ago
- Minor bugfix release (PC only)40 days ago
- Compatibility rendering mode, eight new mechs46 days ago
- Keeping the fire lit, more talents73 days ago
- Rebaked NPCs Pt. 2 (+ linux build!)May 09, 2025
- NPC Rebake, rests & repairs, community mapsMay 02, 2025
- 🦴 Bones early access 🦴Apr 01, 2025
- Prebones_build_final_FINAL (2), production update, new narrative directorMar 01, 2025