Killed by pine, looking forward to update lol
Troglin
Creator of
Recent community posts
This is pretty fun, but a couple issues:
- Sometimes stun seems to do nothing, and I don’t know why.
- Sometimes when a card is freshly drawn, it has a black outline as if it’s too expensive to play when it’s not.
- Using the size-up card seems to have no limit, which is fun, but also can become a gameplay issue when the card gets so big you can’t read the UI anymore lol
I think that definition of “incremental” was an accident, in that people thought “increment” referred to number-go-up gameplay, but that’s actually clicker genre like cookie clicker. Incremental gameplay actually mean unfolding games, or games that reveal more gameplay mechanics as you go on. It got confusing because a lot of the good ones are both, like A Dark Room which is an unfolding game, but not like AdVenture Capitalist, which is just a clicker. So in my mind incremental means probably a clicker, and maybe an unfolding game, depending on who’s saying it and what they think it means. (And a game that has number-go-up gameplay but *not* clickers elements *or* unfolding elements is actually just a classic management sim, which I believe *all* the aforementioned games actually tend to fall into!)
Very cute and good atmosphere! Good idea for a game too! It's clearly a typing game but it really feels like the premise is the gameplay and it's not just tacked on. Despite being simple it does actually evoke what it's like to do live performance art ^^ Well thought out. I wish you didn't get back to an unchanged main menu between songs as it confuses the sense of progress. I also usually began typing too early and had to delete my word because the first letter didn't make it in. I think it would be nice to have more control of the pace of the words, both in receiving and delivering. I didn't make it to the end but I really like it ^^