Posted January 19, 2024 by arqitech
NEW Enemies:
- NEW ELITE enemy: The Spiker (can spawn in place of the Twins, my favourite enemy)
Fixing/reworking weapon parts:
- nerfed turret (now reloads)
- HUGE ammo rework!
- all bullets are slower now
- Mine Legs are now mythic
- nerfed shield (+4 seconds recharge time)
- nerfed shockwave (+2 second atk time)
- temporarily removed the Triple Cannon for balancing reasons (when I feel that the game is more balanced I will reimplment it)
Fixing/reworking enemies:
- ELITE twins bosses now have a more distinct second form
- enemies now are stoppped for 0.2s after being hit
Fixing/reworking passive perks:
- buffed Bullet Heaven perk (+50 shots now)
Bug fixes:
- player now takes damage from frozen enemies too
- the turret's barrel is now correctly visually represented
- elites now always spawn
General:
- barrels are now shown correctly on the turret
- waves are now handled differently
- legendaries now have a burn effect
Thanks for reading :)
- arqitech