Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <[email protected]> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.NV.Fence
Contents
Description
- glGetNVFence :: MonadIO m => m Bool
- gl_NV_fence :: Bool
- gl_ALL_COMPLETED_NV :: GLenum
- gl_FENCE_CONDITION_NV :: GLenum
- gl_FENCE_STATUS_NV :: GLenum
- glDeleteFencesNV :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glFinishFenceNV :: MonadIO m => GLuint -> m ()
- glGenFencesNV :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGetFenceivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glIsFenceNV :: MonadIO m => GLuint -> m GLboolean
- glSetFenceNV :: MonadIO m => GLuint -> GLenum -> m ()
- glTestFenceNV :: MonadIO m => GLuint -> m GLboolean
Extension Support
glGetNVFence :: MonadIO m => m Bool Source
Is the NV_fence extension supported?
Is the NV_fence extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetNVFence
in those cases instead.