Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <[email protected]> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange
Contents
Description
- glGetNVVertexArrayRange :: MonadIO m => m Bool
- gl_NV_vertex_array_range :: Bool
- gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV :: GLenum
- gl_VERTEX_ARRAY_RANGE_LENGTH_NV :: GLenum
- gl_VERTEX_ARRAY_RANGE_NV :: GLenum
- gl_VERTEX_ARRAY_RANGE_POINTER_NV :: GLenum
- gl_VERTEX_ARRAY_RANGE_VALID_NV :: GLenum
- glFlushVertexArrayRangeNV :: MonadIO m => m ()
- glVertexArrayRangeNV :: MonadIO m => GLsizei -> Ptr a -> m ()
Extension Support
glGetNVVertexArrayRange :: MonadIO m => m Bool Source
Is the NV_vertex_array_range extension supported?
gl_NV_vertex_array_range :: Bool Source
Is the NV_vertex_array_range extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetNVVertexArrayRange
in those cases instead.
Enums
Functions
glFlushVertexArrayRangeNV :: MonadIO m => m () Source