Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <[email protected]> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat
Contents
Description
- glGetATITextureFloat :: MonadIO m => m Bool
- gl_ATI_texture_float :: Bool
- gl_ALPHA_FLOAT16_ATI :: GLenum
- gl_ALPHA_FLOAT32_ATI :: GLenum
- gl_INTENSITY_FLOAT16_ATI :: GLenum
- gl_INTENSITY_FLOAT32_ATI :: GLenum
- gl_LUMINANCE_ALPHA_FLOAT16_ATI :: GLenum
- gl_LUMINANCE_ALPHA_FLOAT32_ATI :: GLenum
- gl_LUMINANCE_FLOAT16_ATI :: GLenum
- gl_LUMINANCE_FLOAT32_ATI :: GLenum
- gl_RGBA_FLOAT16_ATI :: GLenum
- gl_RGBA_FLOAT32_ATI :: GLenum
- gl_RGB_FLOAT16_ATI :: GLenum
- gl_RGB_FLOAT32_ATI :: GLenum
Extension Support
glGetATITextureFloat :: MonadIO m => m Bool Source
Is the ATI_texture_float extension supported?
gl_ATI_texture_float :: Bool Source
Is the ATI_texture_float extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetATITextureFloat
in those cases instead.