Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <[email protected]> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject
Contents
Description
- glGetARBVertexArrayObject :: MonadIO m => m Bool
- gl_ARB_vertex_array_object :: Bool
- gl_VERTEX_ARRAY_BINDING :: GLenum
- glBindVertexArray :: MonadIO m => GLuint -> m ()
- glDeleteVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glIsVertexArray :: MonadIO m => GLuint -> m GLboolean
Extension Support
glGetARBVertexArrayObject :: MonadIO m => m Bool Source
Is the ARB_vertex_array_object extension supported?
gl_ARB_vertex_array_object :: Bool Source
Is the ARB_vertex_array_object extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetARBVertexArrayObject
in those cases instead.
Enums
Functions
Manual pages for OpenGL 3.x or OpenGL 4.x.
Manual pages for OpenGL 3.x or OpenGL 4.x.
Manual pages for OpenGL 3.x or OpenGL 4.x.
Manual pages for OpenGL 3.x or OpenGL 4.x.