Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <[email protected]> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray
Contents
Description
- glGetARBTextureCubeMapArray :: MonadIO m => m Bool
- gl_ARB_texture_cube_map_array :: Bool
- gl_INT_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum
- gl_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB :: GLenum
- gl_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum
- gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB :: GLenum
- gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB :: GLenum
- gl_TEXTURE_CUBE_MAP_ARRAY_ARB :: GLenum
- gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum
Extension Support
glGetARBTextureCubeMapArray :: MonadIO m => m Bool Source
Is the ARB_texture_cube_map_array extension supported?
gl_ARB_texture_cube_map_array :: Bool Source
Is the ARB_texture_cube_map_array extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetARBTextureCubeMapArray
in those cases instead.