Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <[email protected]> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample
Description
The NV_texture_multisample extension.
- gl_TEXTURE_COLOR_SAMPLES_NV :: GLenum
- gl_TEXTURE_COVERAGE_SAMPLES_NV :: GLenum
- glTexImage2DMultisampleCoverageNV :: GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()
- glTexImage3DMultisampleCoverageNV :: GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()
- glTextureImage2DMultisampleCoverageNV :: GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()
- glTextureImage2DMultisampleNV :: GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()
- glTextureImage3DMultisampleCoverageNV :: GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()
- glTextureImage3DMultisampleNV :: GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()