Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <[email protected]> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture
Contents
Description
The NV_bindless_texture extension.
- glGetImageHandleNV :: GLuint -> GLint -> GLboolean -> GLint -> GLenum -> IO GLuint64
- glGetTextureHandleNV :: GLuint -> IO GLuint64
- glGetTextureSamplerHandleNV :: GLuint -> GLuint -> IO GLuint64
- glIsImageHandleResidentNV :: GLuint64 -> IO GLboolean
- glIsTextureHandleResidentNV :: GLuint64 -> IO GLboolean
- glMakeImageHandleNonResidentNV :: GLuint64 -> IO ()
- glMakeImageHandleResidentNV :: GLuint64 -> GLenum -> IO ()
- glMakeTextureHandleNonResidentNV :: GLuint64 -> IO ()
- glMakeTextureHandleResidentNV :: GLuint64 -> IO ()
- glProgramUniformHandleui64NV :: GLuint -> GLint -> GLuint64 -> IO ()
- glProgramUniformHandleui64vNV :: GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ()
- glUniformHandleui64NV :: GLint -> GLuint64 -> IO ()
- glUniformHandleui64vNV :: GLint -> GLsizei -> Ptr GLuint64 -> IO ()