Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <[email protected]> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.EXT.LightTexture
Description
The EXT_light_texture extension.
- gl_ATTENUATION_EXT :: GLenum
- gl_FRAGMENT_COLOR_EXT :: GLenum
- gl_FRAGMENT_DEPTH_EXT :: GLenum
- gl_FRAGMENT_MATERIAL_EXT :: GLenum
- gl_FRAGMENT_NORMAL_EXT :: GLenum
- gl_SHADOW_ATTENUATION_EXT :: GLenum
- gl_TEXTURE_APPLICATION_MODE_EXT :: GLenum
- gl_TEXTURE_LIGHT_EXT :: GLenum
- gl_TEXTURE_MATERIAL_FACE_EXT :: GLenum
- gl_TEXTURE_MATERIAL_PARAMETER_EXT :: GLenum
- glApplyTextureEXT :: GLenum -> IO ()
- glTextureLightEXT :: GLenum -> IO ()
- glTextureMaterialEXT :: GLenum -> GLenum -> IO ()