Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <[email protected]> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude
Description
The ARB_shading_language_include extension.
- gl_NAMED_STRING_LENGTH_ARB :: GLenum
- gl_NAMED_STRING_TYPE_ARB :: GLenum
- gl_SHADER_INCLUDE_ARB :: GLenum
- glCompileShaderIncludeARB :: GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLint -> IO ()
- glDeleteNamedStringARB :: GLint -> Ptr GLchar -> IO ()
- glGetNamedStringARB :: GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> IO ()
- glGetNamedStringivARB :: GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> IO ()
- glIsNamedStringARB :: GLint -> Ptr GLchar -> IO GLboolean
- glNamedStringARB :: GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()