Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <[email protected]> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4
Description
The ARB_geometry_shader4 extension.
- gl_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: GLenum
- gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB :: GLenum
- gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB :: GLenum
- gl_GEOMETRY_INPUT_TYPE_ARB :: GLenum
- gl_GEOMETRY_OUTPUT_TYPE_ARB :: GLenum
- gl_GEOMETRY_SHADER_ARB :: GLenum
- gl_GEOMETRY_VERTICES_OUT_ARB :: GLenum
- gl_LINES_ADJACENCY_ARB :: GLenum
- gl_LINE_STRIP_ADJACENCY_ARB :: GLenum
- gl_MAX_GEOMETRY_OUTPUT_VERTICES_ARB :: GLenum
- gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB :: GLenum
- gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB :: GLenum
- gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB :: GLenum
- gl_MAX_GEOMETRY_VARYING_COMPONENTS_ARB :: GLenum
- gl_MAX_VARYING_COMPONENTS :: GLenum
- gl_MAX_VERTEX_VARYING_COMPONENTS_ARB :: GLenum
- gl_PROGRAM_POINT_SIZE_ARB :: GLenum
- gl_TRIANGLES_ADJACENCY_ARB :: GLenum
- gl_TRIANGLE_STRIP_ADJACENCY_ARB :: GLenum
- glFramebufferTextureARB :: GLenum -> GLenum -> GLuint -> GLint -> IO ()
- glFramebufferTextureFaceARB :: GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ()
- glFramebufferTextureLayerARB :: GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()
- glProgramParameteriARB :: GLuint -> GLenum -> GLint -> IO ()