Copyright | (c) Sven Panne 2013 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <[email protected]> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4
Description
All raw functions and tokens from the NV_geometry_program4 extension, see http://www.opengl.org/registry/specs/NV/geometry_program4.txt.
- glProgramVertexLimit :: GLenum -> GLint -> IO ()
- gl_GEOMETRY_PROGRAM :: GLenum
- gl_MAX_PROGRAM_OUTPUT_VERTICES :: GLenum
- gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS :: GLenum
- gl_GEOMETRY_VERTICES_OUT :: GLenum
- gl_GEOMETRY_INPUT_TYPE :: GLenum
- gl_GEOMETRY_OUTPUT_TYPE :: GLenum
- gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS :: GLenum
- gl_LINES_ADJACENCY :: GLenum
- gl_LINE_STRIP_ADJACENCY :: GLenum
- gl_TRIANGLES_ADJACENCY :: GLenum
- gl_TRIANGLE_STRIP_ADJACENCY :: GLenum
- gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS :: GLenum
- gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_LAYERED :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: GLenum
- gl_PROGRAM_POINT_SIZE :: GLenum