OpenGLRaw-2.0.0.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2013
LicenseBSD3
MaintainerSven Panne <[email protected]>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture

Contents

Description

Synopsis

Functions

glCopyTexImage1D Source

Arguments

:: GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLenum

internalformat of type PixelInternalFormat.

-> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> GLint

border of type CheckedInt32.

-> IO () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x

glCopyTexImage2D Source

Arguments

:: GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLenum

internalformat of type PixelInternalFormat.

-> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> GLsizei

height.

-> GLint

border of type CheckedInt32.

-> IO () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x

glCopyTexSubImage1D Source

Arguments

:: GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

xoffset of type CheckedInt32.

-> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> IO () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x

glCopyTexSubImage2D Source

Arguments

:: GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

xoffset of type CheckedInt32.

-> GLint

yoffset of type CheckedInt32.

-> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> GLsizei

height.

-> IO () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x

glCopyTexSubImage3D Source

Arguments

:: GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

xoffset of type CheckedInt32.

-> GLint

yoffset of type CheckedInt32.

-> GLint

zoffset of type CheckedInt32.

-> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> GLsizei

height.

-> IO () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x