OpenGLRaw-2.0.0.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2013
LicenseBSD3
MaintainerSven Panne <[email protected]>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject

Contents

Description

Synopsis

Functions

glTexBuffer Source

Arguments

:: GLenum

target of type TextureTarget.

-> GLenum

internalformat.

-> GLuint

buffer.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

Tokens