Portability | portable |
---|---|
Stability | stable |
Maintainer | Sven Panne <[email protected]> |
Safe Haskell | None |
Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine
Description
All raw functions and tokens from the ARB_shader_subroutine extension, see http://www.opengl.org/registry/specs/ARB/shader_subroutine.txt.
- glGetSubroutineUniformLocation :: GLuint -> GLenum -> Ptr GLchar -> IO GLint
- glGetSubroutineIndex :: GLuint -> GLenum -> Ptr GLchar -> IO GLuint
- glGetActiveSubroutineUniformiv :: GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()
- glGetActiveSubroutineUniformName :: GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()
- glGetActiveSubroutineName :: GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()
- glUniformSubroutinesuiv :: GLenum -> GLsizei -> Ptr GLuint -> IO ()
- glGetUniformSubroutineuiv :: GLenum -> GLint -> Ptr GLuint -> IO ()
- glGetProgramStageiv :: GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()
- gl_ACTIVE_SUBROUTINES :: GLenum
- gl_ACTIVE_SUBROUTINE_UNIFORMS :: GLenum
- gl_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS :: GLenum
- gl_ACTIVE_SUBROUTINE_MAX_LENGTH :: GLenum
- gl_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH :: GLenum
- gl_MAX_SUBROUTINES :: GLenum
- gl_MAX_SUBROUTINE_UNIFORM_LOCATIONS :: GLenum
- gl_NUM_COMPATIBLE_SUBROUTINES :: GLenum
- gl_COMPATIBLE_SUBROUTINES :: GLenum
- gl_UNIFORM_SIZE :: GLenum
- gl_UNIFORM_NAME_LENGTH :: GLenum