Portability | portable |
---|---|
Stability | stable |
Maintainer | [email protected] |
Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4
Description
All raw functions and tokens from the ARB_geometry_shader4 extension not already in the OpenGL 3.1 core, see http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt.
- glProgramParameteri :: GLuint -> GLenum -> GLint -> IO ()
- glFramebufferTexture :: GLenum -> GLenum -> GLuint -> GLint -> IO ()
- glFramebufferTextureFace :: GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ()
- gl_MAX_GEOMETRY_UNIFORM_BLOCKS :: GLenum
- gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS :: GLenum
- gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER :: GLenum