Portability | portable |
---|---|
Stability | stable |
Maintainer | Sven Panne <[email protected]> |
Safe Haskell | None |
Graphics.Rendering.OpenGL.GL.Texturing.Objects
Description
This module corresponds to section 3.8.12 (Texture Objects) of the OpenGL 2.1 specs.
Documentation
data TextureObject Source
textureBinding :: BindableTextureTarget t => t -> StateVar (Maybe TextureObject)Source
areTexturesResident :: [TextureObject] -> IO ([TextureObject], [TextureObject])Source
type TexturePriority = GLclampfSource
prioritizeTextures :: [(TextureObject, TexturePriority)] -> IO ()Source