GLUT: A binding for the OpenGL Utility Toolkit
A Haskell binding for the OpenGL Utility Toolkit, a window system independent toolkit for writing OpenGL programs. For more information about the C library on which this binding is based, please see: http://www.opengl.org/resources/libraries/glut/.
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Modules
[Index]
- Graphics
- UI
- Graphics.UI.GLUT
- Graphics.UI.GLUT.Begin
- Graphics.UI.GLUT.Callbacks
- Graphics.UI.GLUT.Colormap
- Graphics.UI.GLUT.Debugging
- Graphics.UI.GLUT.DeviceControl
- Graphics.UI.GLUT.Fonts
- Graphics.UI.GLUT.GameMode
- Graphics.UI.GLUT.Initialization
- Graphics.UI.GLUT.Menu
- Graphics.UI.GLUT.Objects
- Graphics.UI.GLUT.Overlay
- Graphics.UI.GLUT.State
- Graphics.UI.GLUT.Window
- Graphics.UI.GLUT
- UI
Flags
Automatic Flags
Name | Description | Default |
---|---|---|
usenativewindowslibraries | When compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin. | Enabled |
Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info
Downloads
- GLUT-2.7.0.2.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
Maintainer's Corner
For package maintainers and hackage trustees
Candidates