import pygame, sys from pygame.locals import QUIT pygame.init() display_surface = pygame.display.set_mode((400, 300)) font = pygame.font.Font(pygame.font.get_default_font(), 32) text = font.render('Hello World', True, (0, 0, 0)) textRect = text.get_rect() while True: display_surface.fill((255, 255, 255)) display_surface.blit(text, textRect) for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() pygame.display.update()