#endif
#ifdef _WIN32
- #include <MMsystem.h>
- static UINT timer_id;
- static void CALLBACK verbose_stats_dump(UINT, UINT, DWORD_PTR, DWORD_PTR, DWORD_PTR);
+ static HANDLE timer_handle = INVALID_HANDLE;
+ static void CALLBACK verbose_stats_dump(PVOID param, BOOLEAN timer_fired);
#else /* _WIN32 */
static void verbose_stats_dump(int sig);
#endif /* _WIN32 */
*/
#ifdef _WIN32
/*
- * call verbose_stats_dump() each 1000 +/-100msec
+ * https://blogs.msdn.microsoft.com/oldnewthing/20151230-00/?p=92741
*
- * XXX - as of XP/Server 2003, this is deprecated in
- * favor of CreateTimerQueueTimer(). We should
- * probably use that, instead. (And
+ * suggests that this dates back to W2K.
*
- * https://blogs.msdn.microsoft.com/oldnewthing/20151230-00/?p=92741
- *
- * suggests that it dates back to W2K.)
+ * I don't know what a "long wait" is, but we'll assume
+ * that printing the stats could be a "long wait".
*/
- timer_id = timeSetEvent(1000, 100, verbose_stats_dump, 0, TIME_PERIODIC);
+ CreateTimerQueueTimer(&timer_handle, NULL,
+ verbose_stats_dump, NULL, 1000, 1000
+ WT_EXECUTEDEFAULT|WT_EXECUTELONGFUNCTION);
setvbuf(stderr, NULL, _IONBF, 0);
#else /* _WIN32 */
/*
cleanup(int signo _U_)
{
#ifdef _WIN32
- if (timer_id)
- timeKillEvent(timer_id);
- timer_id = 0;
+ if (timer_handle != INVALID_HANDLE) {
+ DeleteTimerQueueTimer(NULL, timer_handle, NULL);
+ CloseHandle(timer_handle);
+ timer_handle = INVALID_HANDLE;
+ }
#else /* _WIN32 */
struct itimerval timer;
* Called once each second in verbose mode while dumping to file
*/
#ifdef _WIN32
-void CALLBACK verbose_stats_dump (UINT timer_id _U_, UINT msg _U_, DWORD_PTR arg _U_,
- DWORD_PTR dw1 _U_, DWORD_PTR dw2 _U_)
+static void CALLBACK verbose_stats_dump(PVOID param _U_,
+ BOOLEAN timer_fired _U_)
{
print_packets_captured();
}