+/*
+ * Catch a signal.
+ */
+static void
+(*setsignal (int sig, void (*func)(int)))(int)
+{
+#ifdef _WIN32
+ return (signal(sig, func));
+#else
+ struct sigaction old, new;
+
+ memset(&new, 0, sizeof(new));
+ new.sa_handler = func;
+ if (sig == SIGCHLD)
+ new.sa_flags = SA_RESTART;
+ if (sigaction(sig, &new, &old) < 0)
+ return (SIG_ERR);
+ return (old.sa_handler);
+#endif
+}
+