* Authentication info. Opaque to client.
*/
struct sunrpc_opaque_auth {
- uint32_t oa_flavor; /* flavor of auth */
- uint32_t oa_len; /* length of opaque body */
+ nd_uint32_t oa_flavor; /* flavor of auth */
+ nd_uint32_t oa_len; /* length of opaque body */
/* zero or more bytes of body */
};